Developer: PS3 Hasn't Been Pushed Yet
By now, we're all quite familiar with the typical cycle of a PlayStation console: when it releases, developers are borderline clueless, and the software is kinda iffy (even though the potential is always obvious). Then, along the course of the system's life cycle, developers pull more and more out of its architecture, eventually gaining a firm grasp of its capabilities. Compare the likes of Final Fantasy XII and God of War II to PS2 launch titles like Summoner and and X-Squad, and it's like looking at games from two different generations on two different consoles.
After the Mirror's Edge presentation at SCEE's PlayStation Day in London this past week, the general manager of DICE Studio told VideoGamer.com that this same thing will happen with the PlayStation 3. Sean Decker made a comparison to the PS2, saying that "it's not until several years down the road that you're ale to squeeze every drop" out of a console. And by the way, Sony has continually stated that the PS3 will have a 10-year life span, so developers have plenty of time. Here's what Decker had to say when asked if any games he's seen have pushed the limits of the PS3:
"Oh no. I've been around for two different console cycles now, this is my third one, and it's always the case that the first several years everybody's exploring the bounds of it, and it's not until several years down the road that you're able to squeeze every drop out of it."
THis is something we've been saying since the launch of the PS3. We can't count how many times we've said it. It's just good to get vindication from another source, because Decker has voiced our sentiments exactly:
"Look at games like God of War. On the PS2 it looks brilliant. Try and do that game at the beginning of the PS2, wow, you would have such a hard time doing that. And the same thing's going to be true for this as well. Over the next several years on all the major platforms you're going to see all the developers squeezing every little bit out of it. It's going to be a while before you really push it to the edge."
5/9/2008 Ben Dutka
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Comments (Beta)
Effi
Friday, May 09, 2008 @ 1:46:35 PM
Ed_Wayne
Friday, May 09, 2008 @ 1:27:39 PM
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My money is on PS4 in Late 2012. Yeah, yeah, yeah, I know PS3 has a 10 year lifespan but PS4 will be out no later than 2012.
Then this whole fanboy war can start up again. Whoop-de-doo. "My xbox720 haz better grafix den yor PoS4LOLOL." Oh boy, I just can't wait.
Cavan
Friday, May 09, 2008 @ 3:06:39 PM
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LCF
Friday, May 09, 2008 @ 6:08:02 PM
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orangpelupa
Saturday, May 10, 2008 @ 9:51:54 AM
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PC already have much greater graphic
PC is a great eye-candy machine but i still love my ps2, im still playing persona3fes now.
pc really need RPG game.
Game console never win again pc in graphic, and never will.
Its just because PC hardware always updated upgraded.
Console always use old hardware.
Look at ps3, it still use geforce7
X360 still use custom ati 9xxx.
Pc already have radeon HD 3870 x2 and you can use FOUR of it on one PC.
So its like 8 graphic card to play game.
Like when god of war 2 out and ff xii. I really NOT amazed by the graphic. PC games already surpass it.
Reccaman18
Saturday, May 10, 2008 @ 7:09:39 PM
The PlayStation 3 uses the IBM-designed Cell microprocessor as its CPU, utilizing seven of the eight "synergistic processing elements" (often shortened to SPE).[117] The eighth SPE is disabled to improve chip yields i.e. chips do not have to be discarded if one of the SPEs is defective.[118][119] Only six of the seven SPEs are accessible to developers as one is reserved by the OS.[119] Graphics processing is handled by the NVIDIA RSX, which can output resolutions from 480i/576i SD up to 1080p HD.[111] The PlayStation 3 has 256 MB of XDR main memory and 256 MB of GDDR3 video memory for the RSX.[120]
The PS3's hardware has also been used to build supercomputers for high-performance computing.[128] Terra Soft Solutions has a version of Yellow Dog Linux for the PlayStation 3,[129] and sells PS3s with Linux pre-installed,[130] in single units, and 6 and 32 node clusters.[131] In addition, RapidMind is pushing their stream programming package for the PS3.[132] Also, on January 3, 2007, Dr. Frank Mueller, Associate Professor of Computer Science at NCSU, clustered 8 PS3s. Mueller commented that the 512 MB of system RAM is a limitation for this particular application, and is considering attempting to retrofit more RAM. Software includes: Fedora Core 5 Linux ppc64, MPICH2, OpenMP v2.5, GNU Compiler Collection and CellSDK 1.1.[133][134][135]
On March 22, 2007, SCE and Stanford University released the Folding@Home project for the PlayStation 3.[136] This program allows PS3 owners to lend the computing power of their consoles to help study the physical process of protein folding.<br><br> PCs are always going to be better huh? Now, Im not bashing the PC, cause I love em, but to say that consoles will <i>never</i> have better graphics than a PC, is a load of crap.
