Are Trophies Crucial For PlayStation 3?
Trophies are nice to have. They're shiny, they sit on a wall, and they inform all visitors that at one time, you did something pretty darn special. This is why many gamers really took to the Achievement system on the Xbox 360, and why those same gamers love the idea of Trophies on the PlayStation 3. But how important are they to the ultimate success of the machine?
One article that is getting a lot of attention thanks to a N4G listing is No Trophies = No Buy? over at the PlayThree blog. Now, everyone is entitled to their opinion, but as you can plainly see here, Trophies can - and are - awfully important to certain players out there. But the real question is, could this feature be a deal-maker or deal-breaker for would-be consumers? Is it really that crucial? In attempting to sell the PS3, should retailers include Trophy support as they run down the salesman checklist (Blu-Ray, more reliable than 360, can play HD movies out of the box, free Network, etc.)? Will a customer's ears perk right up the minute they hear the PS3 now has a similar system to the 360's Achievements? All of these are very interesting questions, but regardless of the answers, it behooves Sony to deliver as many title with Trophy support as humanly possible. Even if it doesn't factor into a purchase decision, it's still a nice addition, yes?
So, what does the reader think? Are Trophies super important to you? Are you disappointed when you bring home a PS3 game, only to find it doesn't support Trophies? If the PS3 and 360 versions of a game are identical, but the 360 version boasts Achievements and the PS3 version doesn't include Trophies, will you instantly purchase the 360 version? Hmm...
9/15/2008 Ben Dutka