PS3 News: Do I Care If Ground Zeroes Is Only Two Hours Long? Nope - PS3 News

Members Login: Register | Why sign up? | Forgot Password?

Do I Care If Ground Zeroes Is Only Two Hours Long? Nope

Whether it is or it isn't, it doesn't bother me in the slightest.

We all heard the report that Metal Gear Solid V: Ground Zeroes might be only about two hours long. Recent reports have indicated that in fact, it's longer, while the developers seem to have acknowledged the two-hour estimate by defending it.

I know everyone's all up in arms about this, and I understand why. After all, you paid a certain amount of money and if you feel you were short-changed, that sucks. So, if you pay $40 for the physical retail copy of Ground Zeroes on PlayStation 4 or Xbox One, and it only lasts two hours, you might be annoyed. However, I'm not sure I would be...I mean, provided I felt satisfied. "Satisfied" is a very subjective term, but I think everyone knows where their satisfaction level lies for each game.

The bottom line is that quality is not contingent on length. Sure, you might want more of a great experience, but that's not what I mean. If the game is great, if it didn't have a lot of filler to make it seem longer, if it didn't feel rushed, you're going to enjoy yourself. You'll finish it with a smile on your face. This is ultimately what matters, and I believe I can smile at the end of a 2-hour adventure and a 200-hour adventure.

Related Game(s): Metal Gear Solid V: Ground Zeroes

Tags: metal gear solid v ground zeroes, mgsv ground zeroes, ground zeroes length

2/5/2014 10:08:31 PM Ben Dutka

Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter

Share on Twitter Share on Facebook Share on Google Share on MySpace Share on Delicious Share on Digg Share on Google Buzz Share via E-Mail Share via Tumblr Share via Posterous

Comments (43 posts)

Alejandro562
Wednesday, February 05, 2014 @ 10:26:28 PM
Reply

40 Bucks for two hours??? I can have a fun night with a highend backpage las vegas girl for less , two hours? With tax 45 in az , as i said i can invest that in something more worth my time , if this series was still ps exclusive we would not see this , shame for the true mgs fans its a simple uncsuccessful cash cow now like cod and ac creed.

Last edited by Alejandro562 on 2/5/2014 10:27:24 PM

Agree with this comment 3 up, 1 down Disagree with this comment

WorldEndsWithMe
Wednesday, February 05, 2014 @ 11:06:17 PM

"high end" and "backpage" don't compute together ;)

Agree with this comment 4 up, 0 down Disagree with this comment

Killa Tequilla
Wednesday, February 05, 2014 @ 11:24:45 PM

This series was never PS exclusive.

Agree with this comment 3 up, 1 down Disagree with this comment

Danny007
Wednesday, February 05, 2014 @ 11:30:30 PM

Ac4 was super good.

Agree with this comment 1 up, 0 down Disagree with this comment

Alejandro562
Thursday, February 06, 2014 @ 6:54:59 PM

Sorry but MGS was exclusive since mgs 4 , after that it went the cod route.Ill keep my 40bucks

Agree with this comment 0 up, 0 down Disagree with this comment

WorldEndsWithMe
Thursday, February 06, 2014 @ 7:36:43 PM

MGS was on the first Xbox

Agree with this comment 0 up, 0 down Disagree with this comment

Godslim
Friday, February 07, 2014 @ 12:10:44 PM

mgs has never been exclusive, we had mgs2 on xbox i believe and im pretty such the hd collection is on 360

Agree with this comment 0 up, 0 down Disagree with this comment

VampDeLeon
Friday, February 07, 2014 @ 9:46:42 PM

Also Metal Gear Solid wasn't the first in the entire series, even if you don't include the spin-offs.

Metal Gear was released in 1987 on MSX and NES, Metal Gear 2 was on MSX2 and later PS2 before the HD Collection. MGS (sequel to both previous titles) was on the PS1 and PC, and also emulated on the Dreamcast. MGS2 was on PS2, but the expansion MGS2: Substance was released on the Xbox first then the PS2. MGS3 was also the only one not to be released on other consoles until the HD collection and remaster to the Nintendo 3DS. Then you know the rest with MGS4 and after.

Agree with this comment 0 up, 0 down Disagree with this comment

LimitedVertigo
Wednesday, February 05, 2014 @ 10:34:42 PM
Reply

I would never pay $40 for 2 hours of gameplay though I doubt it only contains 2 hours worth of gameplay.

Agree with this comment 5 up, 0 down Disagree with this comment

Bonampak
Thursday, February 06, 2014 @ 12:38:09 AM

Well knowing Kojima, about 1.5 hours will be mostly cutscenes. The rest will be gameplay.

;)

Agree with this comment 6 up, 0 down Disagree with this comment

WorldEndsWithMe
Wednesday, February 05, 2014 @ 11:05:42 PM
Reply

What if you weren't getting it for free though?

