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Good vs. Evil: Which Do You Typically Choose In Games?

These days, you can very often choose if you wish to be good or evil in your virtual adventure.

Which do you usually choose?

You know, I'm willing to bet a lot of older gamers might opt for evil, just because they've spent decades playing the quintessential hero role. I mean, how many times did we say it'd be cool to actually play as Dr. Eggman or Bowser? When playing Final Fantasy VII, I remember thinking I'd love to see a sequel or follow-up effort where we played as Sephiroth the entire time. There are so many iconic villains in history, and we never got a chance to actually play as any of them.

But I think it mostly depends on mood and the type of game. In a role-playing game, I think I'll invariably be good, just because I love the idea of being a fantasy hero of old, the kind bards would sing songs about in taverns around the world. When it comes to something like inFamous: Second Son, however, my temptation is to be evil. An open-world game that doesn't force you to pull any punches? And on top of which, a storyline that makes you want to embrace revenge, anyway? Yeah, let me at 'em. There are numerous reasons to go with one over the other, but I imagine some of those reasons are personal.

It also may have something to do with your play style. If you tend to move quickly and you're not big into patience and tact, you might end up being evil more often than not. The good route usually requires some careful maneuvering so as not to injure innocent bystanders.

What's your path?

Tags: gaming culture, video games, gaming good vs evil, gamers

4/8/2014 11:26:01 PM Ben Dutka

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Comments (30 posts)

MrAnonymity
Tuesday, April 08, 2014 @ 11:48:31 PM
Reply

I pretty much never go the evil route unless it is part of something (such as being an assassin for the Dark Brotherhood). I'm not an evil person nor do I see any merit or fun in pretending to be. That's just me though.

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kraygen
Tuesday, April 08, 2014 @ 11:49:33 PM
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I'm evil, hardcore all around evil. I try to be nice to real people, but fake video people, well they aren't real so I have no problems bleeding them dry.

Seriously when I play a game that allows you to make a morality choice my first play through is always as evil as possible. I like to run around punching the civilians, setting them on fire, running them over with my car. Basically anything mean I can do, I will.

I usually play the game a second time to be good though, like to see all the games options, but evil is more fun. No worries about accidentally hitting the little people. You can just chuck em outta your way because they're there.

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Shams
Wednesday, April 09, 2014 @ 12:00:33 AM
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I always pick good largely because I expect the story mainly to be written around that role versus the evil narrative which most likely is the after thought. Once I've enjoyed the narrative as it is meant to be, then I have fun with the evil gameplay in the 2nd playthrough.

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Feryx
Wednesday, April 09, 2014 @ 12:11:50 AM
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I try to be as neutral as possible my first play-through. Then I do an evil run, and then a good one.

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Jed
Wednesday, April 09, 2014 @ 12:45:12 AM
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I usually play the good guy the first time through. After that I go crazy and take out everyone and everything! ;)

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Gabriel013
Wednesday, April 09, 2014 @ 1:34:36 AM
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I tend to play a good character on my first run through with a lot of my own preferences applied to the decisions. On a second play through I go evil.

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jdt1981
Wednesday, April 09, 2014 @ 1:40:07 AM
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I mostly play as the good guy, I know it's just a video game but I still feel like scum when I play evil and I love being the hero. I'll play through as evil at least once but like someone said above the story is usually built around being the good guy and when you play evil there's not much of a difference, at least when it comes to the story.

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Lawless SXE
Wednesday, April 09, 2014 @ 1:54:57 AM
Reply

Depends on the game. I generally try to be the good guy (first time around; second it's anything goes), though I found that nigh impossible in Fallout 3. Not sure why.
My Commander Shepard is conflicted, though. She's nice to her crew, a b***h to bureaucrats and 'shoot first, ask questions later' in regards to enemies.

Playing the hero feels right, but playing the anti-hero is often so much more fun.

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WorldEndsWithMe
Wednesday, April 09, 2014 @ 3:01:52 AM

Yeah, last I left that game my lady Shepard was like schizophrenic or bipolar or something unhealthy.

