PS3 News: Epic: Unreal Engine "Tied To A Console Cycle" - PS3 News

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Epic: Unreal Engine "Tied To A Console Cycle"

These days, portions of the PC gaming world are breaking off and headed to the console realm, and this continues to happen at a rapid pace. In the past five years, PC gaming has taken a dive while console gaming has gone nowhere but up, and that's partly due to vastly enhanced technology. One of these technologies is ever-improving video game engines, and that includes the Unreal Engine 3...and any future engine Epic plans to produce.

In speaking with founder and CEO of Epic Games, Tim Sweeney, TGDaily asked the technical icon about his "visions for the future and the next Unreal Engine." In other words, they just wanted to know what Epic plans to do with Engine 3.5 and 4.0, and Sweeney's reply, while not shocking, only verifies the recent PC-to-console trend:

"The Unreal engine is really tied to a console cycle. We will continue to improve Unreal Engine 3 and add significant new features through the end of this console cycle. So, it is normal to expect that we will add new stuff in 2011 and 2012. We're shipping Gears of War now; we're just showing the next bunch of major tech upgrades such as soft-body physics, destructible environments and crowds. There is a long life ahead for Unreal Engine 3. Version 4 will exclusively target the next console generation, Microsoft's successor for the Xbox 360, Sony's successor for the Playstation 3 - and if Nintendo ships a machine with similar hardware specs, then that also. PCs will follow after that."

Considering Epic has supported the PlayStation 3 since the beginning (UT3 is still only on PS3 and PC), we expect to see Engines 3.5 and 4.0 for Sony's system. We also expect to see other third-party developers licensing any Epic engine in the future as well; plenty have already licensed the UE3 engine. This is a brave new world of console technology, so Sweeney's comments shouldn't come as a surprise...but in terms of contrast, they're significant. Back in the '90s, nobody would've expected Unreal engines to be specifically designed for consoles, right? Well, times have changed.

3/13/2008 Ben Dutka

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Comments (2 posts)

Warukyure [Power User]
Thursday, March 13, 2008 @ 12:25:11 PM
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I hope they don't Botch UE4.0 for the PS3 as bad as UE3 did...

Did they ever fix it or even provide support to those who were trying to use it for PS3?

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LCF
Thursday, March 13, 2008 @ 6:19:24 PM
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Well alot of gamers including myself feels that UT3 for the PS3 and PC is only in Beta form.Its up to the users to upgrade the game thru mods.However I also feel that if Epic had the PS3 in mind instead of the PC UT3 would be a different Beast all together.Like a deep single/co-op story mode,better communication system between players and so forth.

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