Vigil Wanted Darksiders III To Be Four-Player Co-op...Oh No
You know, I hate to say this, but I'm glad Vigil Games doesn't have Darksiders, anymore.
Darksiders II was fantastic and I've always wanted a third entry. After THQ went down and the franchise IP had to be sold off, I was disappointed. I had really wanted developer Vigil to give me the third entry.
But now I'm not so sure about that. In a recent IGN interview, Vigil Games co-founder and comic artist Joe Madureira said that the studio had planned a four-player co-op adventure for Darksiders III. This would allow the four Horsemen of the Apocalypse to be playable all at the same time. A few new story ideas were tossed around, too, including a Western-type setting where the Horsemen were mortals after the rebirth of mankind.
Madureira said that the power of the upcoming consoles would've allowed for the four-player co-op proposal to fly, but of course, they didn't get the chance. Now, I don't know about other fans of the series, but none of those ideas sound good to me. Not the story ideas, and definitely not the four-player co-op idea. Why? Why are all developers insisting on "single-player multiplayer?" You know, some people don't like that. In fact, contrary to popular belief, a lot of people don't.
I think Insomniac stumbled a bit with Fuse, and I believe Vigil would've stumbled with a four-player co-op structure for Darksiders III. If we do get a new Darksiders from another developer now, it better be a single-player, epic adventure like the last one, damnit.
5/31/2013 11:20:38 AM Ben Dutka