If Gears Ever Comes To The PS3, Here's What We Want Fixed
Okay, in what will probably be a vain attempt to stop the deluge of 360 fankids smashing down PSXE's doors and flooding into this topic, let me just say this- Gears of War 2 is most certainly one of the best games of the generation, and ranks #3 for me on my top games of 2008 list. It's a little lower on my "favorite" list (if you don't know the difference, I can't help you), but in terms of quality, I would only put Metal Gear Solid 4: Guns of the Patriots and Grand Theft Auto IV ahead of Epic's awesome shooter. I loved the first - that was definitely my pick for Game of the Year in 2006 - and yes, I loved the second. ...but I do have some significant gripes, and I'm starting to think that if the game comes to the PS3, I want the team to address a few of these issues.
Yeah, I know it probably won't happen, but these days, you never know where exclusives will end up tomorrow. Now, after finishing GeoW2 and reflecting on the experience, I've come to a few unnerving conclusions. And here they are:
Sooo...we're back to cheating AI now?
And here I was, thinking we had left this annoying feature in the last generation. After getting nailed by yet another mortar, I started to wonder if I understood how the weapon actually worked. I had the chance to use it myself, but I wasn't aware that the enemies had the exclusive rights to homing mortars. I had to test it because I couldn't believe it. I ran back and forth and watched in absolute consternation as the mortars over my head followed my movements. Then, a boss cuts down pillars and I stand far enough away to watch the same thing happen with a falling pillar...needless to say, I laughed. Hard. On a related note, there were multiple times where an ally would stand near a wall or sit in cover, never moving for the duration of an entire firefight. Not sure what that was all about.
Vehicles are cool, but...'sigh'
I'm not saying the addition of the vehicles in this sequel is a bad thing. I had just as much fun as anyone else driving all of them...well, for a few minutes, anyway. Everything about riding a special "vehicle" of some kind, especially the damn Reaver, seemed overdone. I mean, the Centaur is cool, but why should that particular section take that long? The only one I thought was well-paced and enjoyable from start to finish was the Brumak, which didn't come until the end of the game. Look, I know that putting vehicles in shooters is the hip thing to do these days, but when you've got a take-no-prisoners, totally kick-ass third-person shooter mechanic, just focus on that. The vehicles are great for a little while, but please, don't try to do too much with them. You don't do flight games, so don't make me control a Reaver. You do awesome third-person shooters, and probably better than anyone, so don't lose that focus.
Glitchy, glitch, glitch...
I'm perfectly willing to accept the possibility that I encountered an abnormal number of glitches, but either way, they're anything but small or insignificant. The first was a flat-out game freeze during the transition between gameplay and cut-scene, and the second came when my allies were supposed to open a door and didn't. I ran around like a spaz trying to figure out if there was a switch somewhere, until I finally realized I should probably reload. So I did, and they did what they were supposed to do. The third issue consisted of a magical gravity-defying grenade that hit a tree branch and just sat up there, spinning and blinking. And let's not forget my personal favorite: the final freeze, which happened the instant I beat the final boss. Perhaps it's unfair to blame the game; perhaps it makes more sense to blame the 360, which seems to be the only console left where I find such significant technical glitches. Why do I get the feeling that if GeoW2 was made specifically for the PS3, we wouldn't have seen this...?
Don't rush an ending
I may be in the minority with the above complaints, but I know a lot of people agree with me on this: the final boss was laaaaame. And furthermore, the ending seems rushed and incomplete; it almost appears as if the team hit crunch time and said to themselves, "damnit, we're out of time...just end it!" I don't really have a huge problem with this, as it's not an RPG and the story isn't the focal point, but even so... Really, it seems to me as if the writers got to a point where they really couldn't figure out how to end the game, and they just settled on something that's highly questionable. Oh, and although it doesn't get its own heading because I don't have much to add: the Tickers sucked. Just...plain...stupid.
Okay, that's all. Really, this game does rock, and despite all these problems I had with it, the action is so very worth your time. Furthermore, there's no guarantee that these glitches will happen to you, and I know for a fact that many people adored all their time spent in/on those vehicles. I'm just saying: if Gears of War 3 somehow magically appears on the PS3, these are the issues I want to see addressed.
