Sony On Santa Monica Studio Layoffs: "It Needed A Reboot"
We've heard about franchises being in need of a reboot. But a studio...?
Last week, we learned that God of War developer Sony Santa Monica had suffered a hefty round of layoffs. Ensuing reports stated that due to this unfortunate event, a new IP had been canceled.
Now, PlayStation head of internal software development Scott Rohde has commented on the situation. During a recent IGN interview, Rohde said simply- "Sometimes, a project needs a reboot. So that’s what we’re doing overall with the titles we’re working on there, and the studio itself." He didn't mention a specific game that had gotten the ax, but he did say "there's not a single business on the planet where every single project that is started is a success."
The studio still employs around 200 people, so it's not like SSM is shutting down. As for new projects, Rohde said we just have to be patient. For the time being, we know they're assisting another internal team, Ready at Dawn, with the upcoming PlayStation 4 exclusive The Order: 1886.
3/9/2014 9:13:52 PM John Shepard