Capcom Expects To Sell 5-6 Million Copies Of Resident Evil 5
After all but confirming that Dead Rising 2 would be headed to the PlayStation 3, Capcom went on to speak to Famitsu about their lofty expectations concerning Resident Evil 5.
Now, just as a bit of history, Resident Evil 4 managed to sell over 5 million copies combined on the GameCube, PS2 and Wii, which is the most any title in the series has ever sold. However, Capcom fully expects RE5 to top the sales plateau set by its predecessor: they anticipate around 500,000 units sold on launch day in Japan alone, and in total, 5-6 million copies worldwide during the game's life span. Now, one could argue that RE5 is actually battling RE2, which sold close to 5 million copies all those years ago, but it certainly proves that this franchise ain't stoppin' any time soon. There was a bit of lull there in the late PlayStation era, when Resident Evil 3: Nemesis didn't do quite as well as anticipated, and they released an ill-fated Resident Evil: Survivor that still may be one of the worst games we've ever played. But the entire series shot back to glory with the launch of RE4 and ever since then, survival/horror fans have been eagerly awaiting the launch of RE5. Obviously, Capcom is aware of this, which is why their sales expectations are so high.
Well, the quality of the game probably has something to do with those expectations as well. By now, publishers are well aware that review scores have a profound impact on the sales of their game, so typically, if they're anticipating big sales, they think they've got a damn good game. ...we think they're right. The game will release on March 13, and if you're prepared to be jealous, prepare to learn that PSXE may...already...hmm...
Related Game(s): Resident Evil 5
1/28/2009 Ben Dutka
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Comments (49 posts)
Ultimadream
Wednesday, January 28, 2009 @ 11:09:05 AM
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aaronisbla
Wednesday, January 28, 2009 @ 11:26:14 AM
Aftab
Wednesday, January 28, 2009 @ 1:01:00 PM
shindelion
Wednesday, January 28, 2009 @ 11:24:39 AM
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fundando
Wednesday, January 28, 2009 @ 3:29:22 PM
Troy Powers
Wednesday, January 28, 2009 @ 11:25:52 AM
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N a S a H
Wednesday, January 28, 2009 @ 11:28:01 AM
Troy Powers
Wednesday, January 28, 2009 @ 11:36:22 AM
Aftab
Wednesday, January 28, 2009 @ 12:59:03 PM
Orvisman
Wednesday, January 28, 2009 @ 3:10:20 PM
Jeffrey
Wednesday, January 28, 2009 @ 4:46:57 PM
N a S a H
Wednesday, January 28, 2009 @ 5:06:56 PM
Ultimadream
Wednesday, January 28, 2009 @ 11:28:25 AM
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zerostar39
Wednesday, January 28, 2009 @ 12:11:05 PM
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Fatcat3788
Wednesday, January 28, 2009 @ 4:06:38 PM
Last edited by Fatcat3788 on 1/28/2009 4:07:23 PM
IonHawk
Saturday, January 31, 2009 @ 1:33:56 AM
1) some of the worst controls seen this side of Legendary(yeah, THAT bad); I mean, why would it take a game character longer to move the crosshair to a target twice as long as I would imagine it would take in real life? That's just lazy. Capcom should have taken a leaf out of Deadspace's book-EA Redwood balanced the survival horror and shooting aspects perfectly(IMHO)
2) an unmanageable inventory system (think alone in the dark)
3) you gotta get into aim mode to reload(why is that? That makes no sense at all!)
4) just to fire a single shot, you gotta click the left trigger, move the right or left stick(depending on the control scheme being used), and then press X(square on the DS3)-again lazy programming, just to make thigns seem more difficult than it actually should be!
This has definitely slid down from a must-but to a "maybe-rental" for me.
shindelion
Wednesday, January 28, 2009 @ 12:17:00 PM
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somethingrandom
Wednesday, January 28, 2009 @ 12:31:38 PM
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Ultimadream
Wednesday, January 28, 2009 @ 12:43:29 PM
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Robochic
Wednesday, January 28, 2009 @ 1:02:47 PM
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Deleted User
Wednesday, January 28, 2009 @ 1:55:07 PM
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shindelion
Wednesday, January 28, 2009 @ 3:16:46 PM
ArnoldK PSXE [Administrator]
Wednesday, January 28, 2009 @ 3:58:27 PM
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somethingrandom
Thursday, January 29, 2009 @ 1:03:49 AM
Godslim
Wednesday, January 28, 2009 @ 5:02:19 PM
pavlovic
Wednesday, January 28, 2009 @ 5:30:31 PM
WorldEndsWithMe
Wednesday, January 28, 2009 @ 5:17:56 PM
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http://www.psxextremeforums.com/gaming-discussion/9151-what-survival-horror-games-taught-me-about-world.html#post116331
dveisalive
Wednesday, January 28, 2009 @ 5:29:37 PM
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YoungStack
Wednesday, January 28, 2009 @ 8:27:43 PM
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Qubex
Wednesday, January 28, 2009 @ 8:40:23 PM
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Q!
"i aM hOMe"
Last edited by Qubex on 1/28/2009 8:40:39 PM
WorldEndsWithMe
Wednesday, January 28, 2009 @ 10:41:51 PM
PS3_Wizard
Thursday, January 29, 2009 @ 8:34:06 AM
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dveisalive
Thursday, January 29, 2009 @ 10:02:40 PM
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Resident Evil 5









GoldenShadow
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Wednesday, January 28, 2009 @ 11:08:57 AM