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RE5 To Boast Revamped Controls

No one denies that the long-running and esteemed Resident Evil franchise was growing a bit stale in the late PS1/early PS2 era, but thanks to the fourth iteration, the franchise regained any lost luster. RE4 was awesome, plain and simple.

But one of the biggest reasons for this newfound awesomeness was the overhauled control scheme. It was an excellent decision by Capcom, even though we know how difficult it can be to leave tradition behind in this increasingly nostalgic industry. Instead of this archaic "first face the direction you wish to move, then move" format, the action controls were more fluid in RE4; more action-oriented from a third-person point of view. And now, according to GamePlayer, the Australian Official PlayStation Magazine reports that Resident Evil 5 will feature yet another control revamp. In fact, it's supposed to be entirely new from top to bottom; the new system will boast a Gears of War-type format "that enables strafing and evasive maneuvers such as rolls." This should speed up a notoriously slow game (even though the fans probably don't like that idea), and it'll be interesting to learn more about this restructured control scheme.

If you have the means, you might want to find a way to get your hands on this Aussie OPM. It'll release tomorrow and it features a full five-page RE5 feature complete with an interview with the game's producer, Jun Takeuchi. If not, we'll try to locate added details from our end.

Related Game(s): Resident Evil 5

10/6/2008 Ben Dutka

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Comments (7 posts)

Jed
Monday, October 06, 2008 @ 9:58:47 PM
Reply

I only played resident evil 4 on the wii, so I dont really know how it was with a regular controller, but I really liked the controls on the wii. I could not play the previous res evil games because the "turn where you want to go, then go" thing. I also liked the free floating camera. On the videos I've seen so far, the over the shoulder view looks just like it did in part 4.

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aaronisbla
Tuesday, October 07, 2008 @ 12:35:11 AM
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Good, as ,much as i loved RE4, i didnt want to play this game using the exact same controls

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DIsmael85
Tuesday, October 07, 2008 @ 2:09:19 AM
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It's not even survival horror anymore, it's just an action shoot'em up. But I cant help but get it anyways. Haha.

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cheng
Tuesday, October 07, 2008 @ 2:10:01 AM
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Actually the control is optional, and its called the D type control. it allows u to strafe(think tats how they called it)and it does make life easier as it allow u to dodge certain vertical attacks very fast, i personally have no problem with the old control of RE4, its more realistic if u just stay there to shoot rather than run and shoot in the same time, but i think u still have to stop moving if u wanna shoot for the D type control.

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Vivi_Gamer
Tuesday, October 07, 2008 @ 3:42:10 AM
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If i remember right you cant walk while aiming on RE4 right?, lets hope they fix that

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WorldEndsWithMe
Tuesday, October 07, 2008 @ 1:04:28 PM
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I had no problems with RE4's controls, but I doubt they will screw this up with so much riding on the success of this new title. To be honest the only thing that infuriated me was how few items you could carry in RE4, though I do understand the theory behind it. Hope the new controls remain fluid.

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mk ultra
Tuesday, October 07, 2008 @ 2:56:26 PM
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RE4 controlled like a dream IMO. I hope any and all changes blow me away like the first time I played that game.

Last edited by mk ultra on 10/7/2008 2:57:01 PM

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