Agree with this comment 5 up, 0 down Disagree with this comment

FatherSun
Thursday, February 06, 2014 @ 10:44:42 AM

Free changes everything.

Agree with this comment 0 up, 0 down Disagree with this comment

jdt1981
Wednesday, February 05, 2014 @ 11:11:43 PM
Reply

I do care about paying $40 for a two hour long game though... That's $20 an hour and just seems like a total ripoff regardless of the quality of the demo/game.

Agree with this comment 5 up, 0 down Disagree with this comment

ethird1
Wednesday, February 05, 2014 @ 11:26:18 PM
Reply

This game will bomb. No way anyone can justify a 2 hour game for 40 or 60 bucks.

You cant just justify a 2 hour game for 20 bucks for me.

Agree with this comment 6 up, 1 down Disagree with this comment

akmdpc
Wednesday, February 05, 2014 @ 11:31:34 PM
Reply

Like other MGS games, it will require at least 5 playthroughs for the platinum. 10 hours right there.

Agree with this comment 0 up, 0 down Disagree with this comment

Bonampak
Thursday, February 06, 2014 @ 1:17:12 AM

I know Ben said that its 2 hours long.

But Game Informer actually said (in the magazine) that its less than 2 hours long on a first play through.

I've played demos that are longer than that and those are FREE, not $40 bucks.

Agree with this comment 4 up, 0 down Disagree with this comment

Bonampak
Thursday, February 06, 2014 @ 1:55:41 AM

Actually, it seems that it IS 2 hours long.

But once you know what to do, you can speed through it in 5 minutes.

^^^ From the same source.

I guess the money to pay Kiefer Sutherland had to come from somewhere, right?

Agree with this comment 0 up, 0 down Disagree with this comment

Danny007
Wednesday, February 05, 2014 @ 11:32:11 PM
Reply

Imagine the person who buys this not knowing how short it is. They're gonna flip when they see the credits start to roll.

Agree with this comment 8 up, 0 down Disagree with this comment

Akuma07
Sunday, February 09, 2014 @ 6:13:57 PM

Yeah that is a really bad thing though.

This is going to be the first simultaneous multiplat MGS game. For MANY people this will be the first MGS they play, and they are going to be SO disappointed.

Agree with this comment 0 up, 0 down Disagree with this comment

DIsmael85
Wednesday, February 05, 2014 @ 11:43:52 PM
Reply

I'm a bit miffed at the length, but I don't care I'm totally excited for it and can't wait to play this bad boy on my PS4. Glad it's not too long as FFX releases the same day and the week after inFamous Second Son. So MGS5 would have been on hold anyway.

Agree with this comment 1 up, 0 down Disagree with this comment

kraygen
Thursday, February 06, 2014 @ 12:37:50 AM
Reply

I'm all about the quality, but I still require a certain amount of quality that is equally proportionate to the amount of money I spend.

I just don't see any game of any quality being less than 5 hours long and being worth $40, but hey, I'm cheap.

Agree with this comment 1 up, 0 down Disagree with this comment

Beamboom
Thursday, February 06, 2014 @ 12:46:31 AM
Reply

Length may have no impact on quality, but it does has an impact on experience.

It's like short movies - I do prefer full length movies. Short movies can be true gems in themselves, but once I enter a universe I like to stay there for a while.

Agree with this comment 5 up, 0 down Disagree with this comment

Ben Dutka PSXE [Administrator]
Thursday, February 06, 2014 @ 11:37:35 AM

That's subjective. I don't think it has any impact on the experience at all. My experience with Journey was far better than most other games that were ten times as long.

Agree with this comment 0 up, 3 down Disagree with this comment

Beamboom
Thursday, February 06, 2014 @ 2:06:12 PM

And there are also very masterful short movies out there.

But Journey is a perfect "short story" game. Not too complex, not too heavy narrative, not too detailed, more like a watercolour painting than a heavy oil painting. Almost abstract, and definitely not something they *could* keep going for too long.
A perfect short game.

To have a driven game like we talk about here, now that's a different matter altogether.

Agree with this comment 3 up, 0 down Disagree with this comment

Akuma07
Sunday, February 09, 2014 @ 6:25:37 PM

I have to agree with Beamboom on this.

Length may not be an absolute requirement for enjoyment, but it does tie into the overall quality of the title.

Also, the length of something can affect the enjoyment, only because the longer it is the more chances there are to enjoy it, and create memories.

You could say that Resogun is only 2 hours long. But I have played Resogun for 15-20 hours because it has such high replay value. I don't see MGS:GZ having the same level of replay value. I think i've played through MGS4 maybe 4 times? And that was to get the special items.

