PS3 News: If Heavy Rain's Main Character Dies, The Story Continues - PS3 News

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If Heavy Rain's Main Character Dies, The Story Continues

We at PSXE will freely admit that Heavy Rain is near the top of our "most anticipated" list, and there are several reasons why it sits so prominently on our ever-sweeping radar screens: it's something new. We're big fans of originality, and from what we've heard regarding Quantic Dream's project, we have to be intrigued.

How will this game potentially revise our thinking in terms of video games? Well, according to Quantic's David Cage, there is one very interesting aspect that will cause some avid gamers to scratch their heads and frown: if the main character is killed, the game doesn't end. You just keep playing. During a special presentation of the game, Cage mentioned this, and his words have traveled throughout the Internet like wildfire.

"I can't really tell you too much about what the story's about or how it's going to work with the characters, all I can tell you that your character - the main character - can die, and the story will continue. You can continue to play, without this character, of course." (source: Videogaming247 blog)

Cage was then asked if the story would branch off after the main character dies, but Cage simply said, "No, no. It's one big story." Like most of you out there, we're still a trifle concerned that the gameplay won't be engaging enough (similar to the drawback found in Indigo Prophecy), but given story information like this, we're starting to wonder if we'll even care. Okay, we'll care, but obviously, Heavy Rain will be very story-oriented, and that's just fine by us. We can't wait to hear more!

Related Game(s): Heavy Rain

9/10/2008 Ben Dutka

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Comments (15 posts)

Jizmack
Wednesday, September 10, 2008 @ 10:05:19 PM
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kool i think i am gonna commit suicide on purpose...

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Daedusian
Wednesday, September 10, 2008 @ 10:53:04 PM
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Haha, I'll probably do the same, well the second time through if you can survive the entire length of the game...

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fatchad420
Wednesday, September 10, 2008 @ 11:27:09 PM
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Maybe he's going for a Sin City sort of feel. Where every character plays some sort of role in the over all story but is not necessarily the main character.

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Qubex
Thursday, September 11, 2008 @ 12:03:53 AM
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Maybe, the "main character", or rather, aspects of what constitutes a "main character" role is distributed across a number of characters that can pick up the mantel and continue to push the story forward. So the plot essential is big enough to encompass multiple paths permitting a number of characters to eventually finish the game, or at least conclude the game play elements from a variety of perspectives that simply add up to the same thing anyway...

It is also worth speculating that the female character (or male character for that matter, should we be allowed to chose a sex at the start of the game) has a number of characters that he/she knows, maybe are very close. Therefore should she/he die (i.e. you), you are then given the opportunity to continue the story and complete the goals as required through one of the characters closest to you, they essential pick up her mantel, her quest and you therefore play the new character in order to complete the game.

What will be interesting for me is the mechanic employed to achieve this, such as;

* Will we be permitted to choose from a set of characters closest to the main character should he/she perish?

*Can the main character die at the beginning of the story before he/she gets frequented, makes friends and builds a close circle of characters with the sole purpose of helping /supporting the main character, or taking over the role completely due to death?

*Can the main character commit suicide? (I assume not!)

*Does the game play/main character follow a "real time" event mechanic, i.e. whilst playing the game, time passes as it does in the real world? What mechanic will be used to push the story along so it feels you are really playing "another life".

Q!

"aLL RoAds LEaD ToO HoMe"

Last edited by Qubex on 9/11/2008 12:06:05 AM

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AntDC
Thursday, September 11, 2008 @ 12:05:38 AM
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Sin City? Now that would be a cool video game. Kinda fits perfectly into a video game as well.

This game sounds great. Its inovative companys like Quantic Dream that makes video gaming worth while.

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AceTatsujin
Thursday, September 11, 2008 @ 12:56:29 AM
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Awesome! It is such a great thing to hear about this altho' I've read it this morning on 247. But I also can't wait for this ... definitely going to hit the branch!

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jonny_bolton
Thursday, September 11, 2008 @ 3:42:44 AM
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I wasn't sure about this when I saw the trailer from Leipzig. The whole button prompts seem so overused in video games and that's only when they're used sparingly. But this one looks to use the button prompts at every occasion making it less of a game and more of a cinemnatic expereince. Maybe this will appear to certain gamers but, for me though, I like the sense of satisfaction that comes with completing an extremely challengening game, for example the first time I beat Devil May Cry 1 on Dante Must Die Mode :D

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ThePoetRazel
Thursday, September 11, 2008 @ 7:43:52 AM
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Personally, i found Fahrenheit (AKA Indigo Prophecy) to be very engaging. If this one's an improvement on that it should be something special.

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Alienange
Thursday, September 11, 2008 @ 8:00:16 AM
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I don't like this ...IMO it's main character that drives the story forward (Cloud, Cecil, Kratos, that guy from SotC to name a few). I'm all for innovative games but the story would have to be reeeeeal good to keep me interested after the character I spent all that time with dies.

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camaro300zx
Thursday, September 11, 2008 @ 10:13:52 AM
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Reminds me of Omikron for Dreamcast. When the "Main Character" dies, the game ain't over, it picks up with the last person you encountered!! And the story continues. So this innovation is nothing new to brag about.

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DcIronfist
Thursday, September 11, 2008 @ 10:54:29 AM
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hmm it is interesting that Story will be the key. Actually makes me more excited to get my hands on this one!!

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Fabi
Thursday, September 11, 2008 @ 12:10:11 PM
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I agree with jonny_bolton, visually it looks awesome, and nobody loves a good story like I do, BUT I need some awesome gameplay to go with it. I'm not interested in just an experience, I'm looking for the experience to be wrapped up with the gameplay.

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Qubex
Friday, September 12, 2008 @ 12:20:28 AM

Well that is ultimately the golden question?

Q!

"aLL RoAds LeAd ToO HoMe"

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cegmp
Friday, September 12, 2008 @ 1:58:22 AM
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Definitely interesting.

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Enigma757
Monday, September 15, 2008 @ 5:11:48 PM
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Tragic Hero, thats when the Hero/Protagonist dies at the end or somewhere in the story for the good of others. Example: In Sin City, Bruce Willis. This game is gonna be awsome! Is it me or does the Heavy Rain girl kind of look like the woman from Law and Order: SVU?

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