Game Of The Year 2013 May Be An Impossible Decision
It's not that it'll be a hard decision, it's that it'll be downright impossible.
The problem is that the games in the running for Game of the Year in 2013 are so distinct from one another, so wildly different in so many ways, that it's almost unfair to compare them against each other.
There's Bioshock Infinite, which is the shooter that doesn't really feel like a shooter; an immersive, engaging adventure with role-playing elements and an atmosphere and environment that's second-to-none. That's a darn fine pick, isn't it? But what about Naughty Dog's masterful The Last Of Us, which featured amazing acting and quality storytelling, along with a survival/horror theme superimposed over a third-person action adventure...? So good it's scary. But wait, we just got the unbelievably epic Grand Theft Auto V, which showed us just how amazing open-world games can really be.
And the year ain't over. Beyond: Two Souls could pull down review scores similar to Heavy Rain and if it does, if Quantic Dream does what I expect them to do, that game is a definite contender. And again, extremely different from the other titles on the list; it's more of an interactive drama with next-level acting and writing. There's also a good chance that Ubisoft's Watch Dogs could be something truly special, and let's not forget about Gran Turismo 6. The haters can hate all they want; it'll likely reset the bar for virtual racing once more. None of this even includes any next-gen offerings, either, such as Killzone: Shadow Fall, and I suppose Assassin's Creed IV: Black Flag could be in the running as well.
Really, it'll be impossible. It's already impossible. How does one choose between GTAV, Bioshock Infinite and The Last Of Us? I mean, seriously?
9/25/2013 9:52:08 PM Ben Dutka