PS3 News: Killzone 2 Isn't Just A "Gray Wasteland" - PS3 News

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Killzone 2 Isn't Just A "Gray Wasteland"

We've promised you that Killzone 2 will be a next-gen revelation of epic proportions, but some are still wondering: "hey...is there any environment in that game that doesn't appear black or gray?" Guerilla's answer to this is a resounding, "yes."

Perhaps you may have missed the Killzone 2 preview in the August issue of EGM - as PSU pointed out recently - that clearly said players can expect the game to highlight "the natural beauty" of Helghan. We probably won't get any majestic "Lord of the Rings" scenery, but don't think the entire game takes place in dark, busted-up alleys. The trailers and previews may have been misleading in this respect, and Guerilla's QA Manager Seb Downie just clarified again in the official PlayStation forums: "[Helghan] is not just gray urban wasteland." The naysayers have always had the same common refrain over the past few months; in that environmental diversity isn't exactly a strong point of the game. However, that most certainly isn't true, although we imagine many of the more intense moments - like those seen in the aforementioned trailers - will take place in darker, more intimidating areas. It's just not the entirety of the experience, that's all.

Remember, we'll be handing out our special impressions (first via newsletter) this week, so stay tuned for the unveiling. We have a lot to tell you about, and it certainly goes above and beyond the beta testing!

Related Game(s): Killzone 2

12/1/2008 Ben Dutka

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Comments (24 posts)

killzone100
Monday, December 01, 2008 @ 11:14:48 AM
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sweet cant wait for your impressions. I only wish i got into the beta.

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CaptRon
Monday, December 01, 2008 @ 11:16:57 AM
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Yeah same here I can't get into a beta for sh**... :/

Last edited by Ben Dutka PSXE on 12/1/2008 12:15:21 PM

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WaR_HaWk
Monday, December 01, 2008 @ 11:22:14 AM
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kool

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the_importer
Monday, December 01, 2008 @ 11:31:24 AM
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Where are the primary colors then? Personally, this is what I hate about most NA games, the lack of bright colors. I love the fact that Ubisoft will use cell shaded graphics for the next Prince of Persia game, it will make the series look less dull.

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FallenClyro
Monday, December 01, 2008 @ 2:01:20 PM

Totally agree with you man!

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Aftab
Monday, December 01, 2008 @ 11:53:48 AM
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Not worried. If the only complaints are that (lack bg diversity, and color palette), then I think that's a a very good indication.

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coverton341
Monday, December 01, 2008 @ 11:59:16 AM

Agreed. When the critics have to start reaching for the color shading to have something to complain about that can only mean good things for the final product and when the dev says that there is going to be diversity it sounds hopeful because all things considered the only thing people have seen is the beta and we should all be fully aware that a beta only tells a very small portion of the finished products and when was the last time anyone put out a trailer the depicted the full product?

Good job to guerrilla for making a game that sounds this good.

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LCF
Monday, December 01, 2008 @ 12:01:50 PM
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The lack of colors you see in most games is because most games run on the unreal engine 3.It's why Gears 1.5 still looks washed out.
3 things UE3 has problems with.
1. Texture load takes forever.
2. Muted Colors,even white is muted.Hell even the bloom is muted.
3. Collision detection,either its too high or too low.I've seen torque arrows stuck in the air.
All these are found in Gears 1.5 and this is a engine that Epic made.Now dont get me wrong I enjoy Gears 1 and 1.5,its just these issues pop up now and then.its what you get for making a universal engine.Now with K2 which is using a propriety engine with no other type of game in mind and built from the ground up and console specific,this is why you'll see the PS3 having the edge.

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Aftab
Monday, December 01, 2008 @ 1:02:30 PM

LOL, I loved Gears 1.5, too!

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bamf
Tuesday, December 02, 2008 @ 10:53:34 AM

I don't know much about engines but in other forums. Others have wrote that there are other better engines out there that can be licensed. Maybe Unreal Engine is cheaper to license?

