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Criterion To Offer New Party Content For Burnout Paradise

We've already seen several major content updates for Burnout Paradise in 2008, and Criterion Games even brought the full, critically acclaimed racing experience to the PlayStation Store for half the original retail price. But they're not done yet; they're already looking forward to next year.

Criterion has a new update over at their official site, letting us in on their impending new Paradise content. The first pack is called "Burnout Paradise Party," which is geared towards the offline multiplayer aspect of the game. You and 7 other players can gather around the TV and get crankin' on three brand new challenges: Stunt, Speed and Skill. Stunt is exactly what it sounds like, speed focuses on quick time trials and other timed challenges, while Skill requires you to race through oncoming traffic at maximum speed. They're also going to pour on some extra Trophies/Achievements, so there's no reason not to pick up the new Party pack when it becomes available. Criterion says it'll drop some time in February, and that's not too far off.

This is one of those times when a developer really wants to keep pushing the longevity of a particular game. Burnout Paradise is a fantastic arcade racing experience, and if Criterion has their way, you're gonna keep enjoying it for many months to come.

Related Game(s): Burnout Paradise

10/31/2008 Ben Dutka

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Comments (37 posts)

Wage SLAVES
Friday, October 31, 2008 @ 10:15:15 PM
Reply

Idk with dedication like that EA might have something going. Its obviously to combat people reselling the games to gameSTOP. They (gamestop) is really a cancer to the industry. Prices would be lower if they wouldn't exist.

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LightShow
Friday, October 31, 2008 @ 10:19:41 PM

your prob right, that prices would be lower.

and the crazy thing is that it's perfectly acceptable with a physical copy on a disc, but if I was sending ISOs out on the internet I'd be busted and fined for a million bucks, ESPECIALLY if I was making a profit.

also, and this might be obtuse of me, but doesn't the PS3 only support 4 controllers? How they gonna do 8 player matches on one machine? Maybe it's "pass the controller" style...

Last edited by LightShow on 10/31/2008 10:23:15 PM

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Joe_III
Saturday, November 01, 2008 @ 1:17:42 AM

Are you two serious???

You really think that:
A) A secondary game market is the reason prices are high versus higher dev costs
and
B) Selling/Trading something you own is not only equivalent to making and selling copies of something you own, but it should be illegal?

Think about that when you want to trade your car in for a newer one.

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LightShow
Saturday, November 01, 2008 @ 9:57:11 AM

while i'm NOT saying theyre equivalent, they are comparable. That said, the issue is in a moral grey area, and whatever side you take, i dont really care.

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Orvisman
Saturday, November 01, 2008 @ 11:04:19 AM

Actually, I agree with Joe_III on this one. You guys are way off base. Buying and reselling used games should not be illegal; and it is no where the same as reselling ISOs, which is illegal.

I'll, however, give you a better example than Joe_III's car example. Buying and reselling used hobby items is not exclusive to the game industry. There are many used record/CD shops out there. Is that illegal? No! Ditto with comic books and trading cards. Is that illegal? No!

When I was a hard-core comic book junkie, I used to frequent many comic book shops and conventions where I would not only buy my new weekly fix but also back issues. And where do these back issues come from? Sure they come from the dealers left over issues; but if they're older than the shop's existence then they clearly come from the second-hand resale market. It is a way of life in the comic book world. Furthermore, most older comics and cards (unless they're garbage) go up in price, not down like most used games do.

Now, this is not a defense of GameStop. Sure they don't pay enough for used games and sure they resell newer titles too close to the new price, but they are not a cancer to the industry like you claim.

Video games are the most expensive hobby today -- Though I'm constantly surprised how expensive single issues of comic books have become. Standard issues were about a $1.50 when I last collected them. Hell, I remember when they were 75 cents! -- and the used market is a godsend to those of us who buy lots of titles. And without GameStop and the used market, we couldn't afford all the games we buy (and I have good job, too; but I also have life expenses, too!).

So, there is no way NEW game prices are so high because of GameStop. It is the developers who determine the game's MSRP, not the retailer. And it's not like Wal-Mart (a tad bigger than GameStop) sells games much cheaper.

Do I wish GameStop sold used games at lower price? Yes! But that's not going to happen as long as there is no competition. (I miss GameStop.) Until then, I will use my Edge Card and wait for the Buy 2, Get 1 Free sales or the extra 20%-25% coupons that come in their newsletter to get games for about $30. And I will continue to buy new copies of games I can't wait to hit the used racks (LBP).

