Sony: Third-Party Devs Should Use PS3 As Lead Platform
Early on in the PS3's lifespan, third-party developers weren't so keen on the idea of struggling to create a game first on Sony's complicated new platform. As many of you know, this led to bad PS3 ports, although according to Sony, this trend is beginning to die out due to developers obtaining a better understanding of the PS3's architecture.
According to Videogamer.com, Sony Computer Entertainment UK managing director Ray Maguire has said that many studios plan to use the PS3 as the lead development console for multiplatform titles, and eventually, this will lead to "downgraded" games for systems with "weaker processors." Obviously, he's referring to the Xbox 360 here, and it's something PS3 fans have been wondering about for quite some time: once developers get the hang of the system, won't they acknowledge its superior power and use it as the lead platform for their games? Then, it'll be the 360 crowd that has to suffer through bad ports, but this time, the ports will be of a lesser quality because the system simply couldn't handle the workload. On the other hand, perhaps the lacking memory in the PS3 is more of an issue, and developers really can't tap into the supposed immense power of Sony's console. There are two sides to every issue, but here's what Maguire had to say:
"I think we now have an install base which is big enough for any third party to want to develop for. Now the decision making part of development is which do you lead your development on? Is it easier to lead with the most powerful, both in terms of AI and graphics, i.e. PS3 and then just remove part of the functionality for the processors that aren't quite as strong? I would imagine that's very much part of the thought process now from a studio development point of view."
Blu-Ray oughta help convince developers, too. An example of a current multiplatform title that began its life on the PS3 is DICE/EA's Mirror's Edge, and we may see a lot more of this practice in the future. But it's difficult to predict, and many believe the 360 and PS3 will remain very close in terms of graphical output. What do you think?
11/3/2008 Ben Dutka