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Qubex
Monday, December 01, 2008 @ 12:04:58 PM
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Well, before posting, i just played another session of KillZone 2, the best FPS of all time in my view... There are still a few anomalies though. I created a game on US servers, and no one joined as it was early morning US time; so I am assuming most people were sleeping...

This gave the opportunity to walk around the environments. I studied every inch of 3 of the maps; I also shot at surfaces to see what was destructible and what wasn't. One object though in particular, something that resembles a sack of some sort; explodes when hit, however the fragments of material, once blown apart, simply "sink" through the floor and disappear. I didn't like this. Other objects such as fuel cans, tin cans littering the rooms and the odd Helgast "1950's" looking TV's mounted on the walls were all destructible... Also, as many of you may have seen, some walls and pillars too.

I walked around marveling at the lighting and the full AA. Finally there is a piece of software the truly shows off what the PS3 can do...

I MUST SAY THIS; all of you who scan the media intently, and criticize media outlets that seem to always be "negative" on the PS3, you guys will have a field day... because IF ANY media outlet gives this game less than 9, they are PS3 haters, I am sure of it... there is just NO EXCUSE... so keep your eyes peeled for those reviews... you'll pick the PS3 haters out very easily...

Q!

"i aM hOMe"

Last edited by Qubex on 12/1/2008 12:10:24 PM

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WorldEndsWithMe
Monday, December 01, 2008 @ 10:58:41 PM

Let's all keep an eye on Edge, just for kicks ;)

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coolistic
Monday, December 01, 2008 @ 12:19:49 PM
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Well I suppose If I'm playing the game I won't take notice to those little flaws.

I can't wait for this game!!

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Troy Powers
Monday, December 01, 2008 @ 1:07:38 PM
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Ben, you tease.

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Scarecrow
Monday, December 01, 2008 @ 1:21:40 PM
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It'll be fine

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MetalHead09
Monday, December 01, 2008 @ 3:36:27 PM
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i hope i get that newsletter. i cant wait to hear what you guys have to say.

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chicko1983
Monday, December 01, 2008 @ 3:44:18 PM
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I also read on the forum that Seb confirmed there was water in the game but not as gameplay element i.e. you can't swim.
I'm hoping for a jungle level with rivers personally.

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HANZ64
Monday, December 01, 2008 @ 3:54:48 PM
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Can't wait for that newsletter ^_^

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AntDC
Monday, December 01, 2008 @ 4:24:14 PM
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This is great news. When I first saw the trailer for Mirrors Edge, it was like I was seeing colour for the first time... Can't wait to get this. And it's co-op right?

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WorldEndsWithMe
Monday, December 01, 2008 @ 10:58:12 PM
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Thats good, but I don't really mind it much as long as certain things can stand out. I liked the gritty atmosphere of movies like 300 and Sin City, but you can also use that element to make things like water and sky look amazing.

*Pouting about missing the beta, but I'll have games aplenty to tide me over*

Much props to the PSXE hype engine on this one.

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kreate
Tuesday, December 02, 2008 @ 8:12:48 AM
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Killzone2 is great! where are the RPGs? other than wkc?

need more killer RPG in 09. star ocean4 coming out for xbox in spring. totally sucks.

it will definately help boost sales in japan.

ps3 kind of disappointment for RPG fans.
xbox is even more disappointment overall.

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bamf
Tuesday, December 02, 2008 @ 10:56:52 AM
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I think having colour is a cheap trick to make your games look better visually. Take games where they use sunny, tropical environments. If done well those games always look pleasing to the eye. But if the devs had gone for a darker, grainier, dusty battlefield look, yet put the same amount of effort in with the visuals. People wouldn't think the game would look as good graphic wise. Its just an illusion.

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King James
Tuesday, December 02, 2008 @ 3:52:15 PM
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Killzone 2 is a beautiful looking game. There is one stage in the beta that takes place during the daytime, and it looks great. I'm not worried about repetitive looking levels.

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cadpig
Saturday, December 06, 2008 @ 10:45:01 PM
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I loved Killzone 1. I'm really impressed with what i saw with Killzone 2.

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