Grand Theft Auto IV Missing a Promised Feature
It always sucks when games ship with a promised feature missing. With the release of Grand Theft Auto IV right around the corner, we're coming to find out more about the game. In this instance, the latest issue of EGM has confirmed that listening to music through Niko's cell phone while walking around the city has been removed. We aren't told why, but the fact remains, a cool feature is gone.  Interestingly enough, this isn't the first time a GTA game has had a feature changed or removed, as we recall San Andreas was supposed to be shipped on a dual layer DVD. But when it came down to it, San Andreas ended up launching on a standard DVD, with other earlier planned features missing too.
  We're wondering if gamers will be able to find more missing features once the game launches next week on the 29th. I guess we have to wait and see. Until then, let's hope we don't hear about any more missing features until the game arrives.
Related Game(s): Grand Theft Auto IV
4/21/2008 Arnold Katayev
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Comments (Beta)
ThePoetRazel
Monday, April 21, 2008 @ 11:20:01 AM
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Deleted User
Monday, April 21, 2008 @ 1:59:13 PM
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Minishmaru
Monday, April 21, 2008 @ 2:05:27 PM
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K Phantom
Monday, April 21, 2008 @ 2:17:39 PM
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P.S. I LOVE ur new design!
BazookaJoe
Tuesday, April 22, 2008 @ 1:52:16 AM
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orangpelupa
Tuesday, April 22, 2008 @ 10:53:00 AM
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Tatsujin
Tuesday, April 22, 2008 @ 12:55:47 PM
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jonny_wonny
Tuesday, April 22, 2008 @ 2:03:17 PM
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The decision obviously wasn't made because of hardware constraints, so I really believe this to be true. And you know what? I can see why they would do something like this. If you were able to walk around listening to the radio all the time, it wouldn't be as special any more. There's probably a lot of stuff on the radio, but it's not unlimited. They don't want to show it to you all at once. Once that happened (once you started hearing repeats) it would remove a lot of the *feeling* of the game, and they really worked hard to make the game *feel* the way it does, to make it *feel* alive. Repeats would make the game feel, well, stale.
evilweasl55
Tuesday, April 22, 2008 @ 6:47:03 PM
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Jdogtoocool
Wednesday, April 23, 2008 @ 9:29:22 PM
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I think that was very rediculous since the PS3 already has some scenes where PS3 owners will be able to use the abilities of the six-axis controller to figure out how to get through the mission or task...it's good to be a PS3 owner...

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tramp
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Monday, April 21, 2008 @ 11:14:41 AM
i really wanted this feature.
i read the review in opm and it said it had this and that it was great.poop