Watch Dogs Delay: Caused By Quality Issues Or...Fear?
When Ubisoft delayed the hugely anticipated Watch Dogs until next year, their explanation was as follows: The game simply isn't good enough yet.
Well, maybe so. But the stellar Grand Theft Auto V and the intimidating holiday schedule may have had more to do with that decision, so say a few analysts. The first was Benchmark Company analyst Mike Hickey, who called the delay "the right decision" by Ubisoft. He cited GTAV as a reason for that move and now, well-known and outspoken Wedbush Morgan analyst Michael Pachter has echoed those sentiments:
"We believe that management was also concerned about the strong competition for wallet share Watch Dogs faced at the holidays from Grand Theft Auto V, Battlefield 4, and a new Call of Duty, among others."
Pachter added that "next-gen uncertainty" along with a "very strong slate of competitors" also contributed to Ubisoft's decision to push back Watch Dogs. So, was it more about the lacking quality of the title in question, or was Ubisoft just really scared about the existing and forthcoming competition?
What do you think?
Related Game(s): Watch Dogs
10/20/2013 9:55:51 PM Ben Dutka