1/13/2009 Ben Dutka
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Comments (91 posts)
Aftab
Tuesday, January 13, 2009 @ 11:20:03 PM
Reply
Last edited by Aftab on 1/13/2009 11:21:05 PM
WorldEndsWithMe
Tuesday, January 13, 2009 @ 11:27:57 PM
Reply
ps92117
Tuesday, January 13, 2009 @ 11:32:22 PM
WorldEndsWithMe
Tuesday, January 13, 2009 @ 11:38:25 PM
MetalHead09
Tuesday, January 13, 2009 @ 11:46:05 PM
Aftab
Wednesday, January 14, 2009 @ 1:30:15 AM
ps92117
Tuesday, January 13, 2009 @ 11:28:56 PM
Reply
Last edited by ps92117 on 1/13/2009 11:33:19 PM
Ben Dutka PSXE [Administrator]
Wednesday, January 14, 2009 @ 1:07:10 AM
Aftab
Wednesday, January 14, 2009 @ 1:16:11 AM
pavlovic
Wednesday, January 14, 2009 @ 9:06:20 AM
DarKn35s
Wednesday, January 14, 2009 @ 3:52:32 PM
Uncharted is very very beautiful.
and FALLOUT well im still addicted lol
karneli lll
Wednesday, January 14, 2009 @ 12:23:46 AM
Reply
DarKn35s
Wednesday, January 14, 2009 @ 3:53:36 PM
LCF
Wednesday, January 14, 2009 @ 12:27:21 AM
Reply
Last edited by LCF on 1/14/2009 12:27:53 AM
orangpelupa
Wednesday, January 14, 2009 @ 12:33:09 AM
Reply
Perhaps it's unfair to blame the game; perhaps it makes more sense to blame the 360, which seems to be the only console left where I find such significant technical glitches. Why do I get the feeling that if GeoW2 was made specifically for the PS3, we wouldn't have seen this...?
/quote
hmm, sound like PS3's fanboy comment >_<
its a lot more sense to blame the Game Developer :) :)
its just like GTA IV PC version have a lot of bugs and you blame it on PC hardware? >_<
its the developer's fault :) (not R* fault, they not port GTA IV to PC)
there's a different between hardware failure and software failure that causing Glitch :)
"most" hardware failure that causing glitch wont be able to be fixed by a downloadable patch.
software failure can be easily patched. (just like GTA IV freeze and Eternal Sonata Freeze, fixed by a patch)
but yeah, xbox 360 hardware is really unreliable. my xbox still alive but i always afraid when it will get RROD and im sure it will get RROD sooner or later... (dont know about the new jasper reliability, maybe better?)
btw i have not played Gears2 >_<
still playing Vesperia and Left4Dead >_<
thanks
Last edited by orangpelupa on 1/14/2009 12:35:02 AM
Aftab
Wednesday, January 14, 2009 @ 1:07:40 AM
Cuetes
Wednesday, January 14, 2009 @ 9:55:25 AM
PS3_Wizard
Wednesday, January 14, 2009 @ 10:07:36 AM
ec0li
Wednesday, January 14, 2009 @ 4:08:33 PM
You've got some good points. I don't know if I can blame the 360 for a grenade being stuck on a tree. That's more of the developer's fault. Ben's complaints are legitimate but to say that Gears2 would not have glitches if it was made only on PS3 is nonsensical. Most if not all games suffer from weird glitches. Even MGS4 or Uncharted which are exclusive to PS3 have their own glitches. It always comes down to the developers and the amount of resources and time they spend on their game.
Aftab
Wednesday, January 14, 2009 @ 7:32:53 PM
ec0li
Wednesday, January 14, 2009 @ 10:54:45 PM
Jizmack
Wednesday, January 14, 2009 @ 12:41:07 AM
Reply
Wage SLAVES
Wednesday, January 14, 2009 @ 12:50:13 AM
Reply
Deleted User
Wednesday, January 14, 2009 @ 2:13:24 AM
Reply
King James
Wednesday, January 14, 2009 @ 10:18:38 AM
karneli lll
Wednesday, January 14, 2009 @ 11:25:59 AM
Wage SLAVES
Wednesday, January 14, 2009 @ 3:57:20 PM
Deleted User
Wednesday, January 14, 2009 @ 9:19:00 PM
Aftab
Wednesday, January 14, 2009 @ 3:06:18 AM
Aftab
Wednesday, January 14, 2009 @ 3:13:36 AM
Deleted User
Wednesday, January 14, 2009 @ 3:19:34 AM
PS3_Wizard
Wednesday, January 14, 2009 @ 10:10:49 AM
King James
Wednesday, January 14, 2009 @ 10:19:47 AM
Ben Dutka PSXE [Administrator]
Wednesday, January 14, 2009 @ 10:20:39 AM
If you can challenge any of them, be my guest. If not...don't post.
Aftab
Wednesday, January 14, 2009 @ 12:44:11 PM
somethingrandom
Wednesday, January 14, 2009 @ 11:01:19 PM
K ASH
Wednesday, January 14, 2009 @ 2:55:58 AM
Reply
Dante399
Wednesday, January 14, 2009 @ 4:33:23 AM
Reply
Or game companies should make two versions of the game, put one on PC and dump the second inferior version of the game on the xbox360.
