Diablo III Announced, Next-Gen Consoles Left Out
Well, the third installment is finally coming: Diablo III has officially been announced by Blizzard at their Worldwide Invitational in Paris today. The game is currently in development and if you're wondering, it's now 8 years after Diablo II hit the market in 2000.
The game will have the same isometric camera view as Diablo II, with the trademark Life and Mana bubbles, along with the same books and scrolls, but that's about where the similarities should end. There will be interactive environments for the very first time, plus a new class (Witch Doctor) and female versions of every class available. Perhaps best of all, Blizzard has revealed that Diablo III is cooperative-based, which is a very new phenomenon. Now, we know you're probably wondering if this game will come to next-gen consoles, but you really shouldn't hold your breath- according to PSU.com, a Blizzard representative made no mention of bringing Diablo III to the PS3/Xbox 360:
"Yes, this is PC/Mac. As with all of Blizzard Entertainment's recent releases, Diablo III will ship for both Windows and Mac simultaneously."
In this day and age, this view might hurt overall sales, but hey, Blizzard's Blizzard. Perhaps one day there will be enough of a console owner outcry to deliver Diablo III to some new platforms, but for now, you'll probably be playing it as you played both other entries.
6/28/2008 Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Subscribe to Ben Dutka on Twitter
Comments (Beta)
Ben Dutka PSXE [Administrator]
Saturday, June 28, 2008 @ 12:16:46 PM
Qubex
Saturday, June 28, 2008 @ 3:58:19 PM
The PS3 is, in effect, a 64bit computer, without a "VGA" port. Companies like Nvidia and ATI are creating new generation technology that will (if not already) surpass the PS3.
The point being that ultimately a PC could run MGS4, Killzone and Little Big Planet without too much of an issue... it really is up to the devs to make it so... ultimately, the PC has the flexibility to permit individuals to do whatever they wish... in the end that freedom makes it a winner in the long term. As PC and Console development merge the difference between them becomes irrelevant.
I really love my PS3, but I am a realist too, and can see its limitations and accept its limitations... not so much in what it can do, rather that the system, being closed, limits its true potential...
Q!
"aLL RoAdS LeAd ToO HoMe"
aaronisbla
Saturday, June 28, 2008 @ 5:04:52 PM
Honestly, price is one of the ways that console gaming has stayed in the limelight, along accessibility and with the introduction of online gaming, something that pc games had long before consoles. With consoles, everything is there, ready from the get go. No worries about "is my video card able to handle this, do i need an upgrade?" If it isn't able to be played on that console, it wont be made for that console.
Luckily, Blizzard isn't making games that require you to upgrade to some of the best that's out there just to play a game, like crysis. If you have seen the gameplay footage at their website, it seems as if it will appeal to the masses as far as requirements go
Last edited by aaronisbla on 6/28/2008 5:11:00 PM
karneli lll
Saturday, June 28, 2008 @ 12:26:31 PM
Reply
aaronisbla
Saturday, June 28, 2008 @ 8:41:14 PM
Vol
Saturday, June 28, 2008 @ 2:16:54 PM
Reply
Quality companies suffer much less from piracy because the gamers know that if they don't support them, they'll get more of the same.
Also, keep in mind that the majority of the piracy group will be online gamers, forcing connection through bnet and having an account creation system similar to WoW would destroy piracy if it become an issue.
Qubex
Saturday, June 28, 2008 @ 4:02:09 PM
aaronisbla
Saturday, June 28, 2008 @ 4:02:30 PM
aaronisbla
Saturday, June 28, 2008 @ 4:01:15 PM
Reply
Anyone who expected them to release this or any other game on home consoles are delusional, it is Blizzard, although it would be nice if it was released on ps3
Qubex
Saturday, June 28, 2008 @ 4:03:18 PM
Reccaman18
Saturday, June 28, 2008 @ 4:10:33 PM
Reply
Qubex
Saturday, June 28, 2008 @ 10:23:14 PM
The TechReport website have incredibly detailed analysis of new PC hardware on the market, including all the latest NVidia and ATI cards.