LCF
Saturday, May 10, 2008 @ 1:27:07 PM
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chinchillables
Sunday, May 11, 2008 @ 2:56:07 PM
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SadSadSamus
Monday, May 12, 2008 @ 12:00:22 PM
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PS3 just has the luxery of having the CELL.
Thats cool. Good for them. Games are gnarly.
Just... dont go all '360 is wizeak! PS3 is sent from the GOds!' on me.
No, the 360 is not weak. Just ask Epic.
And no, the PS3 is not divine. It's a powerful system that has yet to be fully tapped (like i said before. Its not alone. It's just in a different class.)
Get over the whole PS3 RUELZZZ!!!! crap.
Yeah, I like it too. I like wii. I like xbox...
Can we waste our time on something else? Please?
Sony fanboys are the worst. 5-10 times? Give me a friggin break. How can you, logically, come to that conclusion? Wouldent it need more ram for that to even be a possibility.
I seem to recall the ps3 Assassins Creed having a problem with the ram...
But wait, no, BLUERAYZZ!!!
Yeah, its sweet. Cant read as fast as dvd9, though. It's the nature of the beast and is the reason why it can hold so much more memory. Look it up.
Its like the xbox/ps2 days except worse.
Quit being sheep. Enjoy your system. Let developers worry about power.
Live and let live.
We all have power on our side this time around. And the Wii is just cool.
Plus... it has Sadness!
LCF
Monday, May 12, 2008 @ 6:21:38 PM
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Tatsujin
Monday, May 12, 2008 @ 6:39:59 PM
Jdogtoocool
Wednesday, May 14, 2008 @ 10:00:26 PM
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SadSadSamus
Thursday, May 15, 2008 @ 1:29:31 PM
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facts and opinions
your right, to some extent. Im sorry for my over zealous comment.
And no, im not an nintendo "fanboy". My sn is sadsadsamus because I like the character of Samus and cant wait for the game Sadness.
No, a sn does not make you a fanboy.
Ok, yea, sure, both are for Nintendo...
big deal...
why does that matter?
Hell I dont even have a Wii.
But, you didnt know that... so... don't take anything as an attack.
And besides, nothing is making you read it.
It's all opinions.
That Epic remark was made based off of the movie about how they were refining the unreal engine for the 360. yada yada, power of the 360 remark at the end, yada yada.
And... common sense... Gears 2 couldnt be done on a weak system.
Am I saying it's supreme? No. I am saying it's a gnarly computer that can do alot.
Granted, not as much as PS3... eventually; but it's not supposed to be around as long...
whatever...
Technology evolves.
Don't get upset. Why do you even care?
But... then again... why do I?
I'm tellin ya, it was that 5-10 remark.
I don't know the guy so i waas jumping to certain conclusions; but still... 5-10... really? maybey twice... max...
and thats not a small margin.
but i bet not graphically. That does not seem feasible in any regard. Ask Kojima.
I would have a hard time believing you could even judge things like that, nowadays
Anyways. Peace out homeslice. Good luck with MGS4 n folding proteins n whatnot.
PS3 does rock. It is a supercomputer, essentially, isnt it?
It still cant go into space, though ;)
Damn... I wish I could get Metal Gear...

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Ghosl
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Friday, May 09, 2008 @ 1:16:23 PM