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JLB1
Wednesday, April 09, 2014 @ 1:57:58 AM
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I consider myself to be the good guy, always have. With that said, in gaming, it's usually the boring route. So if I plan to play a game twice in which positive/negative karma play an important role, such as Infamous, then I'll play the good side first and wreak havoc the second playthrough. That's what I'm currently doing with Second Son.

Last edited by JLB1 on 4/9/2014 1:59:15 AM

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WorldEndsWithMe
Wednesday, April 09, 2014 @ 3:00:49 AM
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Can't help but be a hero.

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Beamboom
Wednesday, April 09, 2014 @ 3:23:28 AM
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Always good. No exceptions. I've tried a few times just to see how it goes but I soon regret.

I'm such a bore. :/

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kraygen
Wednesday, April 09, 2014 @ 1:54:50 PM

I have a few friends who say they feel bad when they try to be evil in the games. Me, I just laugh gleefully as the little people's heads roll.

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Beamboom
Wednesday, April 09, 2014 @ 2:51:17 PM

Me too - I genuinely feel bad. If at first I get immersed into a game I get so attached to my character so I want the best for him/her.

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Remo Williams
Wednesday, April 09, 2014 @ 4:19:21 AM
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I used to consider decisions in games individually, doing what I thought was best in each situation. Games tend to penalize players who are neutral, however, so I've tried to become a bit more consistent. It also depends on the game. I found the citizens to be quite annoying in the first InFamous, so I had no problem destroying everything in sight. In Mass Effect, however, I liked most of the secondary characters and I took their personalities into account for each decision. I hope companies continue striving to find innovative ways to use morality systems rather than relying on the tried-and-true dialogue tree.

Last edited by Remo Williams on 4/9/2014 4:19:55 AM

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Knightzane
Wednesday, April 09, 2014 @ 5:12:31 AM
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I follow my personal set of morals.

If the guy murders and rapes, I kill him. No justice system, no trial, just death. So maybe chaotic good?

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___________
Wednesday, April 09, 2014 @ 5:40:57 AM
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hate playing the bad guy always makes me feel guilty and often questioning methods calling them a bit extreme and not enjoying them.
one of the things that really disconnected me from infamous second son, delsin a kind gentle soul, playing those lines, it was just ridiculous!
it was like putting the dalai lama in the shoes of a sadistic torturer serial killer like the hostel movies!
couldnt be more out of place, especially that ending, he puts his life on the line, and all that work, to react like that?
seriously?
come on, might as well add in a cut scene where the dalai lama develops a new virus bomb and distributes it to the world killing the whole worlds population.
that would of been much more believeable and in character!


Last edited by ___________ on 4/9/2014 5:41:58 AM

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Draguss
Wednesday, April 09, 2014 @ 6:50:50 AM
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Supposing a game doesn't force me to choose all one side or the other, I'm a pragmatist. Otherwise generally good first, since evil choices tend to be somewhere between cartoonishly villainous or just downright petty.

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FatherSun
Wednesday, April 09, 2014 @ 8:05:19 AM
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Depends on the game. In Infamous SS I played good first on highest difficulty so as to have somewhat more of a challenge. Then Evil on the lowest difficulty so I can play the ni-omnipotent Godlike villain. There is simply no hope for the competition let alone the defenseless citizens of Seattle.

I consider myself a good person but I also understand that sometimes you have to fight fire with fire. I aim to be as righteous as humanly possible so I usually don't have to take things to another level. But if someone crosses lines I've clearly presented to them then I feel more justified to do what must be done. Depending on the situation of course. 99% of the time I can usually resolve any disputes. The other 1% is pure flame and I usually try to make where there is no escape and no other opportunity to cross me again.

