EA: Mirror's Edge, Dead Space Reach 1 Million Plateau
Although neither title performed as well as it should've, neither can be considered a sales flop.
According to ShackNews (recently purchased by GameFly, by the way), EA CFO Eric Brown confirmed some sales numbers for both Mirror's Edge and Dead Space. The two top-notch titles managed to sell more than 1 million copies in 2008, and that number includes all versions of the game. We're assuming these are worldwide statistics, although apparently, EA wasn't specific. The PC version of Mirror's Edge just recently launched in 2009, so any sales of that version aren't included in the 1 million estimate. As most of you know, we at PSXE are big fans of both games, and we figure they go a long way towards redeeming EA for a terrible 2007, in which PlayStation 3 owners were gnashing their teeth for bad 360-to-PS3 ports. EA was responsible for some of those - and let's not forget the Madden NFL 08 30fps in the PS3 version fiasco - so the publisher wasn't on good terms with owners of Sony's console. But these two titles have restored a lot of faith and as far as we're concerned, both should've sold better.
As for sequels to either, we don't know if EA has plans to make a Mirror's Edge 2 or Dead Space 2, but CEO John Riccitiello said "games with a 2 on them sell better" and the R&D costs are lower. Yep, sequels do quite well...especially when the original title was damn good.
2/4/2009 Ben Dutka
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Comments (18 posts)
Wage SLAVES
Wednesday, February 04, 2009 @ 5:40:44 PM
IonHawk
Friday, February 06, 2009 @ 12:14:14 PM
Advent Child
Wednesday, February 04, 2009 @ 11:37:02 AM
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coldbore
Wednesday, February 04, 2009 @ 11:43:14 AM
Troy Powers
Wednesday, February 04, 2009 @ 11:44:10 AM
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coverton341
Wednesday, February 04, 2009 @ 7:09:14 PM
Ultimadesires
Wednesday, February 04, 2009 @ 12:31:52 PM
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LegendaryWolfeh
Wednesday, February 04, 2009 @ 12:34:47 PM
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Wage SLAVES
Wednesday, February 04, 2009 @ 5:42:58 PM
coverton341
Wednesday, February 04, 2009 @ 7:11:00 PM
Fatcat3788
Wednesday, February 04, 2009 @ 3:55:47 PM
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Renck
Wednesday, February 04, 2009 @ 5:20:39 PM
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shadowpal2
Wednesday, February 04, 2009 @ 10:19:06 PM
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"OMFG PLEASE MAKE IT!!!!!!!!!! *squeals* YESSSSSSS!!!!!!!!!! WOOHOO *looks down at city street* YES THANK GOD!!! THIS GAME IS AWESOME!!!!"
Mirror's Edge however was only like a 2-3 hour game! It was sort of depressing. The story wasn't that much either (it didn't really develop the whole...background of Faith and stuff).
A lot of the levels during the beginning looked similar. The roofs and stuff...and then once you go inside a building you see the regular "one-color on bottom half of side walls" painting.
The gameplay though was unique and done well. It just sort of got screwed up when you actually had to fight people. It would be better if it stuck with the running approach. Like running away. *Spoiler* I remember a part where there were these 2 ninja like cops with tasers chasing after you, and God it was scary and seriously got your heartbeat up, kept your mind focussed not to miss or screw up anything.
It's an awesome game!
LegendarySai
Thursday, February 05, 2009 @ 9:48:19 AM
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Mirror's Edge









big6
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Wednesday, February 04, 2009 @ 11:30:44 AM
I actually feel a little bad for EA about this...
(On a side note, I wonder what the split is on the consoles? What percentage of those sales are PS3, and how many are Xbox?)