PS3 News: SCEE Sends Out First Round Of Killzone 2 Beta Invites? - PS3 News

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SCEE Sends Out First Round Of Killzone 2 Beta Invites?

This fall, it's gonna be beta mania. The Resistance 2 beta kicks off in October and SCEA dropped the official details a couple days ago. The PlayStation Home open beta is just around the corner, and a new round of invites just went out for the closed beta.

But don't forget about Killzone 2; that beta is also supposed to be coming soon. And according to the Videogaming247 blog, it seems SCEE has sent special invites to select journalists today to participate in the testing "later this year." Now, considering we're talking about SCEE, we're wondering if this round of invites is restricted to the UK or Europe. It wouldn't make much sense in our estimation, but then again, Guerilla is indeed a European development studio. We don't have any further specifics as this news just popped up a few hours ago, but we assume more information on the Killzone 2 beta should be just around the corner. Based on the Resistance 2 timeline and Killzone 2's estimated release date of February, shouldn't this put the beta around December...?

Rumor and speculation can be tough to deal with, but we'd really like to know how normal gamers are going to get into this beta. After all, Guerilla has said it's supposed to be open to the public. So perhaps we could just pre-order the game and nail down a spot, like with the Resistance 2 beta? One can only hope.

Related Game(s): Killzone 2

9/3/2008 Ben Dutka

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Comments (13 posts)

cheng
Wednesday, September 03, 2008 @ 1:29:53 PM
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neat

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Jed
Wednesday, September 03, 2008 @ 1:48:50 PM
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we've been waiting soooo long for this game, it would be cool to finally see some action

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pavlovic
Wednesday, September 03, 2008 @ 1:49:51 PM
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I'm getting a little tired of this beta-mania. It's like if the companies were saying "As long as there isn't nothing to play, in the meantime play this demo that we call beta"

I was beta tester for some PS2 games and we received the packages months before the game was going to be released, and we had to test the game in different areas, like glitches, firepower, stability and a lot of stuff. Now this open betas are only to test the online servers, but nothing that you can report to get the game better.

When the Socom:Confrontation beta ends, the game should be gold and allready in production, so what is the intention of the beta?

I don't think that I will have time to beta test anything late this year, since at least 4 games that call my attention will be available during october and november (S:C, R2, LBP and GeoW2)

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ThePoetRazel
Wednesday, September 03, 2008 @ 2:16:35 PM

I've actually noticed a lot of improvement suggestions on the beta forums from testers of closed betas. I'm sure there'll be the same for the open too.
It's a sign that the devs wants to make a good product. It's that a good thing?

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pavlovic
Wednesday, September 03, 2008 @ 3:22:47 PM

PoetRazel, I knew the closed beta forums, but I don't think that there will be any forums for the open betas.

Socom Confrontation open beta ends on Oct 5th and it will be released on Oct 14th, do you really think that 9 days is enough to improve the game (not the online service)?

The Closed Betas are really betas, I think that the open betas should be called tech demos.

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Naga
Wednesday, September 03, 2008 @ 1:51:12 PM
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So is Home rumoured in September or October
Okay Killzone 2 multiplayer looks great what type of beta is it?

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Jizmack
Wednesday, September 03, 2008 @ 4:07:07 PM
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demo and betas are two different things tbh.

demo is a part of a complete game that will most likely for sure be exactly how you play then but closed/open beta games could be one way and the outcome game is completely different.

beta- playable for bugs/changes
demo- playable part of completed project

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BeezleDrop
Wednesday, September 03, 2008 @ 6:54:11 PM
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We should receive anything killzone 2 first. This is one of my most highly anticipated titles. If it scores lower than a 9 I will be suprised. Also i reserved it months ago so hopefully I could get a spot if thats how they're doing that. I believe the should be in it's final stages, it might have something to do with the fact that they have been working on this for YEARS now.

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ThePoetRazel
Wednesday, September 03, 2008 @ 7:26:16 PM

Why should anyone get something first?
And if someone does get it first, why not EU? After all "Guerilla is indeed a European development studio". Other territories get plenty before us, it's only right that we get something first for a change right?

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LegendaryWolfeh
Wednesday, September 03, 2008 @ 11:28:42 PM
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i don't think you took his words how he meant them, i think he means that killzone2 beta should be more priority then all these other beta's? i hope? or maybe you're right? honestly i'm starting to think you're right now, haha. besides it's not like R2, and Socom are major for the fans of the series either..

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psxjunkhead85
Thursday, September 04, 2008 @ 4:34:36 AM
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Can't wait for the Killzone 2 beta that's going to come out later this year? Then you might want to read up on the different kind of multiplayer classes you'll be able to choose from.

There are seven known classes that will appear in the beta: Scout, Rifleman, Engineer, Medic, Assault Trooper, Tactician and Saboteur. You aren't limited only to the skills of your class though. You can take the primary ability of a certain class and match it up with the secondary ability of another class. Both ISA and Helghast factions will have the same class types and abilities.

The greatest asset of the Scout class is probably the camo suit. While it's on, they'll be really hard to spot as only fragments of them are visible, and can be easily mistaken as visual glitches. The camouflage effect can lessen depending on how fast you move, but it's still pretty effective nevertheless.
Cool, yes? Anyway, the Scout also has the ability to tag all on-screen enemies with a hidden marker, so they can tip off their coordinates to the rest of the team.
On to the other classes. The Rifleman is the default troop type in the game, and starts out with a variety of primary and secondary weapons. Bigger and better weapons can be unlocked as you progress through the ranks.
The Engineer's primary skill is the ability to set up an automated turret, with the secondary skill being the ability to repair damaged ammunition dumps, mounted guns, and turrets. The Medic can revive downed teammates if they're quick enough, and they can also throw health packs so other players can pick 'em up.
The Assault Trooper is the tank, heavy on the armor, and that counts as the first ability (just as the camo suit is the Scout's). His secondary ability is to have a temporary speed boost. He probably has steroids on him or something.
The Tactician can drop coloured smoke grenades, which serves as spawn points for his team. He can also call in air support where a sentry bot flies in and attacks the enemy team. The Saboteur, the final known class, can disguise himself as a random enemy player and is equipped with proximity-activated C4 charges.


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zeborn13
Thursday, September 04, 2008 @ 9:51:13 AM
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Hopefully i will be one of the fortunate ones to get an invite but i highly doubt it.

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neostorm
Thursday, September 04, 2008 @ 12:35:31 PM
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why does it say the resistance 2 beta kicks off in october when its already been going on for over a week

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