PS3 News: E3 2008: Killzone 2 Multiplayer Badges - PS3 News

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E3 2008: Killzone 2 Multiplayer Badges

Resistance 2 may have stolen the show at yesterday's Sony press conference, but that doesn't mean we don't have more information on Killzone 2, the other highly anticipated PS3 exclusive FPS.

As PSU reports, a new badge system has been unveiled for game, and it's something that really opens up the player customization possibilities. These are for multiplayer, and they let users "mix and match abilities into primary and secondary spots" in order to best suit their playing style. In other words, your primary badge dictates the main role of the character in the battlefield while the secondary badge gives you additional abilities from another class. The badges you can use are: Rifleman, Engineer, Medic, Scout, Assault, Tactician, and Saboteur. For a complete description of each - and how the primary and secondary abilities for each break down - visit the source. This is the type of addition to the multiplayer that should make the experience that much more involving for any player.

We hope to hear more about Killzone 2 as the show wears on, but for now, we're happy with this information. As always, FPS titles require great multiplayer (online and otherwise), so this update is definitely good news.

Related Game(s): Killzone 2

7/15/2008 Ben Dutka

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Comments (10 posts)

Booshwa
Tuesday, July 15, 2008 @ 10:59:10 PM
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That is a great idea for multiplayer. I can't wait until this game but I'm sure I'll be satisfied with Resistance 2 until Killzone 2 comes out next year.

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ZubraZap
Wednesday, July 16, 2008 @ 7:03:22 AM
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I just want solid info on a split screen mode...

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seismictech
Monday, December 22, 2008 @ 4:56:32 PM

no split screen, sorry.

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Minishmaru
Wednesday, July 16, 2008 @ 11:46:56 AM
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I just hope its good enough to be one of the best fps and not going the way of Haze...

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seismictech
Monday, December 22, 2008 @ 4:57:04 PM

i played it and the beta alone will give this game high ratings when it releases. i guarantee it.

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Tatsujin
Wednesday, July 16, 2008 @ 7:55:29 PM
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Haze had a very, very nice idea... but a very, very bad execution.. Killzone 2-- It will work out just fine :)

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Daedusian
Wednesday, July 16, 2008 @ 10:07:54 PM
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Well I'm glad the team said they were at the polishing stage atm, at least lets hope their telling the truth, so we don't have to wait too terribly long for the game to release in 2009.

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Enfildate
Thursday, July 17, 2008 @ 8:21:32 AM
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hey Ben, or anybody, do you know if you can customize your characters in any way? By the way this game looks superb.

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seismictech
Monday, December 22, 2008 @ 4:56:06 PM

the only thing that was customizable in the beta was setting up your badges and choosing your weapons.

i hope you can change your outfit later when the game releases however, because i think it was sweet in halo 3 and rainbow six.

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seismictech
Monday, December 22, 2008 @ 4:53:52 PM
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here's a tip people, and it worked pretty awesome for me in the beta.

use the primary badge of the saboteur, and the secondary badge from the scout.

i got an ass load of kills with this strategy because i could weed out the enemies and strike them from behind their backs no problem. it was a lot of fun, kind of like knifing campers in cod4 from behind their backs but more intense.

also use the primary engineer badge for search and destroy because those turrets can work as scouts and then you can flank the enemy from behind by following the trajectory of the shots from your turret to the enemy. that turret has saved me many times from enemies who tried to sneak up from behind me.

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