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Lack Of Online Doomed Eight Days

How big is online multiplayer these days? Big enough to influence the cancellation of a game if that particular project doesn't boast the option.

By now, just about everyone knows that SCEE has been forced to cancel Eight Days and The Getaway; Sony cited a redirection and reallocation of resources to more important projects as being the main reason for the move. But according to DevelopMag, the new head of Sony Worldwide Studios, Shuhei Yoshida, has admitted that Sony is moving more towards "online-supported games." Now, because Eight Days didn't have an online mode, this led to its demise. Yoshida has adopted the role of the recently departed Phil Harrison, and he was asked what the overall strategy of PS3 titles would be in the future. Yoshida responded as such:

"There are many areas but one focus that has been and will be key is how we use the online technology and PlaySation Network to involve more consumers in participating. LittleBigPlanet is a major, major step forward in that this year. I think that we have more projects that we want to do than we do have resources. So, the cancellation of Eight Days was not necessarily because that project was failing, but because we looked at how it fit in the portfolio and where it fit as a production."

Yoshida added that this wasn't the only reason they canceled Eight Days and talked about other factors, like profitability, length of development time, etc. But it's very clear that without an online mode, Sony may not be all that interested in your project...well, unless your game has the title, "God of War."

Related Game(s): Eight Days

6/16/2008 Ben Dutka

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Comments (7 posts)

pavlovic
Monday, June 16, 2008 @ 11:02:08 AM
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This game looked like a lot of fun...sadly now is gone.

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OtisFeelgood
Monday, June 16, 2008 @ 11:10:17 AM
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That fu**** sucks. Not everyone is into online gaming.

Last edited by Ben Dutka PSXE on 6/16/2008 11:55:49 AM

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ManaKnight
Monday, June 16, 2008 @ 11:12:17 AM
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I think lack of online was probably the final nail in the coffin. The game probably had other issues and SCEE London already has too many projects going on (like Home). SCEE London has never made a good action game, so I guess it's best they stay away from them (they are good at party games).

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SHADOW [Moderator]
Monday, June 16, 2008 @ 3:58:03 PM
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It all comes down to money. Online enabled games (with the exception of the few very solid single player games) attract more consumers and in the end rake in more cash. EA london is stretched thin so they have to maximize profits with they're projects.

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dfresh89
Monday, June 16, 2008 @ 7:16:10 PM
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I wouldn't say the game is going anywhere.
The games itself are probably done already maybe the developers are waiting until Home drops before they can really enhance the online experience.
Considering Home doesn't come out until this Fall the games won't be 100% done until late 2009 maybe early 2010.
But whatever there's plenty of games to satisfy me until it comes out but it doesn't mean I can't purchase the game and wait until it comes out.

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Solidgearz
Monday, June 16, 2008 @ 9:49:41 PM
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I really wanted this game...its gone...dust in the wind...all we are is dust in the wiiiiiiiinnnnnnd, da, da da da, du da, da da da da da, da daaaa dadadhuma

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bamf
Monday, June 16, 2008 @ 10:48:11 PM
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I don't believe that excuse. There's going to be plenty of games from Sony without online play in the future. The Getaway could've had online play in the likes of GTA IV.

Are they going to cancel games such as God of War 3, uncharted 2 and the new game from Team Ico because the lack of online play?

Last edited by bamf on 6/16/2008 10:56:37 PM

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