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Huge Layoffs At Radical Entertainment

Uh-oh. When significant layoffs come around, you never know what to expect from a developer. Even though games like Prototype still remain in the hopper, there's no knowing what kind of obstacles a team can face with half the employees disappearing almost overnight.

Sadly, the Vancouver Sun issued a report that shows Radical Entertainment has been forced to lay off around 100 employees, which equates to "approximately half its work force." Publisher Activision Blizzard made the decision and now says Radical will only be working on two games instead of four.

"Activision Blizzard is committed to making the best games possible and has elected at this time to reduce the number of titles that Radical is developing from four games to two," said Leah Rubin, vice-president of human resources at Radical. "Therefore, we will be proportionately reducing the size of our studio."

The good news is that Radical's two most promising projects - Prototype and Crash Bandicoot: Mind over Mutant - still "have a place in the newly formed publisher." On the other hand, Radical's Scarface license could be going bye-bye; Activision Blizzard did not name it among the series it wishes to keep. We also worry if this will cause further delays for Prototype, which was most recently scheduled to arrive in April of 2009. When half the work force goes away, we assume things change...

Related Game(s): Prototype

8/14/2008 Ben Dutka

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Comments (10 posts)

akiris
Thursday, August 14, 2008 @ 11:24:46 AM
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i so hope it dont delay prototype that game looks sick i cant wait for that one to come out

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Killa_5150
Thursday, August 14, 2008 @ 11:48:35 AM
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oh god, i have been waiting for prototype a year now, i really hope it wont get delayed!

it looks tight!

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Minishmaru
Thursday, August 14, 2008 @ 11:56:37 AM
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Thank god, I really am not a fan of Scarface or the Godfather...game,movie,book,whatever

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Minishmaru
Friday, August 15, 2008 @ 8:14:46 AM

I'm just not a big fan of gangster type movies thats my reasoning. I'm sure its great but not my cup of tea XD

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Vivi_Gamer
Thursday, August 14, 2008 @ 2:40:39 PM
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The Godfather is a fantastic trilogy. I hope Prototype isn't delayed, i was expecting it to be a Launch title!

As for Crash Bandicoot, well it flopped once Naughty Dog abandoned it, though it forgiven for titles like Jak & Daxter & Uncharted.

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fatchad420
Thursday, August 14, 2008 @ 3:40:01 PM
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Prototype looks good, i hope this doesnt delay the development to much.

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Daedusian
Thursday, August 14, 2008 @ 3:42:18 PM
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I liked the Scarface movie but as for the game it was just ok. Glad to hear that prototype is still in the works tho. That game looks very promising and lets hope it stays that way!

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SHADOW [Moderator]
Thursday, August 14, 2008 @ 4:07:24 PM
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What the hell? This is the most broken logic I've seen in awhile. Follow me for a second. Radical had their approximately 200 employees spread between 4 projects. Activision decides that the quality for Radical's games would be better served if they were only working on two titles. That makes sense. Cutting two projects and firing 100 of those people makes the team spread out in the EXACT same way.

In reality the decision has NOTHING to do with quality and EVERYTHING to do with profit. Cut the projects less guaranteed to bring in money, cut a bunch of employment costs, and you get HIGHER MARGINS. In the brief less than a month long history of Activision Blizzard I already have less respect for their business practices than EA. Congratulations Blizzivision.

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HANZ64
Thursday, August 14, 2008 @ 7:17:32 PM
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Lol let them do what they want. As long as they deliver, it wont bother me.

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DcIronfist
Thursday, August 14, 2008 @ 8:27:37 PM
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yeah it must suck to be the unlucky person working on the wrong project and get laid off.

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