PS3 News: Ubisoft Confirms They're "Working Hard" On Assassin's Creed 2 - PS3 News

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Ubisoft Confirms They're "Working Hard" On Assassin's Creed 2

Assassin's Creed was one of 2007's best, and we at PSXE have been craving a sequel ever since completing that memorable adventure.

Unfortunately, we first heard that Ubisoft wouldn't issue a sequel unless there was enough fan demand for it. Hence, a number of petitions popped up, prompting the publisher to get moving, and we believe the multi-million-selling AC should've been enough to prove that a sequel would succeed. Well, whatever the reason, it seems Assassin's Creed 2 will become a reality. According to Joystiq, a Ubisoft executive confirmed that the team was "working hard" on the sequel, although he wasn't about to issue an estimated release date. Some say it may not release until 2010 but at this point, we only care about the confirmation that AC2 is indeed in the works, because we absolutely loved the original. Of course, if they speed up development, this sequel will immediately become one of our most anticipated titles of 2009...think there's a way the fans can once again play a role? You know, something like, "c'mon, we want it sooner!" Or won't that work?

Anyway, despite the rumors, this is the first time Ubisoft has issued an official reply to the question, and we couldn't be happier with the answer. Now we'll start scrounging about for any new info for Assassin's Creed 2. Stay tuned!

11/26/2008 Ben Dutka

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Comments (58 posts)

killzone100
Wednesday, November 26, 2008 @ 1:39:08 PM
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sweet i can't wait. Hopefully it will run better than the first one on the ps3.

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CH1N00K
Wednesday, November 26, 2008 @ 1:45:30 PM
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This is good news. I never had any problems with the first one playing on the PS3. I really enjoyed it. I was dissapointed when they said that they weren't going to do the rest of the series, even though it was originally written as a trilogy. Let's just hope they don't screw it up, or else people will lose interest in a 3rd installment.

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killzone100
Wednesday, November 26, 2008 @ 1:50:30 PM

I didnt have any problems with it playing just that there were quite a few gliches plus a bit of frame rate trouble.

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Arvis
Wednesday, November 26, 2008 @ 2:44:10 PM

I didn't notice any of those problems...

-Arvis

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Tim Speed24
Wednesday, November 26, 2008 @ 3:36:12 PM

Me neither. The game ran flawless for me.

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MetalHead09
Friday, November 28, 2008 @ 11:51:25 AM

mine had a freezing problem.

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QuasarSquirrel
Wednesday, November 26, 2008 @ 2:13:21 PM
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I hope they spend more time on the gameplay this time around. All the missions got pretty repetitive right before the end which was actually pretty solid.

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Arvis
Wednesday, November 26, 2008 @ 2:44:54 PM

So, what's being 100 years old like?

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QuasarSquirrel
Wednesday, November 26, 2008 @ 7:27:58 PM

Huh?

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LightShow
Wednesday, November 26, 2008 @ 9:35:16 PM

i agree. Huh?

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Arvis
Friday, November 28, 2008 @ 6:07:16 PM

His profile ssays he was born in 1908...

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ThePoetRazel
Wednesday, November 26, 2008 @ 2:38:46 PM
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Excellent news. Party time (any excuse)

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Zaben
Wednesday, November 26, 2008 @ 2:45:40 PM
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I really hope it is a 2010 release so they can get a lot of gameplay in it. It would be incredible if they could make it a 20+ hour game. The first was pretty amazing especially when I found that you can climb up on the rocks by slashing your sword. I found few glitches but I never experienced any drop in frame rate.

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FLYING_APE
Wednesday, November 26, 2008 @ 3:14:46 PM
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OH sh*t i hope jade raymond has nothing to do with this

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Saber1989
Thursday, November 27, 2008 @ 3:54:40 AM

Why not dude?

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bearbobby
Wednesday, November 26, 2008 @ 3:30:43 PM
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Nice, Assassin's Creed was the first game I played on PS3 where I was like "ok this is next-gen"

The animations, freedom of movement and texture details were definitely ahead of the game.

Can't Wait!

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Vivi_Gamer
Wednesday, November 26, 2008 @ 3:46:15 PM
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Lets just hope its not a repetative!

