Ubisoft Posts Financials, Clarifies Game Release Estimates
Thanks to Ubisoft's fiscal earnings report ending December 2008, we now have a better idea of what to expect in the coming year.
First up, Far Cry 2 was a big seller for the publisher, as the top-notch FPS sold 2.9 million copies. And although Prince of Persia didn't quite hit the high expectations, the artistic and fluid action title managed to sell 2.2 million units (worldwide) in December. As for future projects, Ubisoft has clarified the estimated release dates for their upcoming slate of promising games, and that includes I Am Alive. Supposedly "confirmed" to be releasing this March, it confused a great many journalists and gamers, simply because we've heard and seen very little about what should be a major release. As it turns out, the game is on the calendar for the new fiscal year, which runs between April 2009 and March 2010. Other titles scheduled to launch in that time frame are Assassin's Creed 2, Splinter Cell: Conviction, a new Ghost Recon, and a couple new currently unannounced games. We assume that one of them is the previously teased Beyond Good & Evil 2.
At the very least, we're happy to see the official confirmation for AC2, and we're really hoping that Conviction isn't still a 360 exclusive. Many have assumed it was delayed in order to bring it to Sony's machine, and we'd like to think that assumption is correct. We'll certainly keep you posted.
1/22/2009 Ben Dutka
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Comments (18 posts)
King James
Thursday, January 22, 2009 @ 1:15:56 PM
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Tim Speed24
Thursday, January 22, 2009 @ 1:19:50 PM
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coverton341
Thursday, January 22, 2009 @ 1:49:11 PM
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Xanavi23
Thursday, January 22, 2009 @ 2:38:11 PM
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They should also work on their servers so that all games run generally smoother.
I don't mean to put down any other shooters, but for a tactical lover like me, there aren't really any other shooters like Rainbow so a 3rd entry is welcome.
No i don't stick on walls much, on High Stakes mode, your view around is much more limited so while still useful for firefights, you can't wall camp any more in that mode which is perfect.
N a S a H
Thursday, January 22, 2009 @ 2:58:55 PM
Xanavi23
Thursday, January 22, 2009 @ 4:43:10 PM
Ultimadesires
Thursday, January 22, 2009 @ 2:49:31 PM
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aaronisbla
Thursday, January 22, 2009 @ 4:40:54 PM
coverton341
Thursday, January 22, 2009 @ 5:17:30 PM
REPETITIVE???????
What do you mean repetitive? I personally liked climbing 8 billion towers and jumping into the exact same bale of hay with the same fall animation. And let us not forget that the game takes place in four very diverse cities I mean if you really look at it all the buildings while yes were structured the same and had pretty much the same layout well they had ummm.... their own pizazz when you looked at the pixels. Oh and who can forget all the info gathering missions. Each and everyone was engaging. I mean watch two guys trade a package and swipe it and so what if the guy you stole from had the exact same animation afterwards it was priceless. Like, "dude where's my package??, Oh well its gone"
Then the sit and listen to people and go beat up a guy in the alley.
Repetitious! Bah, I say it was ever changing and I never saw the same thing twice.
</sarcasm>
Ben Dutka PSXE [Administrator]
Thursday, January 22, 2009 @ 6:10:24 PM
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coverton341
Thursday, January 22, 2009 @ 7:40:59 PM
I also think that it is beyond fun to poke sharp sticks at the little things that tick people off and try to have a good sense of humor about all kinds of un-funny things.
Take working with Alzheimer patients. They are by far the best people to work with if you are going to do counseling or work with the elderly because you can always do the same thing and its new to them every time. Hell, you can even be the grandson or daughter and get 20 bucks a day from them.
^see the horribly dark side to that humor? I am not really a jerk but I play one on TV.
Wage SLAVES
Friday, January 23, 2009 @ 1:53:22 AM
Last edited by Wage SLAVES on 1/23/2009 1:54:03 AM
jerocarson
Thursday, January 22, 2009 @ 11:26:35 PM
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hald
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Thursday, January 22, 2009 @ 1:06:42 PM
Last edited by hald on 1/22/2009 1:08:16 PM