Kojima On Quiet: A "Secret Reason" For Her Sexy Exposure
The portrayal of the character Quiet in Metal Gear Solid V: The Phantom Pain has incited plenty of argument and controversy.
It started when some scantily clad pics of Quiet hit the Internet, and Hideo Kojima accidentally added fuel to the fire by saying he wanted the characters in MGSV to be "more erotic." He later clarified by saying that "sexy" is a more fitting term, but the damage had already been done.
Now, he has taken to Twitter to further address the issue. Here's the string of comments he made:
"I know there's people concerning about 'Quiet' but don't worry. I created her character as an antithesis to the women characters [who] appeared in the past fighting game who are excessively exposed. 'Quiet' who doesn't have a word will be teased in the story as well. But once you recognize the secret reason for her exposure, you will feel ashamed of your words & deeds.
Theme of 'MGSV' is 'GENE'⇒'MEME'⇒'SCENE'⇒'PEACE'⇒'RACE'. Story touches the misunderstanding, prejudice, hatred, conflict caused by the difference of language, race, custom, culture, and preference. The response of 'Quiet' disclosure few days ago incited by the net is exactly what 'MGSV' itself is."
This comes after Halo designer David Ellis called Quiet "disgusting" and said such an outdated, offensive female portrayal proves that the gaming industry is still "full of man babies." Personally, I don't know who this Ellis guy thinks he is, but despite Halo's immense popularity, I think most hardcore gamers agree that it isn't a patch on Metal Gear Solid in terms of character design and overall creativity. Maybe Ellis can't quite conceive of such a deep narrative as the one Kojima is hinting at.
Do you think all this fallout over Quiet's character is warranted?
Related Game(s): Metal Gear Solid V: The Phantom Pain
9/9/2013 9:16:13 PM Ben Dutka