GTAV Online Sounds Incredibly Immersive And Very Diverse
I don't like the microtransaction part, but the rest sounds unassailably awesome.
The online portion of the recently released Grand Theft Auto V will go live tomorrow and if you want to know what to expect, here's a brief summary (credit to a Reddit AMAA).
There's all sorts of stuff to buy, and a great many things to do. If you're into customization, all the tattoo parlors and clothes shops are unlocked right from the start, and you can choose the appearance of your four grandparents, which will ultimately affect the look of your online character. This is a feature some hardcore RPGs should use in the future, don't you think? As for properties, they won't be cheap, and you'll have to reach rank 8 or 9 before you can start buying.
There are houses and apartments up for sale and if you want 'em, you gotta put some work in. Other players will text you with various missions, and you can even bet on the winners of Deathmatches and Races to earn extra cash. The tester also detailed a store robbery, in which you point a gun at the clerk, have him empty the register into a bag, and then take off. But some shopkeepers are packing heat, so be careful! Oh, and you can yell into the headset and the clerk will fill your bag faster. I laughed at that.
Then there's Passive Mode, during which time you can't be killed, which sounds like something that just lets you explore the vast environment. Obviously, you can't have this mode turned on when doing a mission, and it's a little odd that it actually costs money (maybe $100 or $500) to enable Passive Mode. There's also a reputation system, so you can't constantly drop out of matches over and over, or the game will brand you a poor loser. Lastly, as for the missions, many require at least two players, while a few ask for as many as eight. And there will be over 500 missions available at the start. Just a massive amount of content!
Related Game(s): Grand Theft Auto V
9/30/2013 11:39:29 AM Ben Dutka