Last edited by FatherSun on 4/9/2014 8:09:14 AM

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Banky A
Wednesday, April 09, 2014 @ 8:09:54 AM
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I do-good always 1st time around so I can have fun with my chaotic playthrough which helps me remember the games finest moments :)

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Harerazer
Wednesday, April 09, 2014 @ 8:40:39 AM
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Like a few others have hinted at, I don't go for a "good or bad" approach. If given a complete blank slate I go with a sort of Chaotic Good (a moralistic bad guy) or Neutral approach. I've never played true Evil if it's my choice, mostly because no one's ever written a story good enough. You'll usually end up missing out on things that way (ex. kill someone and lose all connected storylines).
Of course, growing up during the D&D period I have a full bank of characters with their own full fleshed out personalities so it's not like I couldn't draw on one of them to fill any opportunity.

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telly
Wednesday, April 09, 2014 @ 10:59:21 AM
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Almost always good -- my virtual conscience always gets the best of me :)

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Nerull
Wednesday, April 09, 2014 @ 11:31:01 AM
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I generally find villains and anti-heroes to be more interesting characters.
Not to mention playing games such as Infamous, GTA, or Fallout with no regard to collateral damage is a more carefree experience.

I love games that are tailored around playing the evil side even more. Overlord, Dungeonkeeper, Evil Genius, hell I even bought Of Orcs and Men.

I also play exclusively chaos in 40k and Fantasy.

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Underdog15
Wednesday, April 09, 2014 @ 11:52:16 AM
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Dr. Eggman will always be Dr. Robotnik to me.

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Teddie9
Wednesday, April 09, 2014 @ 12:34:20 PM
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Virtually always the good guy. I attempted an infamous play through on the first infamous and I had to stop about an hour in.

While I was a good guy for practically the entirety of fallout 3 I did have one instance where I lossed karma and I had no regret. My memory is a little hazy but it was the mission at the fancy hotel/tower where they were discriminating against civilized ghouls. I couldn't help but aid the ghouls in trashing the place.

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Underdog15
Wednesday, April 09, 2014 @ 1:44:38 PM
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Usually the good guy. I don't really like those types of games, though, because you typically have to really give your all towards one end or another. The stories around the games can be good, but the character you control is typically veeery weak all in the name of "you play the role of...".

Mass Effect is a great example of a decent story where your Shep is lame no matter what you do.

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Gordo
Wednesday, April 09, 2014 @ 5:43:47 PM
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I always try to immerse myself in the atmosphere of a game and make the decisions truest to my own emotion at the time. So if I'm chilled out I'll be good and if I've had a crap day at work then a bit evil.

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JROD0823
Wednesday, April 09, 2014 @ 9:11:16 PM
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I like both good and evil equally, and I feel like games that give you a choice between the two are a touch lackluster compared to games that let you be solely good, or solely evil.

You have to satisfy both aspects of your personality, because no matter how much bs-ing you try to do by pulling the wool over the general public's eyes, everyone has both good and evil tendencies to their personality, and playing both types of games is the best therapy to help balance your mental health.

It's merely a separation of degrees how much good or evil is present in each individual's personality, and another separation of degrees for which side you let the public see more of.

Last edited by JROD0823 on 4/9/2014 9:14:53 PM

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FlowersByIrene
Thursday, April 10, 2014 @ 10:35:39 AM
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Evil. Because in the words of Dark Helmet, "Good is dumb."

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Rogueagent01
Thursday, April 10, 2014 @ 11:34:46 AM
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My first playthrough on games that allow moral deviation is always an honest playthrough. I will make my decisions based on what I know of the games justice system, my current knowledge of the games story and intent, and especially the games setting/backdrop. I will try and engage all options as if I am in that world, almost always leading to a very determined character, whether my character is morally right or wrong is up for debate with each different game.

Playing through the game in an honest way with my own belief system has always led to some very interesting dilemmas in games. I have made decisions that I later came to regret and decisions in which I thought I made the wrong decision but it turned out to be the right one. And often I won't know this until my other playthroughs which is sometimes the best feeling. These types of games bring a deeper reward system that is often missed by many just because trophies/achievements will encourage them to play the games one way or the other and not the way they really would.

Then my second, third, and fourth(if neutral is an option) playthroughs are the standard follow the obvious and ususlly more boring playthroughs.

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