Sony Santa Monica Layoffs Killed The Studio's New IP
The Sony Santa Monica studio just suffered a round of lay-offs due to a "cycle of resource re-alignment."
Many lost their jobs but worse, there were reports that these layoffs affected the team's new IP. Sony didn't comment on that when they released their official statement but now, one of the former employees has evidently confirmed that a new IP was axed. Former lead level designer Jonathan Hawkins explained on Twitter:
"Yesterday, I was laid off. It was a good 10 year run & I got to make three 90+ games. I lived the dream & got to accomplish all of my goals. Except oneÖ making something out of nothing & creating a new AAA IP.
The saddest part of waking up today is I no longer get to work with my family. Secondly, the pain that I feel for my friends who have lost their jobs. The saddest & most important part is the game I was creating for the player that will never be played. I'm sorry that I've failed you."
It seems this unknown new IP was the brainchild of Stig Asmussen, who was game director for God of War III. We don't know if this project will pass to one of Sony's other internal studios but for now, it seems the Santa Monica team will just continue to assist Ready at Dawn with The Order: 1886.
This is too bad, because we would've loved to have seen that new IP. Maybe we will someday; it's unlikely the idea is completely dead within the company.
2/27/2014 11:18:11 AM Ben Dutka