PS3 News: 50% of PS3s Online via PSNetwork, Developers Happy - PS3 News

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50% of PS3s Online via PSNetwork, Developers Happy

  Sony's PlayStation Network has been doing well as of late, generating more and more positive feedback from the gamers and press, alike. With over 10 million PlayStation 3s out there, Sony has released a statement saying that 50% of that figure have gone online with their PlayStation 3 in one way or another. 82% of those that have gone online have also downloaded something off of the PlayStation Store, either a purchase or free.

   The PlayStation Store has seen 46 million downloads, thus far, including videos, demos, downloadable games, add-on packs, and so on. As far as demographics go, 92% of PlayStation Network members are male, and 79% of them are between the ages of 18-34.

   PlayStation Network continues to be a worthwhile feature for game developers to use, as it isn't controlled by Sony. There are no download caps for games, so games can be as large as the developer wants. This is in contrast to Microsoft's 150MB limitation, one that Capcom has recently complained about, in relation to bringing Super Street Fighter 2 Turbo HD.

   Additionally, because Sony has an open-ended interface, they also allow for the use of applying and downloading mods to games such as Unreal Tournament III. Again, this is in contrast to Microsoft's stance on the issue, which ultimately made Epic decide to release UTIII on the PlayStation 3 first.

   At the Game Developers Conference some weeks ago, Chris Eden, Sony's Senior Developer-Relations Manager, stated: “We don't set or recommend prices, or have price slots. Sony just acts as a digital reseller, [the publisher is] free to set [its] own prices.”

   We've long believed that Sony has gone about setting up their entire online network in a great way. Even though the PlayStation Network didn't start out as feature rich as XBL did, it caught up. And with a backend infrastructure set up to cater to the needs of the publisher and developer, it's no wonder PSN boasts content that's miles ahead of XBL.

3/11/2008 Arnold Katayev

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New Comment System

Legacy Comment System (6 posts)

Tuesday, March 11, 2008 @ 7:54:34 PM

I've heard a lot of 360 owners quote the line "Built for online" when arguing for their console of choice. But the PSN just goes to prove that anyone can build for online, but it's how you implement it that's the key.

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Tuesday, March 11, 2008 @ 8:15:10 PM

XBL has a lot of great features. Anyone questioning that needs to seriously take a look at their bias. But it's a pay service with hard set limits and a very 'my way or the highway' attitude. Additionally, their network architecture is questionable, as was demonstrated by the recent major downtime issue they had.

The PSN is still in its infancy and doesn't match XBL in power or features. But Sony appears to be listening to its customers and trying to build it up into what they want. Maybe not as fast as some people want, but these things take time. I don't see the PSN surpassing XBL any time soon, if at all, but it's built under a different set of guidelines and I think it's doing pretty well in the 1.5 years it's been around.

For me, it's not a huge deal. I don't do a whole lot of online gaming and, as I mentioned, it's not a pay service, so anything I get is bonus content, to me. Hell, who would have thought ten years ago that we could /have/ free online demos. Now people whine if it takes an extra day to get them. It's all about perspective and from my POV, the PSN is doing just fine.

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ArnoldK PSXE [Administrator]
Tuesday, March 11, 2008 @ 8:20:43 PM

I don't know if the bias comment was directed at me or not, but there really is no question that the PlayStation Network content is infinitely better than that of XBL. Like I said, it's not as feature rich, but it caught up a good deal. I never said that PSN bests XBL in that regard.

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Tuesday, March 11, 2008 @ 8:59:46 PM

Just remember that sony stated that PSN will be revamped,Now whether or not this includes the 1st patch download of Home is yet to be seen.But when home is in full swing.I can tell you Im not renewing my live membership this Dec.the 24 hr rental really do sux lol from what alot of friends have been telling me with there rental system.With Home I can just stream movies on my HDD to my friends Indeed Home will blow live Dead!.

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karneli lll
Wednesday, March 12, 2008 @ 12:30:32 AM

I cant believe that psn (a free service) is sizing up to xbl,a subscription service. talk about money "well spent" !

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Wednesday, March 12, 2008 @ 10:09:01 AM

I like the PSN, but the XBL does have some better stuff such as the ability to message people in game but hey...we should be getting that soon enough. And in my experience...NOONE likes having restrictions on their products ;-P Also the PSN is being fixed up alot, and since we haven't had an update in awhile I'm assuming that the next one will be quite significant. See the difference between PSN and XBL, the PSN is being built with the gamers in mind, they DO listen on the PSblog and as far as I know XBL doesn't update their stuff that often or listen to the gamers atleast not in the beginning. Could be wrong tho ::shrug::

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