Linger In Shadows For PSN: "Experiment In Interactive Digital Art"
Every once in a while, we get something wholly creative and almost entirely original, which means gamers should probably give it the appropriate amount of respect. ...even when it's not a game.
Linger in Shadows has been announced over at the official PlayStation blog, and Senior Producer Rusty Buchert is on hand to tell us all about it. This interesting cinematic experience will be coming to the PlayStation Store on October 9 (that's this coming week), and while it will include Trophies, Buchert makes it very clear that it's not a game. Linger in Shadows was created by Plastic, from the demoscene; essentially, it's "an experiment in Interactive Digital Art." Buchert goes on to describe the demoscene and what a "demo" actually is: it's "an audiovisual program created to demonstrate and push the limits of a machine through the devotion, creativity and originality of the demosceners who created the 'demo.'" Clearly, the PlayStation 3 would be a great machine for such a concept, in that it must've been a lot of fun to see what the console is capable of in the "demo" respect. As for this title, you can indeed sit back and watch, but to get the full experience, you'll need to move the camera about and see what you can see...
For the full unveiling, read everything Buchert had to say at the PlayStation blog, and see if it's something that might pique your interest. Only thing is, we're not sure how much this will cost; we don't see a price anywhere. If it's not too bad, we'll definitely have to take a look.
Related Game(s): Linger in Shadows
10/4/2008 Ben Dutka