If Heavy Rain's Main Character Dies, The Story Continues
We at PSXE will freely admit that Heavy Rain is near the top of our "most anticipated" list, and there are several reasons why it sits so prominently on our ever-sweeping radar screens: it's something new. We're big fans of originality, and from what we've heard regarding Quantic Dream's project, we have to be intrigued.
How will this game potentially revise our thinking in terms of video games? Well, according to Quantic's David Cage, there is one very interesting aspect that will cause some avid gamers to scratch their heads and frown: if the main character is killed, the game doesn't end. You just keep playing. During a special presentation of the game, Cage mentioned this, and his words have traveled throughout the Internet like wildfire.
"I can't really tell you too much about what the story's about or how it's going to work with the characters, all I can tell you that your character - the main character - can die, and the story will continue. You can continue to play, without this character, of course." (source: Videogaming247 blog)
Cage was then asked if the story would branch off after the main character dies, but Cage simply said, "No, no. It's one big story." Like most of you out there, we're still a trifle concerned that the gameplay won't be engaging enough (similar to the drawback found in Indigo Prophecy), but given story information like this, we're starting to wonder if we'll even care. Okay, we'll care, but obviously, Heavy Rain will be very story-oriented, and that's just fine by us. We can't wait to hear more!
Related Game(s): Heavy Rain
9/10/2008 Ben Dutka
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Comments (Beta)
fatchad420
Wednesday, September 10, 2008 @ 11:27:09 PM
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Qubex
Thursday, September 11, 2008 @ 12:03:53 AM
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It is also worth speculating that the female character (or male character for that matter, should we be allowed to chose a sex at the start of the game) has a number of characters that he/she knows, maybe are very close. Therefore should she/he die (i.e. you), you are then given the opportunity to continue the story and complete the goals as required through one of the characters closest to you, they essential pick up her mantel, her quest and you therefore play the new character in order to complete the game.
What will be interesting for me is the mechanic employed to achieve this, such as;
* Will we be permitted to choose from a set of characters closest to the main character should he/she perish?
*Can the main character die at the beginning of the story before he/she gets frequented, makes friends and builds a close circle of characters with the sole purpose of helping /supporting the main character, or taking over the role completely due to death?
*Can the main character commit suicide? (I assume not!)
*Does the game play/main character follow a "real time" event mechanic, i.e. whilst playing the game, time passes as it does in the real world? What mechanic will be used to push the story along so it feels you are really playing "another life".
Q!
"aLL RoAds LEaD ToO HoMe"
Last edited by Qubex on 9/11/2008 12:06:05 AM
AceTatsujin
Thursday, September 11, 2008 @ 12:56:29 AM
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jonny_bolton
Thursday, September 11, 2008 @ 3:42:44 AM
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ThePoetRazel
Thursday, September 11, 2008 @ 7:43:52 AM
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camaro300zx
Thursday, September 11, 2008 @ 10:13:52 AM
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Qubex
Friday, September 12, 2008 @ 12:20:28 AM
Heavy Rain

Jizmack
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Wednesday, September 10, 2008 @ 10:05:19 PM