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chicko1983
Wednesday, November 26, 2008 @ 3:48:09 PM
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Hopefully it isnt repetative as the first game. I never finished it and I dont know if I ever will.

It had so much potential but lack of creativity with missions ruined the game.

I think seeing Jade Raymond in all of the interviews prior to the game's release was the best part of this game.

Last edited by chicko1983 on 11/26/2008 3:51:18 PM

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Gogaku
Wednesday, November 26, 2008 @ 4:01:13 PM
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I completely agree with chicko. I got tired of the game before I could finish it because it just go too repetitive. You did the EXACT same things over and over and over and over again... it was sweet as hell to run around the city and play, but that gets old after a while too...

If they make the sequel more like GTA and less like Spiderman 2, I will buy it, otherwise... naah.

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Zorigo
Wednesday, November 26, 2008 @ 5:24:27 PM
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some said it was repetitive, so it best turn out better, for me to buy it.

Last edited by Zorigo on 11/26/2008 5:24:38 PM

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flux equals rad
Wednesday, November 26, 2008 @ 5:38:26 PM
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assassin's creed is the most critically overrated game i've ever played. if a game scores 9s, it better play like a triple-A title.

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Ben Dutka PSXE [Administrator]
Wednesday, November 26, 2008 @ 5:46:07 PM
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This is what happens when an elitist mentality meets a perfectly good game. Some critics ('cough' IGN 'cough') are responsible for starting it, and many gamers just bought into it. Here's a simple explanation-

First of all, you DON'T do the same thing over and over. You may undertake the same type of missions, but there are about FIVE of them, and they get more challenging as time goes on. This can get repetitive and even tiresome; I won't deny that, but considering the fact that you didn't have to do all of them, the game would remain fresh if you just followed the plot-advancing missions.

Furthermore, I have yet to see a populace like AC's in any other game. It's more realistic in terms of NPC activity and diversity than any other I've seen, and Altair's interaction with them was sublime. The stealth, battle, and general control mechanic were fantastic, the AI shows sparks of a new generation upgrade, and the visuals were VERY impressive. The story isn't bad, and simply clambering about is so smooth and addictive, I could've done just that all day long.

Thing is, with all the good that's involved in the game, from graphics to sound to controls to immersion to presentation, there's no way on earth anyone with a BRAIN can score this game below a 9.

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bearbobby
Wednesday, November 26, 2008 @ 6:33:25 PM

Thank you Ben, I agree with your entire post. People get caught up with the whole "I've done this before!" thing and totally overlook the topnotch qualities you mention above. If they applied that thinking to other games then NO ONE would play any FPS ever again cause "all you do is shoot stuff!" Totally ignoring the advancements in graphics, level design, character interactions and behind-the-scenes engine improvements.

Now I'm not saying that AC was perfectly implemented, yes it could use a better and more varied mission structure, but give credit where it's due. I don't know how many hundreds of times I jumped down from a roof and knifed a guy in the neck to save some citizen who says the same thing as the last guy I saved, but I can tell you I had a blast each frickin' time! lol

I personally am looking forward to a sequel as I think there's a lot they can do, including different time periods and such. Also I hope they offer some kind of reward for collecting all the flags from various areas in the next installment, perhaps new costumes to help disguise yourself, or alternate weapons, or even unlocking a special multiplayer mode with Assassins working in tandem to take out multiple targets! Tell me that wouldn't kick serious ass!

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Wage SLAVES
Wednesday, November 26, 2008 @ 8:45:32 PM

With the "This is repetitive" attitude you can rule out just about any game...shooters, racers, sports...Its too vague of a reason to dismiss anything. I loved the original Assassins Creed. Beautiful. Ill go as far as to say it could use a lil more "fireworks" but I thought the progression was fine...

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Aftab
Wednesday, November 26, 2008 @ 8:55:21 PM

"There is no way on Earth anyone with a brain can score this game below a 9".

Absolutely. Me thinks the low scores has more to do with sleep deprivation and overambitious, hasty deadlines.

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Ben Dutka PSXE [Administrator]
Wednesday, November 26, 2008 @ 9:29:11 PM

"...but I can tell you I had a blast each frickin' time!"

Exactly. I did, too. :)

Aftab: I agree. With big titles, little things that can grab big attention via review headlines is something that can get blown way out of proportion.

