Digital Extremes Never Considered Canceling Dark Sector PS3
Yesterday, Ripten and Digital Extremes kicked off a major Internet debate when it was revealed that the developer had run into difficulty with the PS3 version of Dark Sector, and in fact, the version was "almost canceled." Well, while it is true that Digital Extremes had some trouble with Sony's new hardware, it is not true that the PS3 version was ever close to being canned.
Initially, the game's producer was quoted as saying that when the team encountered those PS3-related issues, there was "serious discussions about what they were going to do." According to CVG, Digital Extremes CEO James Schmalz has now explained those comments in greater detail.
"Never once did we feel we could not pull off the PS3 version of Dark Sector," DE CEO Schmalz told CVG via e-mail. "As with all PS3 games, it takes skill and time to optimize and we spent a great deal of time doing that."
It's easy to misinterpret a quote about a team discussing "what to do," but in that context, it seemed implied that Digital Extremes may have been considering canceling the PS3 version. But Schmalz says no such ideas ever crossed the table at any meeting, which is probably good news for PS3 owners. He goes on to say-
"As development drew to a close, it did take one final last optimization push to get the PS3 version performing as well as the 360 version. Never once did our engine team think it could not be done, it was simply a matter of priorities in finishing a game. At no time did we ever think, 'It's not going to be optimized enough, so let's talk to D3 about canning it.' That is just not true."
Dark Sector is still scheduled to arrive for both the PS3 and Xbox 360 next month, and it should be a worldwide release. We've been looking forward to this one for quite some time now, and we are hoping for one hell of an entertaining experience. That "last optimization push" better have done the trick!
Related Game(s): Dark Sector
2/28/2008 Ben Dutka