Last edited by Akuma07 on 2/9/2014 6:33:43 PM

Agree with this comment 0 up, 0 down Disagree with this comment

Draguss
Thursday, February 06, 2014 @ 1:10:10 AM
Reply

Keep in mind that's 2 hours for a prologue, after which you have to buy the full priced game to finish whatever story this starts. Sure, quality can make up for a short game, but it'll have to be the greatest masterpiece in gaming history to justify 40 bucks for a short prologue. As much faith as I have in Kojima, even he can't pull that off.

Agree with this comment 4 up, 0 down Disagree with this comment

cLoudou
Thursday, February 06, 2014 @ 1:17:03 AM
Reply

Don't have a problem with it being only 2 hours. What I do have a problem with is paying $40 for it

Agree with this comment 12 up, 0 down Disagree with this comment

Gabriel013
Thursday, February 06, 2014 @ 1:55:38 AM
Reply

Just like I wouldn't pay £10 for a 20 minute movie nor £5 for a 20 page book, I wouldn't be comfortable paying £30+ for a 2 hour game.

Agree with this comment 3 up, 0 down Disagree with this comment

Lawless SXE
Thursday, February 06, 2014 @ 1:59:50 AM
Reply

Okay, I know that the entire experience is more than two hours, with the side missions and whatnot, but with very rare exceptions, I tend to stick to the story before engaging in extraneous activities and for me, a two hour campaign is only excusable when it is for a game like Gone Home, which is incredibly straightforward and strongly narratively driven to the point that it could justifiably be referred to limited. This is because its limitations is what results in the final length; not some desire to be a prologue, or give gamers a taste of the game before the final dish.

Quality is king, yes, but here in Australia, the PS4 and X1 versions of Ground Zeroes will retail for $90AUD!!! I'm sorry. But that is simply unjustifiable.

Agree with this comment 4 up, 0 down Disagree with this comment

Akuma07
Sunday, February 09, 2014 @ 6:15:33 PM

Hey I didn't know you were a fellow AUSSIE MATE.

I also didn't know it was going to be $90 here. Is that RRP? Surely JB will have it far cheaper. Tomb Raider retails for $80 with most people selling it for $70.

But you're right, if THAT is how much they want to charge for it, I will pass.

Agree with this comment 0 up, 0 down Disagree with this comment

Killa Tequilla
Thursday, February 06, 2014 @ 2:24:10 AM
Reply

Now that I think about it, why is this such a problem? ICO is normally 4-5 hours long right? But there's a trophy that unlocks after completing the game in under 2 hours. Must be the price. $40 for Ps4 seems too short.

Agree with this comment 0 up, 1 down Disagree with this comment

Akuma07
Sunday, February 09, 2014 @ 6:17:47 PM

There are two problems, the principle and the price.

A lot of people are okay with this, because this is just one game. MGS is the only series to have done this so far, to release what is essentially a demo and charge large amounts of money for it.

We should not allow this to simply pass by and accept it, once we accept it then we open the door for other devs to do this as well.

Agree with this comment 0 up, 0 down Disagree with this comment

slow and smart
Thursday, February 06, 2014 @ 3:22:08 AM
Reply

lenght of a game is a important factor in value of a game.
2 hours for 40 or 60 bucks?Never!

Agree with this comment 2 up, 0 down Disagree with this comment

Gordo
Thursday, February 06, 2014 @ 3:33:43 AM
Reply

Then again. Can spend that on a nice lunch or dinner taking the wife out of an evening, so entertainment dollars are a fickle mistress.

If you love MGS buy it full price. If you wait, I am sure it will be cheaper after a month. If you buy it and it is short, play it again on hard and try to platinum it. I'm sure that will take a while.

Agree with this comment 0 up, 0 down Disagree with this comment

berserk
Thursday, February 06, 2014 @ 5:26:50 AM
Reply

Sorry but 40 for 2 hour is just wrong , no matter how you look at it .

Agree with this comment 2 up, 0 down Disagree with this comment

___________
Thursday, February 06, 2014 @ 6:23:20 AM
Reply

not only value for money, but it hurts the experience as well.
countless times ive felt a game could of been so much better if it was a little longer, had a little more time to develop things.
hell thats the main reason why i hate buying downloadable games, i always feel half done.
R&C into the nexus a perfect example, a true return to R&C formula, a fantastic game, but could of been SO much better if it had the budget and ambition of ACIT.

Agree with this comment 2 up, 0 down Disagree with this comment

karneli lll
Thursday, February 06, 2014 @ 9:51:45 AM
Reply

People are so desperate to play mgs. This is a demo at best.

I see where the console exclusive missions come in, this is another slippery slope where we will start paying for demos.

