EGM Refuses To Score MGS4
This is turning out to be almost as big as the Eidos/GameSpot/Kane & Lynch fiasco.
It seems the rumors are true: Konami did indeed ask several publications not to mention certain technical aspects of Metal Gear Solid 4: Guns of the Patriots. Off-limits topics include the length of the cut-scenes (some said to be as long as 90 minutes), load times, and the amount of data required to be installed on the PS3's HDD. Now, in response to this, EGM has done something a little drastic, and the gamer reply thus far has been mixed. According to EGM's latest issue, which features the long-awaited MGS4 review, they say that due to "limitations Konami wanted us to impose on our comments," they decided not to provide a score for the game. In fact, they didn't really write a review at all; they substituted in a lengthy roundtable discussion. Er...really?
So far, some people are saying this is an excellent move to keep journalistic integrity in this business alive. Others are saying they could've just left the comments out of the article and still factored in those aspects of the game when assigning a score. All we know is that publishers really shouldn't be telling critics what they can and can't say. ...kinda defeats the purpose of the entire process.
P.S. Konami hasn't "imposed any limitations" on us. We're going to review it, and we're gonna say what we want to say.
Related Game(s): Metal Gear Solid 4: Guns of the Patriots
6/2/2008 Ben Dutka