As for that competition for GameStop? GameCrazy's need to penetrate more markets. We have just three here in Jersey compared to hundreds of GameStops. Hopefully, the new Play 'N' Trade franchise can penetrate more of GameStop's markets than GameCrazy has done.

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LightShow
Saturday, November 01, 2008 @ 12:24:14 PM

=/ we'll they're never really going away, so I guess we'll never really be able to tell.

Fact: its not illegal. I know that. they wouldn't be doing it on a huge, multinational basis if it were illegal. What I'm saying is that it poses a certain ethical issue for me, and if it doesn't for you, its really not my problem.

Also, many in the industry have gone on record saying that they aren't happy with the state of affairs, and depending on the logic you employ, it could be extrapolated that prices MIGHT be lower if Publishers didn't have to feel like they needed to recoup potential sales lost to the resale sector.

And of course, its all theoretical. Gamestop will prob outlive ME, so it's not like we'll ever be able to tell for sure.

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Aftab
Saturday, November 01, 2008 @ 6:02:25 PM

I agree with LightShow on this one. Dev's should get atleast a percentage on used items at retailers, just as song writers can recieve royalties on albums recieved decades ago.

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Orvisman
Saturday, November 01, 2008 @ 6:23:24 PM

@Aftab,

That's not what LightShow is writing.

@ LightShow,

That's what you're writing now, but your original statement compared a legal activity with an illegal one:

--"and the crazy thing is that it's perfectly acceptable with a physical copy on a disc, but if I was sending ISOs out on the internet I'd be busted and fined for a million bucks, ESPECIALLY if I was making a profit."

Anyway, I don't have a problem with them giving the publishers a "royalty" for used game sales; they already do that in Japan. But it would be the publishers who get that money not the developers, unless they negotiate a portion of the royalty into their contract. And do we really care if EA or ActiBlizz or GameStop gets richer? Does it really matter?

Last edited by Orvisman on 11/1/2008 6:24:30 PM

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LightShow
Sunday, November 02, 2008 @ 8:30:24 AM

I said it was crazy. like it didn't make sense. never said it was illegal.

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Wage SLAVES
Friday, October 31, 2008 @ 10:36:27 PM
Reply

Thats a good angle. I've never thought about that. It is basically the same practice...

The system is supposed to be able to handle 7 controllers. At least from what Ive heard...

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Orvisman
Saturday, November 01, 2008 @ 11:07:33 AM

It does handle seven controllers.

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Zorigo
Sunday, November 02, 2008 @ 8:11:02 AM

yeah, the ps3 takes seven controllers. maybe a software update will allow eight, or they're talking about 8 for the x360. i dunno how many that holds.

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LightShow
Friday, October 31, 2008 @ 10:51:10 PM
Reply

I go to gamestop for OLD games, ones you cant buy New anymore.

and my controller only has four lights. I figured that meant it could only handle 4 players, but maybe they have some tricky piece of code worked in there or something.

Last edited by LightShow on 10/31/2008 10:51:21 PM

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GamerKid123
Saturday, November 01, 2008 @ 8:31:06 AM

No, if you have say, 6 people with controllers connected, the 4 and 2 lights would be on on that sixth controller.

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LightShow
Saturday, November 01, 2008 @ 9:54:29 AM

now see i figured it was something like that. cool.

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John Shoemaker
Friday, October 31, 2008 @ 10:58:35 PM
Reply

This is great and all. But seriously, when are we going to start to hear something on the next Burnout game?
You can only do so much in this game. And without the new island opening up, there isn't much else to do.
More trophies is great. Something else to get. And what offline multiplayer stuff? I didn't even know this game had any offline multiplayer to it. Only those freeburn things that I don't even do.

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LightShow
Friday, October 31, 2008 @ 10:59:31 PM
Reply

Whats this about the island not opening up?

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John Shoemaker
Friday, October 31, 2008 @ 11:13:32 PM

I should edit that...
We haven't heard of when it will be open. And with this new pack in February not mentioning it. I have my doubts.

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Skillz
Friday, October 31, 2008 @ 11:00:41 PM
Reply

I'm definetly getting this game now the updates never ends.

It does support 7 controllers. And as for the led lights on the controller they add up. For example the 5th controller would have the 1st and 4th led light lighten up at the same time. If I'm correct *shrugs shoulder*

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RustEDalex
Friday, October 31, 2008 @ 11:58:00 PM
Reply

Ben, you forgot to tell about the burnout paradise: the ultimate box that they are also releasing.