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chicko1983
Thursday, November 27, 2008 @ 12:37:13 AM

I have to disagree with you here Ben. I found the game repetative because it was.

You said:"You may undertake the same type of missions, but there are about FIVE of them, and they get more challenging as time goes on...the game would remain fresh if you just followed the plot-advancing missions."

Having only 5 types of missions is pretty repetative in my opinion and I only did the plot advancing missions and found it repetative.

And I didn't find that the investigation segments or assasinations of any of the first 6 or 7 bosses (I gave up at that point) got any more challenging. Sure there were more guards and their alert status was heigtened but it was still easy to get around them using "stealth" i.e. hide in a pack of monks jump out and assasinate the guy and then run off along the roof every single time. Plus the combat was just about counter-attacking which was pretty much hold the defense button and then hit square at the right time. You could sit and fight what seemed like 50 enemy soldiers by pressing two buttons. It never increased in dificulty as only one person at a time would attack.

Yes it scores well, depending on how you judge a game.
Graphics: 9
Controls: 9
Sound: 9

Technically the game is brilliant and the innovation level is high. So based on that the game deserves a high score and I have no quams about that.

but Lasting Appeal: 0

As I wrote in an earlier comment, the game had so much potential. The second one can be great by simply doing the great things the first game did but add more types of missions.


Last edited by chicko1983 on 11/27/2008 12:42:30 AM

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Aftab
Thursday, November 27, 2008 @ 1:22:56 AM

Ben: Yup. Moreover, IGN's first concern isn't the accuracy of the reviews, but the day-to-day internet traffic. If frequently reviews come out before theirs, especially about well-publicised ones, they lose a chunk. So the minute the review-build is in their hands, they're on a race.
All games involve repetition (talkin' to you chicko). And when you've played a game straight for 12 hours and still got to write a well-edited review for the A.M., one isnt going to be happy camper, or a capable judge, and even a masterpiece can be laborious to play, while a weaker game can be less of a chore. Yeah, I only played AC once, and most likely, I won't play it, again. But that takes nothing away from the quality of the title, in the same way that their are blockbusting, award-winning films out there that must be seen, even if only once.

Last edited by Aftab on 11/27/2008 1:23:55 AM

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chicko1983
Thursday, November 27, 2008 @ 3:01:57 AM

@Aftab: I can see your point and agree with tight deadlines leading to small flaws getting magnified after long stints playing the game, thus leading to negative reviews.

BUT, I am not swayed by reviews. Your point is exactly why I dont take much notice of reviews and rarely read them before I play a game. The above comment is whole heartedly my opinion. I bought this game because I thought it could have been a ripper after seeing videos of short playable demos of it.

And I disagree with your point that "when you've played a game straight for 12 hours and still got to write a well-edited review for the A.M. ... even a masterpiece can be laborious to play"

Several games which I have played for more than 12hrs straight (FFIV, FFIX, FFX, MGS3, MGS4, SotC, and GT2 and going back to NES days when you couldnt save: Faxanadu, Super Mario Bros. 2 and 3) would have been a joy to write an article on straight after.

All of those games have forms of repetativness but none of it felt like the repetativness in AC. you could experience everything there was in that game within the first 2 hrs of playing it. And that is its problem.

A great game always feels "fresh" to play no matter how many times you have played it. This game does not have that feeling nor do many others of this generation which have won awards. Aside from MGS4, there are no games which I have played through and wanted to play through again.

Maybe this topic could become an article Ben: This generation's game reviews have lost credibility because of deadlines, exclusive deals, and reviews of incomplete builds and not all game modes.

Last edited by chicko1983 on 11/27/2008 3:23:12 AM

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chicko1983
Thursday, November 27, 2008 @ 3:01:57 AM

@Aftab: I can see your point and agree with tight deadlines leading to small flaws getting magnified after long stints playing the game, thus leading to negative reviews.

BUT, I am not swayed by reviews. Your point is exactly why I dont take much notice of reviews and rarely read them before I play a game. The above comment is whole heartedly my opinion. I bought this game because I thought it could have been a ripper after seeing videos of short playable demos of it.

