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DICE Emerging As Elite Developer

When a developer begins to separate itself from the rest of the pack, we like to pay homage to the effort and talent required to make a splash in this ultra-competitive industry. Sure, the established studios wowed us in 2008 (Kojima Productions, Rockstar, etc.), but there's one that tends to fly under the radar, and after this week, should receive more attention from gamers.

It's EA's Digital Illusions Creative Entertainment, also known as DICE. Since 2002 and the likes of Rallisport Challenge and Battlefield 1942, DICE hasn't produced a huge number of titles, but they've been growing in quality. This year, we've already seen the very solid Battlefield: Bad Company and Mirror's Edge releases this week, which ought to be near the top of your holiday wish list. We've already played it and plan to issue our review very soon, and while we won't give out any hints as to the final score, we will tell you it's a can't-miss experience. As for future projects, DICE has Frostbite in the hopper, which we don't know much about, but you can be sure we'll start doing some research. Why? Because when a developer shows its mettle and produces quality on a consistent basis, we gamers - and journalists - need to step up and acknowledge the achievements. This is the only way we can be assured of continually receiving top-notch software; consumers dictate so much in the marketplace, after all.

Therefore, we offer some simple advice: first off, at the very least, you need to give the Mirror's Edge demo a try. Trust us, the full game is even better. Secondly, just keep an eye out any projects that have the name "DICE" attached to them. Perhaps PlayStation 3 owners are still holding a grudge against EA after last year's many slip-ups, but now's the time to crawl down off the cross, use the wood to build a bridge, and get over it (thanks, Christopher Titus). Acknowledge talent, or go wanting.

11/11/2008 Ben Dutka

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Comments (18 posts)

Jut420
Tuesday, November 11, 2008 @ 2:20:36 PM
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Yea DICE is shaping up quite nicely. I had honestly never heard of them defore Battlefield: Bad Company. Bad Company was an awesome FPS, it's just that it felt like the game was lacking in multiplayer. I'm not sure if it was depth or just didn't have a strong enough community for me, but from the games standpoint, it was an awesome FPS. Mirrors Edge on the other hand I can't really comment on just yet, but the demo they have up on PSN really sold me on the game. I hadn't even been considering the game until I played that demo, when it turned into a must buy for me. I'm very pleased with their work to say the least and can't wait to see what they have in store for the future.

Last edited by Jut420 on 11/11/2008 2:21:02 PM

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Zaben
Tuesday, November 11, 2008 @ 2:37:23 PM
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Looking forward to what DICE makes.

I do wish that Bad Company had better headset usage and clans though.

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WorldEndsWithMe
Tuesday, November 11, 2008 @ 2:40:31 PM
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Mirror's Edge Demo didn't sell me, but I can't hate on it, the graphics are amazing and the nod to the sport of "free-running" was well done. I'm looking forward to more from DICE.

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AluShady
Tuesday, November 11, 2008 @ 2:47:16 PM
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The demo was ridiculously short but i grasped the concept and it's very innovative. I hope the game itself is a good chunk of time for me to spend any dollars on. Granted this is behind Valkyria Chronicles on my list of to get but at least it moved up in rank after the demo I played. Regardless the roomie or I will end up getting the game.

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Gogaku
Tuesday, November 11, 2008 @ 2:52:18 PM
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It's great to see a Swedish developer doing so well!

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King James
Tuesday, November 11, 2008 @ 3:04:52 PM
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I did resent EA last year for putting poor PS3 products out there. But they seem to be getting a whole lot better and DICE seems to be one of those few multi-plat developers that have the same work ethic and innovative thinking found in today's premier 1st party developers. I really enjoyed the demo.

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LightShow
Tuesday, November 11, 2008 @ 3:32:25 PM
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DICE FTW!

These guys are my favorite. They're becoming my "must buy" studio, replacing the role squaresoft played in times past. These guys and level 5, if WKC delivers.

and @ zaben, i really hope they do that for BFBC2, along with something a little more deep for rank advancement. That and more weapons. Cant have too many guns...

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Papa Burgundy
Tuesday, November 11, 2008 @ 3:53:25 PM
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wow, ign gave mirrors edge a 7.3. Im a surprised its that low seeing how fun the demo was

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Zorigo
Tuesday, November 11, 2008 @ 4:14:02 PM

i agree, it was awesome

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CH1N00K
Tuesday, November 11, 2008 @ 4:06:23 PM
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Didn't DICE have a hand in SKATE too? I thought that was a pretty innovative game from the other skate games out there.

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Zorigo
Tuesday, November 11, 2008 @ 4:13:07 PM
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i can agree with that, they've made a load of great games recently.

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ec0li
Tuesday, November 11, 2008 @ 4:35:03 PM
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I downloaded the demo for both PS3 and 360. Graphically, both games are almost the same. I found the default color palette on the PS3 better...seemed darker. The 360 version on default was too bright...had to lower the contrast and brightness. I think I prefer the look of the PS3 version by a little bit. This is one of those games that was developed for PS3 first then ported to the 360 right? The gameplay was very interesting. I liked the feel of the game when you got into your groove of running, jumping, sliding, climbing. I got annoyed when having to stop abruptly when I committed a mistake. This game looks like very high on trial and error. When you find your best route, then it's all about perfecting your timing with the action movements. Btw, wasn't DICE the same makers of Rallysport Challenge for the original XBox? That game was awesome.

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orangpelupa
Tuesday, November 11, 2008 @ 4:51:15 PM
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mirror's edge demo is awesome. really fastpaced and fun.

the only downside is the blurry textures :(
very noticable when climbing a dirty wall with moss.

some shadow also have super jaggies :(

@ ben, you already have the review copy right?
is it have the same blurry textures as the demo?

thanks

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ArnoldK PSXE [Administrator]
Tuesday, November 11, 2008 @ 5:50:12 PM
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Mirror's Edge review is up, folks.

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endlessflood
Tuesday, November 11, 2008 @ 6:00:03 PM
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The Frostbite Engine is the engine that DICE have used for their next gen console games (much like many other devs have used the Unreal Engine). They developed it themselves. I don't think it has anything to do with an upcoming game called Frostbite, I'm pretty sure they just called it the "Frostbite Engine" because it sounded cool and they're Swedish :)

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LightShow
Tuesday, November 11, 2008 @ 8:21:17 PM

as far as the specifics of Frostbite, its developed as a FPS engine, and it's main feature is dynamic and tactical enviroment destruction.

this becomes most evident when a punk is hiding behind a wall, you can just blow a hole in the wall to make the punk instantly vulnerable. Splendid tactical advantage.

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Arvis
Wednesday, November 12, 2008 @ 12:50:28 PM
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Glad I'm finally not the only person talking about this game...

-Arvis

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NextGenGamer
Wednesday, November 12, 2008 @ 5:42:20 PM
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These people are really impressing me with their quality games (which are very difficult to make) of late. I will definitely keep an eye on these guys from now on.

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