Square-Enix Composer: No Musical Limitations On PS3
No matter how big games get, it always seems as if music isn't given its just due. Gameplay is always the most important aspect of any game (this is an interactive hobby, after all), but the media and gamers often place graphics over sound, and both serve to add atmosphere and ambiance to any title. Well, thanks to a recent interview with Square-Enix's Yoko Shimomura, we find that the PlayStation 3 may offer more than just unbelievable graphics; its sound capabilities are impressive as well.
Music4Games conducted the interview with Shimomura, who was the track composer for Kingdom Hearts and is also working on music for Final Fantasy XIII. She says composing on Sony's next-gen console is actually "much less limiting" than it has been in the past, which is good news for PS3 owners.
"With the PlayStation 2, sound production was mainly based on the internal sound chip, not streaming, so it was a constant battle with memory and limitations," she said. "With the PlayStation 3, I'm expecting to have it sound the way I please, without limitations."
At another point, Shimomura also added that "the sound quality of current generation game hardware is pretty advanced, so it's ideal if we can utilize streaming." We've already had some excellent examples of music so far in this generation, and we expect a lot more to come. Konami's Metal Gear Solid series is always known for excellent music - and MGS4 will deliver again, we're sure - but there's one other legendary franchise that has provided us with some of the best scores in history: Final Fantasy. Will it be any surprise to anyone when FFXIII sports some of the highest quality compositions available? Nope.
Related Game(s): Final Fantasy XIII
6/2/2008 Ben Dutka