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Joe_III
Saturday, November 01, 2008 @ 1:17:49 AM
Reply

It really is nice to see a dev like criterion show so much after launch love to a game, I thought that Bungie was the only ones.

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FallenClyro
Saturday, November 01, 2008 @ 7:46:03 AM
Reply

Ben, you missed 2 very important details:

-This Party Content will have to be PAID for, there is no word on how much but it will have to be paid for.

-The Party Content is NOT split-screen, you will only need one controller. Players take turns in seeing who can do the best in certain challenges etc.

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Ben Dutka PSXE [Administrator]
Saturday, November 01, 2008 @ 10:36:26 AM

Because they didn't mention a price, I didn't mention a price. We'll give you the full details on that when they release them.

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HANZ64
Saturday, November 01, 2008 @ 10:00:35 AM
Reply

^ Yeah those are the stuff you missed out Ben. It's also the first pack that isn't free.

They probably could of add an extra 3 controllers to the PS3 (10 controllers in total). The 8th player could have been the numbers 4+3+1, the 9th player 4+3+2 and the 10th 4+3+2+1.

Although I don't think there is a need for that many controllers. But if the machine is capable why not?

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Dingodial
Saturday, November 01, 2008 @ 8:43:59 PM

Of course!!! That will give us another thing to brag about to crapbox 360 fanboys!

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Vivi_Gamer
Saturday, November 01, 2008 @ 5:39:24 PM
Reply

how about a multiplayer mode......... that would be a good idea for an update.

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Orvisman
Saturday, November 01, 2008 @ 6:14:57 PM

That's what this is!

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Dingodial
Saturday, November 01, 2008 @ 8:47:59 PM

@ Orvisman:
What Ultimadream means is that everyone play at the same time instead of taking turns like what FallenClyro said.

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Zorigo
Saturday, November 01, 2008 @ 7:57:37 PM
Reply

I can not wait for this. That is what bugged me about Paradise (so im glad i got mine for 13 quid) but up to 7 players, WOOHOOO

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Dingodial
Saturday, November 01, 2008 @ 8:49:49 PM

Why did you submit the same post 3 times???

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Zorigo
Sunday, November 02, 2008 @ 6:18:33 AM
Reply

i didn't, did I? if i did it was a connection error on my part.

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Dingodial
Sunday, November 02, 2008 @ 1:41:38 PM
Reply

O.k. It scared me there for a second :)

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Bardock617
Sunday, November 02, 2008 @ 6:11:44 PM
Reply

nice hope its cheap. i should have at least a 3rd controller by then

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Wage SLAVES
Sunday, November 02, 2008 @ 6:52:16 PM
Reply

@JOE/Orvisman

LightShow and I were obviously using our moral opinions. I know I love this industry and if we want to continue to see it blossom the creators need to be compensated. Plain and simple. The Devs aren't seein a dime from re-sells and that is a Cancerous practice. PERIOD.

You wouldn't work for free...yet someone is making a buck off of that work. That is a loophole that must be addressed. Because like in all economics the cost is always passed to the consumer.

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Alienange
Sunday, November 02, 2008 @ 9:40:44 PM

Please don't get Orvisman going again. That first yarn of his was painful.

Who are all these people selling their games to Gamestop for 5 bux anyways?

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Orvisman
Monday, November 03, 2008 @ 9:28:28 AM

@Wage SLAVES

I don't have problem with the developers getting a portion of the resale money. This is what they do in Japan. But you do realize it would be the publisher who gets this money, not the developer, right? Unless they were savy enough to get it written into their contracts.

But, does that mean, if you resell your game to GameStop or to someone on eBay, are you sending the developers a check?

Have you ever bought a used comic book? CD? Album? Car? The same rules should apply.

@Alienange,

LOL. Long? Yes! Painful? How so?

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Wage SLAVES
Monday, November 03, 2008 @ 4:00:03 PM
Reply

@ Orvis
Dont read comics. The original note on a car is always paid. Someone picks up the original debt including the person you trade it in to. They pick up whats remaining because they're intention is to re-sell. Besides cars are always depreciating in value they'll never be as good as the first drive. In the other hand a game will always hold quality. And as for music the artist can use performances to supplement their losses. Not saying it is right, but they do have someway to make $.

All a game has is the first couple of months to cash in before everyone begins to recycle and their game is basically dead. Its called royalties. Everyone but the game industries enjoy them.

I just want fairness. No matter what I say we will all face the repercussions for not being fair. Thats why we already see the death of RPGs that have no online crutch.

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