Penny Arcade: Nothing Against PS3
You know, many times, a game isn't initially announced for the PlayStation 3 for obvious technical and development reasons. Those days are soon going to disappear for developers, but earlier, Sony's new machine represented expensive obstacles some teams just weren't ready to handle. Take Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, for example.
It was only released for the PC and Xbox 360 late last year, and many immediately assumed one of two things: 1. Microsoft had once again purchased timed exclusivity, or 2. the boys at Penny Arcade just didn't like the PS3. Well, it's actually neither, as GamerChip tells us. Hothead Games says the reason for this centered entirely on technology; they wanted to get the downloadable game out as soon as they could. Vlad Ceraldi, Hothead president, had this to say on the subject-
"Everyone seemed to come up with their own rumors. They thought there was exclusivity or that Penny Arcade doesn't like the Playstation 3 but that wasnt it at all. ...we were fully committed to getting the game done as soon as we could. So we focused on PC, linux and what we had already announced, the Xbox. As soon as we finished and got approved we moved those developers to the PlayStation and they started working on it for the Playstation Network. Until we got it running the way we wanted to look, we weren't going to announce anything."
There, see? It's not always some conspiracy against the PS3, or the fact that those involved hold some sort of secret grudge. The system really is a challenge to work with, but as time goes on, that challenge will be met by most developers. Besides, we'd hate to think our favorite gaming comic strip has a vendetta against the PS3...that'd be wrong, Penny Arcade, and you know it! And they do know it.
7/29/2008 Ben Dutka