Dead Space: Don't Skip Cut-Scenes
It's one of the most anticipated games of the fall, and even though it releases during the loaded month of October, our hopes remain high that it'll be a must-have title.
However, there are some twitch-gamers out there who are going to want to skip the cut-scenes, just 'cuz they have the patience of a gnat. If you're one of these people, you might want to pass on Dead Space; the writer claims "you'd be a fool to do that." According to CVG citing PSW magazine, Anthony Johnson wrote the script for the game and is also responsible for the corresponding comic, and he tells us you'll be very, very lost if you pass on the cut-scenes.
"You'd be a fool to do that. If you want to find out the mysteries of the game, you need to listen to the dialogue. But more than that, you actually need to listen to it so you can complete the game."
It's that last sentence that's going to generate some discussion. What exactly does he mean that we have to "listen to it" to finish the adventure? Is it going to be one of those situations where if you skip the cut-scene, you'll miss crucial information that would let you pass the next gameplay segment? We're seeing more and more in the way of story revolution in this new generation, and this could be another example of how the script becomes an essential part of the experience...
Related Game(s): Dead Space
9/17/2008 John Shepard