And I disagree with your point that "when you've played a game straight for 12 hours and still got to write a well-edited review for the A.M. ... even a masterpiece can be laborious to play"

Several games which I have played for more than 12hrs straight (FFIV, FFIX, FFX, MGS3, MGS4, SotC, and GT2 and going back to NES days when you couldnt save: Faxanadu, Super Mario Bros. 2 and 3) would have been a joy to write an article on straight after.

All of those games have forms of repetativness but none of it felt like the repetativness in AC. you could experience everything there was in that game within the first 2 hrs of playing it. And that is its problem.

Maybe this topic could become an article Ben: how this generation's game reviews have lost credibility because of deadlines, exclusive deals, and reviews of incomplete builds has lead to review becoming pointless.

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ceedot
Thursday, November 27, 2008 @ 4:43:39 AM

AC was a very boring game and it WAS repetitive. Don't care about the second one.

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LightShow
Thursday, November 27, 2008 @ 7:09:06 AM

@ Chicko, EPIC double post fail! =D

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Aftab
Thursday, November 27, 2008 @ 4:21:34 PM

Chicko, what did you think of GTA4

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The_Benny
Wednesday, November 26, 2008 @ 6:00:51 PM
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I think the Metacritic score of 80 seems fair for the original game, because for everybody who ends up immersed in it there will be others wholly underwhelmed. In my opinion it wasn't a 9/10, near-perfect game, and glossing over its flaws is counter-productive because it provides less incentive to improve with the sequel.

It was still one of the highlights of last year though, especially with regards to the engine and the animation. I did everything there was to do in the game except flag collecting and enjoyed it all, save for maybe the last few fights in the story.

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sabitrulz
Wednesday, November 26, 2008 @ 9:05:16 PM
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Assassin's Creed 2 would be set "several hundred years" after the original game sometime in the 1700s & set during French Revolution,& now Altair can even swim.

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QuasarSquirrel
Wednesday, November 26, 2008 @ 9:10:00 PM
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I guess I forgot that having a contrary opinion makes you wrong or lacking a brain on the internet.

The second one will be good I'm sure, I just thought the first one could have been a bit better. This is understandable in part because the engine the team created is awesome and they were, I'm sure, pressed to get it out the door and into the hands of consumers.

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Jed
Wednesday, November 26, 2008 @ 9:11:40 PM
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I'm so glad they decided to continue with the series. Assassins creed was such a beautiful game, I cant wait for the next one.

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LightShow
Wednesday, November 26, 2008 @ 9:39:14 PM
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i didn't get the first one, i might go for the second one.

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WorldEndsWithMe
Wednesday, November 26, 2008 @ 10:59:55 PM
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No idea what you're all up in arms about, that game was straight boring.

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Aftab
Thursday, November 27, 2008 @ 1:32:58 AM

There were definitely slow points in it, but overall, I thought it was wonderfully atmospheric. The cultures of yore were wonderfully recreated, and uncannily accurate. Were it not for the vehicular action in GTAIV, I actually would've preferred AC.

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WorldEndsWithMe
Thursday, November 27, 2008 @ 3:50:25 PM

I'll agree that it had excellent cultural responsibility and may have revolutionized the way NPCs behave, if there's to be a second I'd like to see more of that but the pace has to pick up a bit, I don't enjoy spending a half hour sitting nicely on my horsey just so the guards don't jump.

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Aftab
Thursday, November 27, 2008 @ 4:14:23 PM

Ok, I take back the "ninja" remark against you. But still, I wasn't talking about "political correctness" or "responsibility" as I was just talking about the emersion, and entertainment value. You know like hearing the arabic, and turkish in the mideast, then hearing French from the templars, and then hearing the anglos, and the difference between the personas, the architecture, the crowd effects, the chasing seens. I thought the amount of detail bewildering. But I concur about your point concerning the suspenseful horsey scenes.

Last edited by Aftab on 11/27/2008 4:16:05 PM

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LHomie
Thursday, November 27, 2008 @ 12:42:11 AM
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It would be cool if the 3rd game dealt with samurai assassins. Oh yeah, and if the main character could swim. That's not asking for much, considering swimming was last generation and so on.

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Aftab
Thursday, November 27, 2008 @ 1:36:24 AM

That could be a cool twist, and entirely workable.

