Kojima On The Decision To Switch From Hayter To Sutherland
Perhaps the biggest news surrounding Metal Gear Solid V: The Phantom Pain is the removal of the iconic Snake voice, David Hayter.
Kojima Productions has opted to use accomplished actor Kiefer Sutherland instead, and this has resulted in tremendous fan fallout. So finally, Game Informer asked Kojima himself about the move, and why it was done. It was a logistical issue:
"For this game, I wanted to have the full motion capture and full performance capture, however I realized I would have to be in Los Angeles for about a year, which was impossible given the agenda to create the rest of the game. So the motion capture was done with an actor here in Japan and the rest of facial capture and voice performance has been captured in Los Angeles in the U.S. with Keifer [Sutherland].
However, if there is another Metal Gear (I’m not sure if I’m going to be in charge of it or not), it’s going to probably be 3D capture, meaning it will be the whole thing with one person. It would be impossible by then to have one actor only for voice and another actor for the rest of the elements, so in that way I think it was also a good opportunity to make a shift for this character."
Well, that makes sense, I guess. It's a little disconcerting to hear that he might not be directing the next Metal Gear effort but then again, we've been hearing him say that for years. And besides, he could be referring to another spin-off effort; i.e., a follow-up to the well-received Metal Gear Rising: Revengeance. As for Hayter not voicing Snake, it'll be difficult to get used to, but I think Sutherland is up to the challenge.
Related Game(s): Metal Gear Solid V: The Phantom Pain
9/24/2013 10:45:49 AM Ben Dutka