PS3 News: E3 2008: Sonic Unleashed Impressions - PS3 News

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E3 2008: Sonic Unleashed Impressions

Ahh, Sonic. What joys this franchise has given me personally. Today, I find the Genesis Sonic games to be much more replayable than Super Mario games, and I never even owned a Genesis. Yep, back then I was on the Super Nintendo side of the fence. But even then I could admit Sega had some great games, and as kids, my cousin and I would often trade consoles for a while to enjoy each other's collections.

As of late, Sonic has brought me nothing but misery. There was Sonic Adventure 2, which took everything that was great about the first game, and fed it to Kate Moss, only for her to regurgitate it back. Then there was Sonic Heroes, a mixture of the elements that made Sonic Adventure fun, ultimately marred by the epic crapiness of Sonic's friends (excluding Knuckles and Tails, clearly). Then, for some reason Sega thought we'd want to play as Shadow, Sonic's nemesis hedgehog...so they gave him a game, and no one cared.

Then, things turned gruesome when the first next-generation Sonic game ended up becoming the song of doom and gloom of the all new generation. We usually expect some shoddy C-grade publisher/developer combo to give us the next-generation's first terrible game, but Sega? And a Sonic game? It crushed gamers everywhere, and also crushed Sega's and Sonic's reputation. And Sega would soon acknowledge the game's poor quality.

Long winded rant out of the way, there may be hope for us still. You see, around the time 2006's Sonic game was wrapped up, Sega began developing an all new, true-to-form Sonic title that'll mix the classic elements of Sonic's speed, in addition to an adventure component akin to Sonic Adventure.

We began our look into Sonic Unleashed with a level based on the Greek Island of Mykonos. Representatives from Sega informed us that the locations of Sonic Unleashed are based on real world locales such as China, Spain, New York City, Africa, and Greece, so they're drawing on from a lot of inspiration here.

Each locale is broken down into two forms of play, daytime and nightime. Daytime has Sonic blazing through the stage at his usual, break-neck speeds, with perspectives shifting between 2D and 3D seamlessly. The daytime portions of the game were amazingly fast, beautiful to behold, and extremely fun. Everybody in the room had their jaw on the floor, it is the Sonic we've all come to love, and I have to mention how utterly stupendous the level design is.

The nightime gameplay changes things up a bit. This portion of the game focuses more on action-adventure and platforming, reminiscent of Crash Bandicoot. During the nightime sections, Sonic transforms into the Werehog, a heavier playing character with melee combat abilities, who still manages to retain a solid dose of speed. So even though the action slows down with the Werehog, you're still able to run at a decently quick pace whenever you have a clear path to do so.

Collecting rings now no longer reflects on your health as it did before, but instead your speed. You can now use the rings you've collected for a boost of speed when running through the daytime courses, and even more speed in the game makes for an even more fun experience. But with that speed you'll need solid reflexes too, as you'll still have to time hits to kill and deflect off of enemies in order to continue the momentum you've built up - it's truly amazing stuff, wholeheartedly fun.

Visually, the game looks downright beautiful. The game engine we were playing was early, as it showed some framerate dips here and there, but it was still adequate enough to demonstrate the game properly. Sonic Unleashed is one of the most lush lookers in development right now, and we can't wait to see the rest of the game's levels on our own TV sets.

Look for Sonic Unleashed to hit November 2008.

Related Game(s): Sonic Unleashed

7/25/2008 Arnold Katayev

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Comments (11 posts)

Minishmaru
Friday, July 25, 2008 @ 3:10:01 PM
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Well, I was stupid enough to buy the first Sonic game for the PS3 so i'm not going to be so quick to getting it...or any other game. I just hope this one brings Sonic back

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Bugzbunny109
Friday, July 25, 2008 @ 9:34:33 PM

minishmaru, it would have been funny if you said "Well, I was stupid enough to buy the first Sonic game for the PS3, and i will be stupid enough again, to buy the second sonic game for the ps3" that would have been funny as hell! HAHAHAHAHAHAHAH

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jonny_bolton
Friday, July 25, 2008 @ 4:32:42 PM
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Honest to god, I am deeply upset by how downhill the Sonic franchise had gone. I absolutly loved the originals and to an extent I could play Adventure 2 and Heroes because I loved Sonic so much. But when Sega decided to bring in this whole new "Eggman" and a billion other hedgehogs "shadow"..."whatever the fookin hell this silver one's called called" it was obvious to me that Sega cared less about the fans and more about gettin the new "hip, yoof, street" kids playing. It actually pains me to see the new games so unfaithful to the old games. Come on! Robotnik...Dr Kintobor, all us hardcore fans know how the real story goes! As good as your making the game sounds, i really don't think I will be buying this. It's too little too late for Sega to be winning me back. The only way that will happen is if they forget every game ever made since Sonic 3

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ArnoldK PSXE [Administrator]
Friday, July 25, 2008 @ 6:35:32 PM

Jonny: Eggman and Robotnik are one in the same. In Japan he's always been called Dr. Eggman. In Europe and US he was called Robotnik. In Sonic Adventure 1, he was called both, until later games had him called Eggman solely. I always did prefer Robotnik more, to be honest. Eggman just sounds stupid.

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jonny_bolton
Saturday, July 26, 2008 @ 2:59:44 AM

i sort of remeber that in SA2 Shadow or Eggman is watching a video when they're on the space station showing Maria and Eggman "Grandfather" or some higher generational family member and it was Robotnik. Maybe I'm just imagining it though, considering how wishy-washy that statement just was.

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Naga
Friday, July 25, 2008 @ 5:41:19 PM
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Why not make a god damn sequel to Sonic & knuckles bionic commando remarmed style , like c'com 3D Sonics are BullF*** just look at them they're in a mess.
Sonic Unleashed sounds rubbish what it isn't a platforming game anymore the level design looks almost like Sonic and the secret rings.
But if they take anything out of Sonic the hedgehog which was fun it will bound to be a horrible game.
Anyway its sounds actually promising but didn't next gen Sonic do the same it looked cool and it sucked but the Bosses have actually improved since Sonic Adventure 2

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LegendaryWolfeh
Friday, July 25, 2008 @ 5:46:59 PM
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you're all saying you want a good sonic game but then you're kinda saying you don't want anything more to do with it? kinda contradictory? but w/e, i'm somewhat looking forward to this game, if it's actually a 2day run forward thing then whatever, but i want to be able to stop jump on something then run forward, be able to run backward (to an extent) just like the old games, i still play my sonic and knuckles game on rom time to time ^^

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Minishmaru
Friday, July 25, 2008 @ 6:27:55 PM
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lmao... kate moss

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ArnoldK PSXE [Administrator]
Friday, July 25, 2008 @ 6:36:05 PM
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But seriously, guys, this current one is a ton of fun. The daytime levels are insanely fast. Take a look at some videos. =)

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jlch777
Friday, July 25, 2008 @ 7:24:01 PM
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I am waiting for a good Sonic game since Sonic Adventure on the Dreamcast

i hope this game don't disappoint me again!

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Daedusian
Friday, July 25, 2008 @ 11:18:45 PM
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I liked Sonic back then but I think he's aged a bit now.

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