CreamCracker
Wednesday, January 14, 2009 @ 4:42:52 AM
Reply
CreamCracker
Wednesday, January 14, 2009 @ 4:42:54 AM
Reply
www
Wednesday, January 14, 2009 @ 5:23:51 AM
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I was stuck to MGSIV,GTA IV,Uncharted,COD4,DMC 4 till i beat them but with GeoW2,am going sooo slow,it's like am in no hurry to beat it.......i don't know but that feeling is not there,i end up playing FIFA 09 more(the best selling game in 08 in the UK and i think EU).
The graphics of shooters and other games are always being praised,how about Fifa 09,it's got some of the finest graphics,the player models are unbelievable,i know all u americans care about is nfl,mlb but Ben i'd like you to talk about Fifa 09 once in a while,too much FFXIII,we all need that game badly but it's not going to be out yet thus let's share our experiences with already released titles........like you're doing with GeoW2 now.
xnonsuchx
Wednesday, January 14, 2009 @ 6:08:40 AM
Last edited by xnonsuchx on 1/14/2009 6:09:05 AM
Deleted User
Wednesday, January 14, 2009 @ 7:12:03 AM
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robinhood2010
Wednesday, January 14, 2009 @ 7:18:05 AM
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www
Wednesday, January 14, 2009 @ 8:49:21 AM
Reply
I just don't get this generation????
We had... was it 3 Final Fantasies on ps2 in 5 or 6 years..... NOW we're in the 3rd year of ps3 and no hope of the FIRST EVER next-gen FF making it in the 3rd but maybe in the 4th year.
Ppl are even predicting xbox 720 in 2011/2012 and here we are with FFXIII coming in 2010.
We've so far had only ONE next-gen GTA and no news of the next one.....wat's happening.
I think what Sony said is going to happen....this generation is gonna last 10 years plus.
Am sorry but i think we might have to play Xbox 360 with it's hardware issues for another 6-7 years,they can't just throw out a 720 this early with only one FFXIII made on 360.
Plus, 360 has been very succesful and i think they are in no hurry to end it's life cycle and Sony on the other hand still want to make maximum profit outta the ps3.
fallingdove
Wednesday, January 14, 2009 @ 9:47:10 AM
2) A company's 1st gen title always takes the longest. The development time is cut down significantly in the generations following.
3)There are 2 Final Fantasy games due out by 2011.
Relax, this generation has just begun. The PS3 is still a baby. :)
PS3_Wizard
Wednesday, January 14, 2009 @ 10:17:43 AM
And It would be highly stupid if Microsoft launched a new xbox. If you think about it, it would actually help the PS3 because the new 720 would most likely cost more than the PS3. And there is no way that games will look leaps and bounds better than the PS3, expecially not at first.
Since most xbox fans say that the PS3 cost too much, what do you think will happen when a xbox model cost more? And what about the consumers who feel abandoned by microsoft moving to a newer console?
Aftab
Wednesday, January 14, 2009 @ 2:07:58 PM
Jed
Wednesday, January 14, 2009 @ 6:11:29 PM
pavlovic
Wednesday, January 14, 2009 @ 9:17:29 AM
Reply
What's going on with Maria and Marcus's father.
What's the point of the glowing enemies fighting the non glowing enemies? Just to let the end have some kind of sense?
The vehicles sections are terrible, I hated when you have to drive on thin ice.
Please Epic/MS fix the servers, it's annoying to wait 20 minutes to get into an online game.
IMO, is a short game that is nor worth 60 bucks
PS3_Wizard
Wednesday, January 14, 2009 @ 10:20:58 AM
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BTW, maria looked ugly as hell when you saved her right? I couldn't see how dude could touch her. Wife or not, I would have shot the ho on sight!
ec0li
Wednesday, January 14, 2009 @ 3:47:30 PM
Jed
Wednesday, January 14, 2009 @ 6:13:24 PM
Ultimadesires
Wednesday, January 14, 2009 @ 10:43:58 AM
Reply
ps92117
Wednesday, January 14, 2009 @ 3:07:39 PM
PS3_Wizard
Wednesday, January 14, 2009 @ 3:20:19 PM
Banky A
Wednesday, January 14, 2009 @ 5:09:45 PM
GEEZZZYYYY
Wednesday, January 14, 2009 @ 3:51:18 PM
Reply
Banky A
Wednesday, January 14, 2009 @ 5:13:03 PM
Reply
I haven't played it too much, I've 'watched' the whole game through as my neighbour played it but Horde mode was pretty fun.
xD
Jed
Wednesday, January 14, 2009 @ 6:16:10 PM
Banky A
Thursday, January 15, 2009 @ 3:28:18 AM
Daedusian
Wednesday, January 14, 2009 @ 5:27:00 PM
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And I totally agree with the vehicles. Holy crap they were downright awful! The reavers were terrible, especially when winding through the cave and fighting off the boss! A) I couldn't see crap and B) half the time I was screaming at when the eff it was going to end. Such a drag.
