PS3 News: GTAV Title Update Brings GTAO, Multiple Story Mode Fixes - PS3 News

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GTAV Title Update Brings GTAO, Multiple Story Mode Fixes

A game the size of Grand Theft Auto V is bound to have a few bugs when it first launches.

But developer Rockstar has been working on those issues from the start, and the first update has arrived. This title update also includes the debut of Grand Theft Auto Online, which lets you explore the vast landscape with a multitude of other players.

The update has repaired several issues found in the Story mode, as explained at Rockstar's site. Here's the list of fixes:

  • Fix for interface issues when using Internet on the cell phone after completing the game, or during a mission replay
  • Fix for the Vanilla Unicorn occasionally becoming locked
  • Fix for issues where the character’s money could drop below zero and become stuck there
  • Fix for the Epsilon Program missions not progressing properly after delivering some cars
  • Fix for issue where the Atomic Blimp sometimes does not appear as a phone contact for Collector’s Edition owners
  • Fix for issues with saved vehicles going missing, or losing their upgrades
  • Fixes for several map escape and collision issues along with other various bug fixes

That problem concerning the loss of saved vehicles was wicked annoying, and I'm glad that was fixed. Now I feel better about having some ultra-rare vehicle that I don't want to lose, and feeling moderately safe that I can store it in one of my garages. As for GTA Online, it isn't my thing, but I bet a lot of people are enjoying the action even as I type this.

Related Game(s): Grand Theft Auto V

Tags: grand theft auto v, gtav, grand theft auto v update, gtav patch

10/1/2013 9:46:21 PM Ben Dutka

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Comments (21 posts)

Knightzane
Tuesday, October 01, 2013 @ 9:57:43 PM
Reply

Ben, no one is even able to play the online mode. Its completely broken. I've been up since 6am attempting to play it, and reading constant updates. The thing is shattered. This morning when i made my character i spent around 40 minutes working on it. It was deleted once the game crashed at the cannot connect to server screen. The very first crash i've experienced from GTAV. The only time i managed to play the online mode was this morning, and that was on the solo mode. Which was broken and didn't load missions. I'm guessing you weren't home today or something lol Check the R* support twitter for more details. Thousands of people cannot connect or play the online mode, and everyone seems to be avoiding the issue. Even though twitter for R*, MS, and Sony are blown up with people complaining about it.

Agree with this comment 3 up, 0 down Disagree with this comment

Ben Dutka PSXE [Administrator]
Tuesday, October 01, 2013 @ 10:05:02 PM

Yeah, well, reason #856,026 why I don't bother with online.

Agree with this comment 4 up, 0 down Disagree with this comment

___________
Wednesday, October 02, 2013 @ 5:25:11 AM

dude what did you expect, when millions of people try to access servers right at the same time this is what happens.
just give them a few days to work out the kinks and add extra needed servers and it will be back up and running.

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Beamboom
Wednesday, October 02, 2013 @ 9:31:57 AM

Underline is right, for a game with this amount of players a launch of a service like this is in practise comparable with a DDOS-attack.


Last edited by Beamboom on 10/2/2013 9:32:26 AM

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WorldEndsWithMe
Wednesday, October 02, 2013 @ 10:52:09 AM

They should be ready ready for it.

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Ben Dutka PSXE [Administrator]
Wednesday, October 02, 2013 @ 11:06:24 AM

There are a lot of excuses. If it doesn't work, it doesn't work.

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Highlightreel
Wednesday, October 02, 2013 @ 11:24:04 AM

In regards to the server issues... IT'S 2013! 'nuff said. Jebus, come on R*.

Stay Classy PSX...

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Beamboom
Wednesday, October 02, 2013 @ 12:26:52 PM

I think you all should cut Rockstar some slack here.

The load on an online service on launch day is something the servers will never ever during the entire lifespan of that service have to cope with again. You can't scale a service based on estimated traffic on launch day.
This *must* be expected.


