Kojima Explains Why MGSV Characters Are "More Erotic"
Why has Hideo Kojima opted to make some of his new characters more "erotic?"
Well, there's a reason. The master has said on his English Twitter feed that some of the characters in Metal Gear Solid V: The Phantom Pain are sexier for the sake of cosplay fans and figurine sales:
"I've been ordering [art director Yoji Shinkawa] to make the character more erotic, and he did it well. Recently, I've been making characters this way. I create the setting thoroughly, how he/she spent early life, name style, favorite phrase, fashion, action to stand the character out. ... The initial target is to make [you] want to do cosplay or its figurine to sell well."
Kojima added that he'd dish out some info concerning the CG model for the game's female character Quiet. This will arrive toward the end of the week, and maybe that will inspire cosplayers who plan to attend the Tokyo Game Show later this month. But it won't be easy; Kojima said "this one may not be cosplayable." I've never fully understood the cosplay culture myself, but we've seen some excellent examples of fan dedication over the years. Remember Ormeli's Elizabeth?
Related Game(s): Metal Gear Solid V: The Phantom Pain
9/4/2013 9:19:23 PM John Shepard