But yes, it definitely was a great game, but I did like the first better. I felt there was a lot less action in the second. Every time I entered a new area thinking I would be fighting off a billion locusts (like the first), I was always wrong. I remember one area specifically thinking it would take me forever. Then, 5 seconds later, I'm done and already moving onto the next checkpoint..
Last edited by Daedusian on 1/14/2009 5:27:49 PM
tlpn99
Wednesday, January 14, 2009 @ 5:44:52 PM
Reply
I would like to see Gears 3 come to the PS3. I do agree with the glitches n things you said though Ben. I got stuck once I think in a door or something but it freed itself after a couple of minutes.
dveisalive
Wednesday, January 14, 2009 @ 6:16:53 PM
Reply
karneli lll
Wednesday, January 14, 2009 @ 6:33:54 PM
Reply
ps92117
Wednesday, January 14, 2009 @ 7:30:01 PM
orangpelupa
Wednesday, January 14, 2009 @ 7:16:44 PM
Reply
LCF
Wednesday, January 14, 2009 @ 10:51:23 PM
you talk about RAM,just take a damn look at KZ2,GG got a damn good handle on the architecture.Running at 60% Cell capacity,you think GG is complaining about RAM?
You think Sony did not hear from developers from the PS1 and PS2 era? All those systems in the past including the X360 rely heavy on GPUs.
The PS3 does not because the Cell renders it all.This is why Red Faction devs are saying they maxed the X360.Because the X360 games are GPU heavy,just like PCs.
Textures can be streamed and because the data transfer is higher on Blu-ray disc per hit compaired to DVD,we PS3 owners should not have to worry about compressed (lossy) data i.e texture,because of the added space.
Go to IBM's website and fricken read it.Cell B.E does all the damn rendering at such a high rate of speed,RAM is not a critical factor like the GPUs of today and consoles of yester-year.
Last edited by LCF on 1/14/2009 10:55:32 PM
WorldEndsWithMe
Wednesday, January 14, 2009 @ 10:12:31 PM
LCF
Wednesday, January 14, 2009 @ 11:04:13 PM
And who knows,the story is already messed up,whats to say Gears 3(2) wont be on the PS3,WII or iphone for that matter.
orangpelupa
Thursday, January 15, 2009 @ 7:37:37 AM
Reply
yes, we know graphic can be rendered by CELL. but, don't forget that Sony split the ram 256MB to system 256MB to RSX.
and the PS3OS eat about 60MB system RAM. CMIIW.
ram is NOT a critical factor for graphic performance :)
but to load hi-res textures, you need RAM.
Last edited by orangpelupa on 1/15/2009 7:38:25 AM
LCF
Thursday, January 15, 2009 @ 10:10:43 AM
Each SPE runs a distinct program.Data comes from an input stream, and is sent to SPEs. When an SPE has terminated the processing,the output data is sent to an output stream.
This provides a flexible and powerful architecture for stream processing, and allows explicit scheduling for each SPE separately. Other processors are also able to perform streaming tasks, but are limited by the kernel loaded.
RAM is not critical as you think.High speed computation is.Textures are streamed in the Cell.
There is no hope for you,go ahead and stay with your backwards thinking.CPU+GPU is a old design.With Cell you are looking at the future of PCs.
Intel is making a Cell type processors now,no need for GPUs.Just remember that.
Last edited by LCF on 1/15/2009 10:15:35 AM
orangpelupa
Friday, January 16, 2009 @ 11:21:12 AM
Reply
there is no hope for you too >_<
data from storage (HDD/DVD/BluRay) go to RAM.
data from RAM streamed to whatever needed.
Textures need to be loaded on RAM then its streamed to CELL to be used in the graphic it rendered.
even if CELL is 20000x faster than radeon 4800 series. CELL still need RAM for the Textures.
CELL = super fast
XDR RAM = super fast
HDD/Bluray = super slow.
so can you tell me how to stream hi res textures to 256MB ram to be used by cell?
remember, all the data need to be read from very slow source. its HDD/bluray.
the textures need to be loaded to RAM.
the bottleneck is in HDD.
dont care how fast is the PS3's XDR RAM, it still need to read the data (textures) from very slow source (HDD/bluray).
:)
Last edited by orangpelupa on 1/16/2009 11:23:04 AM

Gears of War 2









Advent Child
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Tuesday, January 13, 2009 @ 10:35:03 PM