If you look at the 3DMark and Game engine tests respectively you will this hardware shunts games around (Like CODIV) at high resolutions... such as 1600x1200 (and higher) without issues, whilst the PS3, in the majority of cases, does not run games natively at its full resolution (eventhough it could and it should)... a couple of reasons for this:-
1] When making/developing "cross-platform" games it is easier to standardise the tech across consoles...
2] Exclusives are the minority and expensive too make, but in the end render better results as they are developed for the target platform... GT5, MGS4, KillZone 2, Resistance 2... some nice examples of game engines maturing and beginning to use the PS3 the way it should be
3] With limited resources - such as limited amounts of texture memory - why overly burden the hardware... the attitude is, if you can get 60FPS at 720p, why bother getting the game to run 1900x1080p... the true next gen resolution that all games this generation should be running in
A few reasons there... the PC does permit games to run at the cards maximum resolution... ultimately games will always look better on a PC. The new NVidia chips surpass the RSX and includes all her abilities and more... This is undeniable as the specifications of the card are testament to it if you make a direct comparison.
As a total package however, i.e. Cell working with RSX in tandem, in some cases only, the results may make for a better game on a PS3 than on a PC... but only in some cases... and it depends very much on the development team charge...
Q!
"aLL RoAdS LeAd ToO HoMe"
Last edited by Qubex on 6/28/2008 10:26:15 PM
Ben Dutka PSXE [Administrator]
Saturday, June 28, 2008 @ 4:56:57 PM
Reply
Qubex
Saturday, June 28, 2008 @ 9:56:35 PM
The PC as a gaming won't simply die, in fact the PC of the future will be more console like I think, but the games will be pretty much the same across the board except for maybe the Wii, or whatever it gets called in the future. We will always have a "Wii" around to irritate us...
Q!
"aLL RoAdS LeAd ToO HoMe"
Last edited by Qubex on 6/28/2008 9:57:51 PM
QuasarSquirrel
Saturday, June 28, 2008 @ 11:18:05 PM
I think your right about PC gaming not dying, but I would bet its going to change as more developer's focus on consoles as the piracy/sales profit ratio is crazy when comparing consoles vs PC's.
QuasarSquirrel
Saturday, June 28, 2008 @ 11:20:15 PM
Bugzbunny109
Saturday, June 28, 2008 @ 5:22:16 PM
Reply
AscientDire
Saturday, June 28, 2008 @ 6:41:30 PM
Reply
TheNoobAvenger
Saturday, June 28, 2008 @ 8:27:41 PM
Reply
On the PC you see games like Half Life, that get a metric ton of fanmade spinoffs and customizations. (Try out SMOD for HL2. Its a whole lot of fun. :) )
Also, I will ALWAYS prefer FPSs with a mouse and keyboard (Not that I haven't adapted to the PS3 controller for games like resistance).
Sure, consoles are great for raw power and games for the price, but free, STABLE online and user created content is what always keeps me on my PC.
orangpelupa
Saturday, June 28, 2008 @ 8:45:17 PM
Reply
@ben
Pc is not a dying gaming platform.
Many console games released on pc too.
Assassin's creed, GRID, dmc4, cod4, mass effect and many more.
And, the pc version always have better graphic, better sound.
The only drawback is the pc version, sometime very unstable. Like mass effect. Crashing every 1 hour :p
Btw now with 450USD already can get great gaming PC. With the release of radeon hd 4000 series, pc graphic card price really go down.
And for gaming PC, DONT buy hi speed CPU. Use the money to buy cheap cpu, and good vga card.
Games never need hi speed cpu :D
jerocarson
Sunday, June 29, 2008 @ 12:34:54 AM
Reply

See Full Image


Qubex
Reply
Saturday, June 28, 2008 @ 11:05:36 AM
Q!
"aLL RoAdS LeAd ToO HoMe"