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LightShow
Thursday, November 27, 2008 @ 7:07:53 AM

samurai assasins would be great, but i think their legendary adversaries would be much more popular: THE NINJA!

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Aftab
Thursday, November 27, 2008 @ 4:05:11 PM

LOL, I concur! This is the third post of yours today that has put a smile on my face. You're on a roll!

Last edited by Aftab on 11/27/2008 4:07:45 PM

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Akuma07
Thursday, November 27, 2008 @ 7:09:53 AM
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to be 100% honest.
i played the game till i got about halfway through, then got bored and stopped playing it.
i cant really remember why.

but then i picked it up again a few months ago, and i discovered a new found love for the game. maybe because i started to discover many different things you could do, or ways you could complete missions.

if a game like AC is repetitive, then it is the players fault. the devs gave everyone several different ways to complete assassinations. most people mite have chosen the easiest, which is most likely the same every time.

in the end, the game IS called ASSASSINS creed, so obviously the game will involve you assassinating alot of people. and THAT is the point that everyone is saying is repetitive.

if you ask me, GTA is more repetitive, they are exactly the same everytime, just bigger, and slightly better graphics.

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Akuma07
Thursday, November 27, 2008 @ 7:14:38 AM
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and yes. please remove altairs fatal alergic reaction to open water.
send him to swim school or something.

"he's the elite member of a secret organisation responsible for keeping the world from falling into a war, he's killed countless warriors, and some of the most important people of the templars, but...oh yeah...he cant swim"

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Xplicit
Thursday, November 27, 2008 @ 11:43:39 AM
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All i want to see is a greater diversity in missions and assassinations!!!!

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tlpn99
Thursday, November 27, 2008 @ 1:44:11 PM
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Loved the 1st one and will deffo buy the 2nd one. Altair is a great character to play. I loved sneaking up on the guards and stabbing them.

This is good news, had a feeling they would do a sequel. 2009 is looking as good as 2008 for games etc.

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Dewi47
Thursday, November 27, 2008 @ 2:00:46 PM
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It was fun. The missions became repetitive after a while, and it was a bit easy. I finished it, but couldn't be bothered to finish the last set of side missions because they were exactly the same as every other side mission. Also the climbing was fun but too easy, all you had to do was push the analogue stick in the right direction. Overall, a good presentation and idea, but a bit more time could have been spent on the missions and improving combat AI. If AC 2 can do this, then it will be an awesome game.

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King James
Thursday, November 27, 2008 @ 2:50:02 PM
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Assassin's Creed is the only game I bought for my PS3, that I beat and then took back immediately.

AC started feeling like a chore after the 3rd or 4th mission. The story was horrible. There was no reason why they had to do that whole step that into that machine to recall the memories of Altair. That is just horrible story-telling. And the flag collection thing was just there. There was no incentive to collect them. They were just there.

AC2 will most likely be a rental for me.

Last edited by King James on 11/27/2008 2:52:08 PM

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WorldEndsWithMe
Thursday, November 27, 2008 @ 3:54:14 PM

Agree King, it was a chore.

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Aftab
Thursday, November 27, 2008 @ 4:08:16 PM

You are no ninja!

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WorldEndsWithMe
Thursday, November 27, 2008 @ 6:39:44 PM

No not really, but a sword and a winter scarf can do wonders ;)

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Aftab
Thursday, November 27, 2008 @ 8:58:55 PM

Lol!

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QuasarSquirrel
Thursday, November 27, 2008 @ 9:53:15 PM

Oh my god, I never looked at World's avatar close enough, I thought it was a SWAT guy from Rainbow Six or something. I seriously always saw it as a guy with a gas mask on holding a gun over his shoulder.

Last edited by QuasarSquirrel on 11/27/2008 9:54:07 PM

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MetalHead09
Friday, November 28, 2008 @ 11:58:26 AM
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i thought the story was awsome! i hated the ending though cause i was all ready to keep going and then i see the credits roll, im sitting there looking at the screne thinking WTF!! lol i cant wait to play the sequel. you also have to figure, that game was BRAND NEW, the 1st of its kind that i know of and they did a fantastic job, just think of what they can do with a sequel. cant wait.

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