Sam Houser Talks GTAIV: Crazier, Enormous, Online Details
Talking about how branched out the story is, and what consequences your choices can lead to, Houser makes a really interesting statement that really leaves us curious and excited: "People talk a lot about some of the things in games like Mass Effect, where you create these moral dilemmas - well, we haven't really been making a big deal out of that stuff, but a lot of the things that you are going to do in GTAIV will have real consequences, without wanting to give any of it away. Towards the end there are some very big things that happen that absolutely change things in an 'Oh, tell me that didn't just happen' kind of way. Not always good either."
When talking about how online gameplay can unfold, Houser talks about two gamers meeting up in Liberty City, driving around in a car together, listening to music, talking (we assume via headsets), and so forth. The prospect of this is actually extremely exciting, as we can just imagine a duo, or trio of gamers linking up together, robbing some banks, maybe terrorizing a rivaling gang faction, and so forth. Ideally, the scope of the online world should be what you make of it.
Houser also talks about comedy clubs as part of Liberty City's social scene. In one particular nightclub, something "mad" happens, and that Rockstar can't wait until people see it. We're going to go out on a limb and say it's a violent spoof of the Michael Richards fiasco. Houser says that the downloadable content could be as large as a standard game, and that sounds insane. Lastly, as far as the size of the actual game, Houser is proud to mention how grand it is: "Is it too big? I don't know. It might be. It certainly is big, definitely. But again, I'll go back to what I said earlier: it's a good problem to have. And I never want people feeling that we've duped them in any way, shape or form".
Related Game(s): Grand Theft Auto IV
3/11/2008 Arnold Katayev