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MGS4: A True Revolution In Gaming?

It's finally here: Metal Gear Solid 4: Guns of the Patriots. Not only is it the single biggest PlayStation 3 exclusive thus far, it's one of the biggest titles of the generation, and - dare we say it - one of the biggest in history. So many gamers these days are complaining about a lack of innovation in the industry, but will Kojima's masterpiece represent the revolutionary benchmark even the naysayers can't ignore?

You will see our review soon, but in the meantime, we're starting to wonder where this game will rank in the annals of game lore. Interestingly enough, while we do hope for some innovation in the gameplay, we're looking to the presentation and structure to be revolutionary. Cut-scenes and CGI have been a part of games for over a decade, but MGS4 may represent a new leap in that area of interactive entertainment. This is where we may cross over the line from a game peppered with a few story-enhancing cut-scenes to a story driven by the cut-scenes and the gameplay experience combined in an almost equal formula. Obviously, we'll be playing more than watching (anybody who believes otherwise is being naive), but the movie sequences are guaranteed to be both breathtaking and unique.

Kojima and Co. poured their heart and soul into this one, and for once, we're looking forward to a story-based video game that urges us along an intriguing literary path. We're not frustrated by long cut-scenes, and we actually play through with eager anticipation to reach the next stage of the plot. This is a structure and style almost never seen before in games; even with certain RPGs that have had long cut-scenes in the past (Xenosaga, for example), that's an entirely different scenario. We have always been aware of the jarring change between cut-scenes and gameplay, but now, we may be lost in an engaging experience that promises fluidity between non-interactive and interactive entertainment. In other words, MGS4 may set the bar for all future cinematic game features, and developers may start to realize they need to weave the active action with the passive fabric of cut-scenes. Weave, not obviously separate.

But this is nothing more than hopeful speculation. Just about everyone has sky-high expectations for this one, and we just wanted to chime in with our thoughts on the issue. And now...lie in wait for our review, which is guaranteed to be one of the deepest and most detailed on the 'Net.

Related Game(s): Metal Gear Solid 4: Guns of the Patriots

6/11/2008 Ben Dutka

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Comments (20 posts)

pavlovic
Wednesday, June 11, 2008 @ 2:00:12 PM
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The wait is almost over...

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ThePoetRazel
Wednesday, June 11, 2008 @ 2:01:50 PM
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This is an amazing game.
Fun on so many levels.
And the cut-scenes are more than interesting enough for you not to even realize how long they are. btw, keep your hands on the controller during cut-scenes.

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Jed
Wednesday, June 11, 2008 @ 2:07:36 PM
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I really hope it holds up to all the hype. I cant wait until I get off tomorrow and get to start it up. You might not hear from me for a while

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aaronisbla
Wednesday, June 11, 2008 @ 2:15:12 PM
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i feel like a kid going on some field trip at school the next day or some kid at christmas, i shall go to sleep early instead of staying up late, so time can go by faster haha

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Fabi
Wednesday, June 11, 2008 @ 2:18:16 PM
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@Jed - Tomorrow? Get it tonite buddy, I sure am. I've been waiting for this game way too long. I still rememeber re-playing the first trailer - over and over - that came with the demo disc in OPM. Drooling over what the PS3 was gonna bring to the table, and while I've been dissapointed with this generation. I know MGS4 wont let me down.

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AscientDire
Wednesday, June 11, 2008 @ 2:28:11 PM
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*pinches himself to make sure he's not dreaming*

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Minishmaru
Wednesday, June 11, 2008 @ 2:45:13 PM
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I wasn't even this excited when GTA was coming out...this is just caaaaaaraaaazy!

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tanner1
Wednesday, June 11, 2008 @ 4:48:47 PM
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this game alone should make anyone want a ps3 even if they've got a shite box 3 fix me

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Bugzbunny109
Wednesday, June 11, 2008 @ 6:45:00 PM

Tanner1 i like the name you gave xbox 360- shite box 3 fix me.

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bamf
Wednesday, June 11, 2008 @ 6:51:06 PM
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The cut-scenes in MGS are like watching an epic blockbuster movie, only you get to play this movie. Hollywood can't beat that.

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PilarVIRUS
Wednesday, June 11, 2008 @ 7:34:03 PM
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I playing this game right now it is amazing but, like at the first ten mins of the game there are like 6 cut-sense it's crazy

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jlch777
Wednesday, June 11, 2008 @ 10:13:57 PM
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Almost there!!!!!

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orangpelupa
Thursday, June 12, 2008 @ 6:43:28 AM
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MGS4 is not a real revolution in gaming,

its HalfLife2 OrangeBox Portal that deliver revolution in gaming :D

but sure MGS4 is a great game :D

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coolistic
Thursday, June 12, 2008 @ 12:19:59 PM

Don't insult us with saying some crazy shi*t like that!

MGS4 is more revolution in gaming than GTA and OrangeBox Portal combined!

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Ben Dutka PSXE [Administrator]
Thursday, June 12, 2008 @ 12:27:53 PM

The Orange Box was great, of course, but that was no revolution. On the contrary, it was really just more of the same of what we've seen on the PC for the past decade.

The reason the PC is dying as a gaming platform is because of this: the software simply refuses to innovate and adapt.

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ThePoetRazel
Thursday, June 12, 2008 @ 12:40:28 PM

Play the whole game before judging it.
I got it day early and still haven't finished yet. so i doubt you have

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Fabi
Thursday, June 12, 2008 @ 7:24:46 PM
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I'm not rushing to finish MGS4 at all. I want this baby to last me a good two weeks. Then I'm going to replay it and approach it completely opposite of this time.

Do my eyes deceive me? Or does this look better than COD4? I can't quite tell, I played COD4 on a standard def TV, so I can't really judge.

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orangpelupa
Thursday, June 12, 2008 @ 9:15:50 PM
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the textures on cod4 look better but the "particle effect" in MGS4 is great.
and the snake movement also good.

and the gameplay is more action than the prev mgs :D

i dont know very much about MGS4, i just play it about 1 hrs on game store LOL

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vampko
Friday, June 13, 2008 @ 10:12:13 AM
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Well...actually the gameplay hasn't changed a huge amount from the third one. I mean, yeah you have the octocamo now, but that just makes it easier than having to choose between camo suits which was on mgs3. Plus, mgs3 also was pushing more action into the gameplay. Stealth was still a huge part of it, but it just required a little more cqc and gunfire than the previous ones. The presentation is great, but so far, I think it's kind've annoying with the so-called 'flashbacks' during cutscenes. I still have to play this much more to really get how the game is though. I'm only in the first area still xD

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thepentagon
Friday, June 13, 2008 @ 12:34:27 PM
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This is easily the best game. Ever. It just gets better and better the more you play it. The graphics are awesome and no cutscenes are all in-game and not pre-rendered as you can move the MK II around in some scenes, call upon flashbacks and look through Snake's eyes at certain points. The controls are a lot better and suited to the game. 4 years of development have certainly paid off!

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