PS3 News: EA To Market Dead Space Engine To Other Developers? - PS3 News

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EA To Market Dead Space Engine To Other Developers?

As most industry followers are aware, the Unreal Engine 3 has made the rounds this generation and is currently one of the most popular techs out there. EA wants a piece of that success, as they're examining the possibility of turning their Dead Space engine into a new middleware tool.

According to an interview with GamePlayer, executive producer Glen Schofield said they're currently speaking with attorneys regarding this endeavor, and they need to name this new engine. If you didn't know, the engine has been used in past titles like The Godfather and From Russia With Love, and in addition to Dead Space, it's going to be used in The Godfather 2. Schofield remarked on the success of the Unreal Engine 3 and pointed out that development teams have made it even better by adding improved technology over time. We're not sure yet if EA simply intends to use the engine in-house for multiple future projects or offer it to other developers, but we imagine it's the latter. Many top-end studios have already licensed UE3 with good results, and it'd be no surprise to see EA attempt to do the same with this currently unnamed engine.

Dead Space is scheduled to arrive on October 14, and we'll see if this engine is a true next-gen option that would prove beneficial to other developers. We certainly have high hopes for the game; we love the idea of Resident Evil in outer space!

Related Game(s): Dead Space

9/9/2008 Ben Dutka

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Legacy Comment System (6 posts)

Tuesday, September 09, 2008 @ 2:37:12 PM

I dont know about this one. I mean, its a cool concept and all, but the character animations look kinda weird. Maybe they can fix this in the final version. Graphically, the game looks good, but I dont see anything really "next-gen" about the game. I guess I'll just wait and see what they can do with it. EA has made some solid new IPs lately, maybe they can pull this one off as well.

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Tuesday, September 09, 2008 @ 2:54:19 PM

Dead Space looks damn so it's nice to see them doing this. I myself feel that the UE3 is used too much in the industry.

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Tuesday, September 09, 2008 @ 3:57:06 PM

Konami, Insomniac, Naughty Dog and the company behind Heavy Rain should be doing this stuff - probably a lot of PS3 devs would appreciate the boost (who knows, maybe EA as well ;) )

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Tuesday, September 09, 2008 @ 7:58:22 PM

Yea ... no to Dead Space, not very interesting. And honestly the tools that KONAMI used for MGS IV is pretty damn high and would be very expensive. Much like Crystal Tools from Square Enix which they announced they won't license the engine till they release most of their Final Fantasy games (XIII/Versus).

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Tuesday, September 09, 2008 @ 8:10:16 PM

I'm honestly not the biggest fan of the Unreal Engine only because it looks best for GeoW. Anything else just makes that game look somewhat like a double of Gears or something, that is if it has the same gritty textures and all.

As for Dead Space, I'm not gona be picking this one up anytime soon but hopefully it turns out good for those who like the genre.

Last edited by Daedusian on 9/9/2008 8:11:04 PM

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Tuesday, September 09, 2008 @ 10:30:15 PM

I will be giving the game a chance, it will be a rental as first but a possible purchase. For some strange reason I get the impression that about of you feel jaded over the inferior PS3 ports and the fact EA has sole right to the NFL license. While I can agree with the NFL license issue sucks EA has been making amends over the inferior ports and is taking steps to improve their previous mistakes. The video game industry is a business and believe EA wants your business. If their is a any publisher you be upset at right now that would be Valve. Hell, if wasn't for EA you wouldn't have even got The Orange Box.

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