PS3 News: E3 2008: Killzone 2 Multiplayer Badges

E3 2008: Killzone 2 Multiplayer Badges

Resistance 2 may have stolen the show at yesterday's Sony press conference, but that doesn't mean we don't have more information on Killzone 2, the other highly anticipated PS3 exclusive FPS.

As PSU reports, a new badge system has been unveiled for game, and it's something that really opens up the player customization possibilities. These are for multiplayer, and they let users "mix and match abilities into primary and secondary spots" in order to best suit their playing style. In other words, your primary badge dictates the main role of the character in the battlefield while the secondary badge gives you additional abilities from another class. The badges you can use are: Rifleman, Engineer, Medic, Scout, Assault, Tactician, and Saboteur. For a complete description of each - and how the primary and secondary abilities for each break down - visit the source. This is the type of addition to the multiplayer that should make the experience that much more involving for any player.

We hope to hear more about Killzone 2 as the show wears on, but for now, we're happy with this information. As always, FPS titles require great multiplayer (online and otherwise), so this update is definitely good news.

Related Game(s): Killzone 2

7/15/2008 Ben Dutka

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Comments (Beta)

Booshwa
Tuesday, July 15, 2008 @ 10:59:10 PM
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That is a great idea for multiplayer. I can't wait until this game but I'm sure I'll be satisfied with Resistance 2 until Killzone 2 comes out next year.

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Zubra-Zap
Wednesday, July 16, 2008 @ 7:03:22 AM
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I just want solid info on a split screen mode...

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Minishmaru
Wednesday, July 16, 2008 @ 11:46:56 AM
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I just hope its good enough to be one of the best fps and not going the way of Haze...

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Tatsujin
Wednesday, July 16, 2008 @ 7:55:29 PM
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Haze had a very, very nice idea... but a very, very bad execution.. Killzone 2-- It will work out just fine :)

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Daedusian
Wednesday, July 16, 2008 @ 10:07:54 PM
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Well I'm glad the team said they were at the polishing stage atm, at least lets hope their telling the truth, so we don't have to wait too terribly long for the game to release in 2009.

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Enfildate
Thursday, July 17, 2008 @ 8:21:32 AM
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hey Ben, or anybody, do you know if you can customize your characters in any way? By the way this game looks superb.

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