Last edited by Beamboom on 10/2/2013 12:50:16 PM

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Ben Dutka PSXE [Administrator]
Wednesday, October 02, 2013 @ 1:15:20 PM

Beamboom, I don't care. I'm sure you're right, and I really don't care.

Why people bother dealing with all that is beyond me. That's all I'm saying.

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Beamboom
Wednesday, October 02, 2013 @ 2:31:54 PM

Yeah me too. They just need to show *some* patience. Enjoy the single player game for just a few more days, maybe a week, how bad can that really be.

One can compare it with opening day on a new store. If you don't like to stand in line around the block then just don't show up on that opening party. Wait a few days and you can browse the store all calm and quiet.
Same thing here.


Last edited by Beamboom on 10/2/2013 2:33:47 PM

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Kryten1029a
Wednesday, October 02, 2013 @ 10:58:41 PM

Beam,
The big difference is that retail doesn't scale while online can (or at least should). Rockstar could have rented servers to handle the load and then scaled down from there, right? It's all handled in the cloud, right? Plus, character info was getting corrupted and taking progress with it or you'd just hang on the tutorial race with Lamar and be unable to proceed.
Not only that, but single-player is unstable as well. I'm on my second playthrough and when I tried the Papparazzo mission to tail Poppy Mitchell, I couldn't take the picture that I needed to complete it. It went into a load screen before dumping me to an error message that said it couldn't access the Social Club. I failed a mission-in SINGLEPLAYER-because the game couldn't phone home! The game is big, beautiful and in many ways magnificent but game breaking bugs are simply unacceptable.
They may have claimed to have fixed the bug that caused the internet not to function after the campaign is complete, but that's simply wrong. Just a couple of hours ago, I loaded my post-campaign save and when I tried to access the internet it dumped me and took the mini-map and character switching function with it.

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I007spectre
Tuesday, October 01, 2013 @ 11:05:24 PM
Reply

Yeah at one point the Vanilla Unicorn door would not open for me and I could not start the final heist. That was super annoying.

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WorldEndsWithMe
Tuesday, October 01, 2013 @ 11:27:11 PM
Reply

Online sucks.

Agree with this comment 2 up, 12 down Disagree with this comment

greg238
Wednesday, October 02, 2013 @ 12:14:00 AM
Reply

So do u need to update ur system or what to have this new updates 4 the game

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bldudas1
Wednesday, October 02, 2013 @ 8:14:39 AM

I didn't update my PS3 and I was able to get the update for the game.

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daus26
Wednesday, October 02, 2013 @ 1:51:03 AM
Reply

Games are just too complicated nowadays. Updates have become the norm, and plenty of it too. Yes, even Rockstar has problems sometimes.

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___________
Wednesday, October 02, 2013 @ 5:28:29 AM
Reply

cant believe people are b*tching about the servers being full and stability issues, i mean WTF did you expect!?
this is THE biggest game releases this year, and one of the biggest of the generation!
no sh*t sherlock theres going to be server issues.
this is like putting a lynx can in the microwave, than ringing up the company and suing them because the thing exploded.
no sh*t sherlock the flamable metalic can exploded when you put it in the f*cking microwave!
just like no sh*t sherlock servers crash when millions of people try to access it all at once!
ahhhhh, takes me back to the good old diablo days.

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WorldEndsWithMe
Wednesday, October 02, 2013 @ 10:54:20 AM

When a broken rollout is the norm, something is wrong.

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greg238
Wednesday, October 02, 2013 @ 6:57:18 PM
Reply

Is anybody having this problem in gta your car get stuck on a rock or something nd won't move is it a glitch or wtf

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Kryten1029a
Thursday, October 03, 2013 @ 6:28:24 PM

I've been high-centered on rocks a couple of times. I think it's just something that happens on occasion.

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EagerGamer
Thursday, October 03, 2013 @ 5:50:00 PM
Reply

Surprised how basic and amateurish some of those bugs were... Simple if statements/bools to sort them out!

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