PS3 News: EyeToy: Hero To Boast True 1:1 Swordplay Technology - PS3 News

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EyeToy: Hero To Boast True 1:1 Swordplay Technology

When most of you saw the EyeToy for the first time, you probably just said, "oh, that looks neat," and moved on to pick up the latest Final Fantasy. The little motion-sensing unit made perfect sense to the casuals looking for something fresh, and Nintendo built on that idea and released the wildly popular Wii. Well, the EyeToy is quietly advancing, too.

SCE London came to the Edinburgh Interactive Festival to show off a couple new EyeToy games, and one of them was EyeToy: Hero, which is quickly gaining plenty of attention around the Internet. Both new EyeToy projects actually take advantage of the ability to track specific colors, and Hero will have true 1:1 swordplay involved. You will receive a nifty toy sword, which the game senses by tracking its fluorescent-green foam, and you can even block and/or parry. SCE takes everything one step further, though, as if you must avoid detection, you have to hide the sword behind your back when moving through tricky areas. Of course, as most will quickly point out, this isn't quite as advanced as the new Wii MotionPlus upgrade, and the 1:1 EyeToy technology is indeed limited. It may have difficulty working in poorly lighted areas, for example, and very small movements may not register.

But it's still a damn cool idea. Check over at Dark Zero if you want a detailed explanation of EyeToy: Hero. It seems we can expect it to arrive some time around the holidays.

Related Game(s): EyeToy: Hero

8/14/2008 Ben Dutka

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Comments (11 posts)

m2tbo
Thursday, August 14, 2008 @ 11:51:23 AM
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Now is this for the PS2 Eye Toy or for the playstation eye?

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bobfather
Thursday, August 14, 2008 @ 11:54:13 AM
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This is for the PS2 this looks way cool thought i was done with the eye toy when i bought the playstation eye time to break it back out can't wait to try this out

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Minishmaru
Thursday, August 14, 2008 @ 11:55:25 AM
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I'm gonna guess the PSEye for the PS3 only because I don't think they are doing anything with the Eye Toy anymore...discontinued support if you will. But who knows...they are still supporting the PS2 so it could still be for the PS2

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pavlovic
Thursday, August 14, 2008 @ 12:28:00 PM
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Eyetoy is for the PS2. Hopefully this game comes to the PS3 y PSEye. Mi camera is unplugged for a few months now. Only a couple of casual games that got old very fast...a shame

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Reccaman18
Thursday, August 14, 2008 @ 7:10:41 PM

Have you tried The Eye of Judgment? I love that game. I wish they'd do the same for other card games like Magic and Yu-Gi-Oh.

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bobfather
Thursday, August 14, 2008 @ 12:46:21 PM
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Eye toy = PS2 playstation eye = PS3

come on now

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BassMechanic
Thursday, August 14, 2008 @ 6:37:08 PM
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Agreed "bobfather", I went to the site the stroy is sourced from, and all the screenshots are 4:3, and there are references to "the EyeToy for the PS2" throughout, hence this game IS for the PS2. Those with backwards compatability on their PS3 may be able to play the game, and the 'playstation eye' camera may also work with the game (both are USB webcams, esentially), but we'll have to wait for a playble demo to see if the PS3's camera's micorphones (4 element, steerable array) will work properly with the game software. One would think that they will try to make sure the game works on the PS3 with the 'playstation eye' cammera, for maxium market penetration onto both hardware platforms (excluding non-BC PS3's of course). Of course, if the game code is small enough (2.35GB or less, which it probably will be) they could fit PS2 and PS3 code on a single disc and have it be truly dual platform compatible, if they wanted to.
'Nuff said,
TBM

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BassMechanic
Thursday, August 14, 2008 @ 6:39:02 PM
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Agreed "bobfather", I went to the site the story is sourced from, and all the screenshots are 4:3, and there are references to "the EyeToy for the PS2" throughout, hence this game IS for the PS2. Those with backwards compatability on their PS3 may be able to play the game, and the 'playstation eye' camera may also work with the game (both are USB webcams, essentialy), but we'll have to wait for a playble demo to see if the PS3's camera's micorphones (4 element, steerable array) will work properly with the game software. One would think that they will try to make sure the game works on the PS3 with the 'playstation eye' cammera, for maxium market penetration onto both hardware platforms (excluding non-BC PS3's of course). Of course, if the game code is small enough (2.35GB or less, which it probably will be) they could fit PS2 and PS3 code on a single disc and have it be truly dual platform compatible, if they wanted to.
'Nuff said,
TBM

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orangpelupa
Saturday, August 16, 2008 @ 8:08:00 AM
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Camspace,
A application for pc, already can do this since long ago . .

Just search camspace on youtube to watch it.

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orangpelupa
Saturday, August 16, 2008 @ 8:12:55 AM
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@bass.
If yhe game big, just use DVD9.

Both ps2 and ps3 can read dvd9.

Remember gran turismo4? Its ps2 dvd9 :D

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ThePoetRazel
Saturday, August 16, 2008 @ 10:01:58 AM
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I wish they'd work on using the motion sensing capabilities of the PS Eye more. It has great potential but little support.
The Wii's ad that shows the sword play in Red Steel got a lot of people's interest. If the PS3 displayed the same gameplay capabilities but with greater graphics and power, the Wii's "wow factor" would be lost completely.

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