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EA Signs With Epic To Publish New IP

Electronic Arts has made it very clear they wish to focus on quality software and regain the trust of many next-gen gamers. The best way to do this? Team up with proven development studios, of course.

According to Ripten, EA has just signed a deal to publish "an all-new IP" from Epic Games' People Can Fly Studio. They're responsible for the likes of Painkiller and the Gears of War PC port, so there's no question People Can Fly could produce a big winner for EA. Frank Gibeau, president of the EA Games label, says they are "very proud to have Epic join the growing roster of EA partners," and Epic VP Mark Rein had this to say-

"Epic is excited to work with EA Partners to launch our next big IP on the global stage. EA Partners gives independent developers like Epic the muscle of a global publisher like EA, along with the focus and flexibility of a smaller team committed to working with our individual needs."

Bad news tends to stick in gamers' minds, which is why EA has been forced to struggle to get back on their good side, especially where PlayStation 3 owners are concerned. But thus far in 2008, we've seen EA become more and more committed to the words they issue to the press, so hopefully, future results will be good. We'll keep an eye on whatever this new project is, and when either EA or Epic decides to unveil it, we'll be all over it.

8/14/2008 Ben Dutka

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Comments (13 posts)

im4vivisection
Friday, August 15, 2008 @ 12:43:51 AM
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What EA really needs to do, is fix their stupid unreliable servers so they down go down every time I try to play an EA title online!

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aaronisbla
Friday, August 15, 2008 @ 2:59:34 AM

Hey, now i remember you, you added me on psn for some SC4 hehe.

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Joema
Friday, August 15, 2008 @ 1:24:21 AM
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I was at target the other day and noticed the 360 version of NCAA supports full 1080p, whereas the ps3 version only goes up to 720p. I thought EA was past this.

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Tatsujin
Friday, August 15, 2008 @ 2:38:05 AM
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They arn't. EA is not committed to showing the best of their ability, not any one of them. The only way I will take what I said back is if they finally show some hard, solid work. Careless if it is exclusive to Xbox 360, or the Playstation 3 or available to both, they really need to up their game, because atm I can make better games then they can, and hell... I don't even know what to do.

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aaronisbla
Friday, August 15, 2008 @ 3:00:43 AM
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I thought Bad Company was amazing online... Thank you DICE

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snglbck26
Friday, August 15, 2008 @ 9:17:51 AM

I tried the demo on-line and thought it wasn't good at all. It felt like everywhere I went snipers were picking me off.

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aaronisbla
Friday, August 15, 2008 @ 2:22:56 PM

Honestly, i never take demos at face value, i rent them first to really test it out. The demo isnt all that great imo.

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snglbck26
Monday, August 18, 2008 @ 3:24:56 PM

That's a good way to do it.

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fatchad420
Friday, August 15, 2008 @ 5:27:28 AM
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I'll believe it when i see it.

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snglbck26
Friday, August 15, 2008 @ 9:15:40 AM
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Has anyone purchased(or rented)and played EA's Madden 2009? I'm wondering if they've done what they said they would do which is make the greatest football game to date. It seems like there are a lot of unhappy posts with regards to their past versions.

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rjmacready
Friday, August 15, 2008 @ 3:13:31 PM
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I bought Madden 09.
Parts of it are incredible(graphics/flashbacks/Chris Collinsworth/some of the gameplay, and parts of it could be improved (certain AI is sometimes questionable).
Overall, the good outweigh the bad (unlike previous years), and if you like football, it's worth the purchase IMO.

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snglbck26
Monday, August 18, 2008 @ 3:25:55 PM

Thanks for the info.

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bamf
Friday, August 15, 2008 @ 6:32:01 PM
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EA rely on other devs.

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