No 60FPS For Far Cry 2; There's Just "So Much Going On"
As you all know, this month is massive, and one of the driving reasons behind that massiveness is Ubisoft's Far Cry 2. It's the long-anticipated sequel to one of the best shooters of the last generation, but while we do expect great things, the news isn't 100% positive.
According to the Videogamign247 blog, producer Richard Gaetan has confirmed that not only can the game only manage 720p resolution, but it also won't be able to hit 60 frames per second. The latter is a goal many FPS developers try to hit, but Gaetan simply says there's far too much going on to make this possible. Here's what he had to say on the subject-
"We wish it would be 60 frames a second, but no. With the world so big even in multiplayer the biggest maps are pretty huge the dynamic grass that can catch on fire, the trees that can be destroyed, the vehicles in there as well, there's so much going on that no, we're not at 60 frames per second."
Well, we can live with that. Besides, most everyone who has seen early footage of Far Cry 2 in action has been more than satisfied with the impressive visuals. Sometimes, people get a little too caught up in the technical side of things, so let's not shoot down this potentially fantastic FPS just 'cuz it doesn't run at 60fps. Hell, lots of great action games in the past - in this generation, even - didn't run at that speed.
Related Game(s): Far Cry 2
10/6/2008 Ben Dutka
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Comments (21 posts)
Qubex
Tuesday, October 07, 2008 @ 12:09:55 AM
I have always said I think we have been given a taste of "next gen" in this generation, but true next gen will be 1080p as standard at 60 FPS, then we have the promise fulfilled!
Q!
" aLL RoAds LeAd ToO hOMe"
Tim Speed24
Monday, October 06, 2008 @ 11:40:00 AM
Reply
Skatejimmy5
Monday, October 06, 2008 @ 11:52:54 AM
Reply
dillonthebunny
Monday, October 06, 2008 @ 1:19:53 PM
Reply
vasups3fan
Monday, October 06, 2008 @ 3:39:57 PM
Reply
Qubex
Tuesday, October 07, 2008 @ 3:59:29 AM
Bugzbunny109
Monday, October 06, 2008 @ 4:16:25 PM
Reply
Qubex
Tuesday, October 07, 2008 @ 4:03:31 AM
The Cell could quite honestly be used for the next 10 years without an issue, the issue is memory for textures. If we could replace polygon count with 1080p hires textures across the board - then you could simply have ONE MEGA textures that is used across most of the world environment, and can be touched up and painted on digitally as if it were one big tile. Again, the problem is to store it, especially for the size of a Far Cry world, or Fall Out, these huge maps take up too much memory which we don't have. If the PS3 had to gigs of memory the 360 would look sad... the image quality would look insane and the CELL would be happy for 10 years... BUT WE DON'T!
Q!
"aLL RoAds LeAd ToO HomE"
WorldEndsWithMe
Monday, October 06, 2008 @ 4:22:31 PM
Reply
WorldEndsWithMe
Monday, October 06, 2008 @ 5:36:26 PM
xnonsuchx
Monday, October 06, 2008 @ 6:00:23 PM
Regardless of all the tech info, I still feel that 30fps is decent enough for games and would hardly complain about a game on that basis if it were excellent otherwise (and never dropped UNDER 30fps).
mk ultra
Tuesday, October 07, 2008 @ 2:00:07 PM
orangpelupa
Monday, October 06, 2008 @ 9:16:17 PM
Reply
bamf
Tuesday, October 07, 2008 @ 12:11:26 AM
Qubex
Tuesday, October 07, 2008 @ 9:02:06 AM
Alienange
Tuesday, October 07, 2008 @ 1:23:28 PM

Far Cry 2









orangpelupa
Reply
Monday, October 06, 2008 @ 11:37:20 AM
theres a action shooter game that run in 1440x900 60fps. its CoD4.
but thats CoD4 running on PC >_<
i dont know the ps3 version run in what res and what fps.
i hope what Richard Gaetan says is about FarCry2 for console.
many will be dissapointed if the Resolution and FPS is capped at 1280x720 30fps. When their rig should be able to run it in 1440x900 60fps or higher.
Last edited by orangpelupa on 10/6/2008 11:37:42 AM