Ghostbusters Dev Prefers PS3 Over 360
Everyone is interested in hearing more about the new Ghostbusters game, and the Videogaming247 blog spoke to Terminal Reality president Mark Randell to learn more about the promising action game based on the legendary movie franchise.
As it turns out, the team has opted to have the PS3 be the lead development platform for the game, and chances are, it might be a fuller experience on Sony's platform. Perhaps "opted" isn't the right word, though, as Randell pointed out that the new movie is the property of Sony Pictures. Randell also admitted to wanting to "show off the PS3 technology," and if they had made Ghostbusters exclusive to the PS3, it coulda been mighty interesting:
"We’re running the same game for both platforms but if we made a PS3-only game, for example, you could double the amount of objects on screen that you’re seeing. The PlayStation 3 has seven processors and the 360 only has three, so seven versus three means you can do a lot more on the PS3. We’re keeping the game the same over both platforms so we don’t want to take out any features."
Randell goes on to say they "reserved one whole processor on the PS3 for Dolby Digital 5.1 sound," where they had to use only a part of one processor on the 360 to do that. He also reemphasized that they could be doing "a lot more" on screen if the game was PS3-only. All of this is very encouraging news to most PS3 owners, and it seems very likely that the PS3 version of Ghostbusters is going to be the one to get.
Related Game(s): Ghostbusters
4/28/2008 Ben Dutka