Agree with this comment 2 up, 0 down Disagree with this comment

bigrailer19
Thursday, February 06, 2014 @ 11:15:05 AM
Reply

I think that's a lot of nonsense. The game isn't aimed at being 2 hours, there is something much larger at work here. This is not like Journey which was a couple hours and you felt satisfied at the end. Journey was designed to be 2 hours or a short length anyways. This game is more than that building up to the next MGS. Their might be some satisfaction in that you got a taste of what's to come. However with the price point, and this basically being a demo, I'm not sure you can get the satisfaction that is desired.

This is stupid to me, the way the industry is nickel and dining everything.

Last edited by bigrailer19 on 2/6/2014 11:16:54 AM

Agree with this comment 1 up, 0 down Disagree with this comment

telly
Thursday, February 06, 2014 @ 11:56:14 AM
Reply

I've cooled down a bit from yesterday... but I'm still ticked. It's no one aspect of this situation that rubs me the wrong way, but rather the confluence of three big factors:

I'm a huge advocate for variable game length and some of my favorites are very short (like Journey). But a self-contained game like Journey is a complete vision, a final artistic statement. Ground Zeroes is literally titled a "Prologue" to the much bigger, final game. I haven't played this yet, and who knows? Maybe it will be well worth the price of admission. From where I'm standing now, I'm skeptical that will happen.

$30 for a self-contained game might be ok, even if it's short. But wouldn't everyone have been very reluctant to buy Journey if it was $30, and not $15 or less? I don't think many of us would be annoyed if Ground Zeroes cost, say, $10.

Finally, I just think this is not a consumer-friendly business practice. MGS's brand is still really, really strong, especially with serious gamers of a certain age (like me). I've bought at least three different versions of Metal Gear Solid 3 alone -- I REALLY like Metal Gear. I think Konami looked at their sales data and concluded, not unreasonably, that megafans like me would probably be willing to pay considerable sums of money for a two hour sliver of a full game. They may be right about that -- I may very well cave and buy this thing when it comes out, because I just LOVE Metal Gear that much -- but I think it's wrong for them to use such a cynical approach.

I can, and may, vote with my wallet. but I'm also happy to voice my frustration on internet forums too. I hope Konami takes notice.

Agree with this comment 1 up, 1 down Disagree with this comment

Bonampak
Thursday, February 06, 2014 @ 2:05:32 PM

You hope that they will take notice? Konami will only care that you paid for it.

They don't care how much you yell or rant about this business practice being a sign of the times. Because paying that much money for something like this, will only motivate them to keep on pulling the same crap the next time they feel like it. Why would they do otherwise?

Look at Electronic Arts. Do you think they give a damn that 2K was able to produce better NFL games than they could ever do with their Madden series? EA never cared about any complaints about Madden not taking advantage of new hardware & being in a decadent state. Not as long as people paid for it. And because they do pay for it, EA won't lift a finger to fix anything about Madden.

Agree with this comment 1 up, 0 down Disagree with this comment

Drodin
Thursday, February 06, 2014 @ 2:52:16 PM
Reply

I suppose it isn't terrible. Kojima has done OK with short games in the past (zone of the enders). But those seemed to be closer to 4-5 hours--at least for first runs.

But I definitely won't buy at $40.
One could say a night at the movies runs $40 for about 2 hours of entertainment--but at least at the theatre it is a better (different) experience than at home.

If I could play the story in a theatre for $40 I most likely would. That actually sounds awesome. Instead I'll play through the MGS HD collection waiting for the price to drop under 20

Agree with this comment 0 up, 0 down Disagree with this comment

JROD0823
Friday, February 07, 2014 @ 2:01:59 AM
Reply

Kojima must be on some pretty hard drugs if he is crazy enough to think that I'm spending the asking price for Ground Zeroes for a paltry two hours of gameplay.

Or, in reality, one hour and forty five minutes of cut scenes, and fifteen minutes of actual Big Boss control.

Last edited by JROD0823 on 2/7/2014 2:02:46 AM

Agree with this comment 0 up, 0 down Disagree with this comment

Akuma07
Sunday, February 09, 2014 @ 6:21:48 PM
Reply

The thing you need to ask yourself Ben, is it is acceptable for all devs to start doing this?

Let's break this down to basics, MGS:GZ is essentially a demo for MGSV. Kojima has basically confirmed this himself. So is it acceptable for all devs to start charging near full retail price for demos??

Most people would answer hell no.

Once we begin to accept this as the norm, then it blows the doors wide open for other devs to do this.

Last edited by Akuma07 on 2/9/2014 6:22:51 PM

Agree with this comment 0 up, 0 down Disagree with this comment

Leave a Comment

Please login or register to leave a comment.

Our Poll

Got the Wii U?
Yep, had mine since day one.
Yeah; I just recently picked it up.
No, but I might get one soon...
No, and I don't ever want one.

Previous Poll Results