Will RE5's "Tank" Controls Keep The Game From Elite Status?
Okay, so as you all know by now, you won't be able to move and shoot at the same time in Resident Evil 5. You couldn't do it in RE4, either, but many had assumed that Capcom would institute the more action-oriented and dynamic control scheme into this next-gen sequel. Well, it isn't there, and the reaction around the 'Net is one of general annoyance.
We have the game to review - no, we won't be issuing any analysis until the embargo is up; we follow the rules - and I sat down with the demo last night. When Arnold told me the "tank" controls remained and there was no option for running 'n gunning, I initially took the news in stride. See, I really loved RE4 (as most everyone else did), and I didn't mind the control limitations and restrictions in the least. Of course, this was probably due to the fact that RE4 was for more action-oriented and fluid than any other RE installment to that point. Furthermore, when I started playing RE5, I noticed Capcom had increased the speed of the zombie attackers. At first, they tend to shuffle about like always, but when they spot you, they will often rush you, and there are many of them. It didn't take me long to realize: if they were going to do this, they should not have kept the same control scheme. We really do need to move and shoot. If you want our aim to be compromised, fine, but standing stationary is rarely a good idea in that game.
On the flip side, I suppose it encourages the player to be more patient and more strategic. You really do need to keep your distance, and even if you are in close, your character's new melee capabilities really are quite effective. The knife appears to be just as cumbersome as ever (it's like a franchise patent), but stomping and punching enemies works quite well. Your partner, Sheva, is no slouch, either, and I love the auto-trading between the two inventories (if she has an excess of ammo and you're low, she'll toss some bullets over immediately). Besides, when standing still, you can target parts of an enemy's body more accurately; hell, you can even shoot the weapon they're carrying. And of course, there are the survival/horror purists that don't want their games to play like every other third-person action title out there, and they do have a point. I can certainly understand that viewpoint, especially because the genre lines are becoming crossed and blurred at a very rapid rate these days.
So I'm not saying I won't play RE5 and I'm not saying it won't be great. What I am saying is that what could've potentially been a 9.5-scoring, 5 million seller may have just dropped to a 8.5 - 9.0-scoring, 2-3 million seller. These controls just don't seem to suit the new environment, and it does feel restricting.
Related Game(s): Resident Evil 5
2/5/2009 Ben Dutka
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Comments (175 posts)
NiteKrawler
Thursday, February 05, 2009 @ 12:20:49 PM
NiteKrawler
Thursday, February 05, 2009 @ 1:33:44 PM
kidgrid
Thursday, February 05, 2009 @ 6:30:08 PM
LightShow
Thursday, February 05, 2009 @ 8:43:47 PM
I haven't played all of them, though. there might be something in there that I missed.
Odd Child
Monday, February 09, 2009 @ 3:43:16 PM
Odd Child
Monday, February 09, 2009 @ 3:43:32 PM
Odd Child
Monday, February 09, 2009 @ 3:43:35 PM
Odd Child
Monday, February 09, 2009 @ 3:45:51 PM
killzone100
Thursday, February 05, 2009 @ 11:31:35 AM
Reply
Frenchy17
Thursday, February 05, 2009 @ 11:34:23 AM
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InfiniteRetro
Thursday, February 05, 2009 @ 11:44:45 AM
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Nynja
Thursday, February 05, 2009 @ 11:48:19 AM
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**Note: Will I still get the game? Probably. Will I finish it? Probably not.
Last edited by Nynja on 2/5/2009 11:48:49 AM
bigrailer19
Thursday, February 05, 2009 @ 11:51:35 AM
Reply
Last edited by bigrailer19 on 2/5/2009 11:54:18 AM
big6
Thursday, February 05, 2009 @ 11:54:05 AM
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I downloaded the RE5 demo the other night, and played some. I'm not feeling the game in general. It's not just the controls, I'm afraid.
While the graphics are amazing, the rest of it doesn't quite meet my expectations.
Maybe I'm being nitpicky, but...
--> camera just too close? I get dizzy after playing the demo for 10mins.
--> aiming is too slow for the speed of the zombies. They should maybe slow the zombies a bit, so it's not so annoying.
--> running is weird, in that, you can't look around while you are running.
--> (major pet-peeve) there seems to be a lot of "invisible walls" here. It's hard to hug the side of a wall without some invisible wall stopping you 3 feet from the actual wall. grrr
(I don't really mind not being able to move and shoot, cuz I've been there since the beginning of the series, so I'm used to it.)
Frenchy17
Thursday, February 05, 2009 @ 12:05:23 PM
LegendaryWolfeh
Thursday, February 05, 2009 @ 11:58:18 AM
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laxpro2001
Thursday, February 05, 2009 @ 3:40:11 PM
So Capcom tried to even things out and according to your comment (haven't seen it myself yet) went overboard to not deal with the negative publicity.
Atleast it was complained about early and we didn't get another LBP which was the most BS in gaming I've ever experienced.
fallingdove
Thursday, February 05, 2009 @ 12:04:16 PM
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With that said, RE5 is looking to be one of my least favorite of the series. The controls leave the game unbalanced, and the player at an extreme disadvantage. To add insult to injury, so far as I have played, the game isn't scary, and lacks the intense atmosphere of 4. I actually laughed more than I did jump due to the politically correct random white guys and asian guys following the rest of the zombie crowd... Oh capcom...
Last edited by fallingdove on 2/5/2009 12:05:14 PM
convergecrew
Thursday, February 05, 2009 @ 4:58:35 PM
End of line
Thursday, February 05, 2009 @ 12:06:01 PM
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Yes im used to it but i expect certain advancements in a series especially something as basic as control scheme.
Last edited by End of line on 2/5/2009 12:10:10 PM
Highbird
Thursday, February 05, 2009 @ 12:54:43 PM
FLYING_APE
Thursday, February 05, 2009 @ 12:21:46 PM
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levels are small
exploding red barrels
tank controls
uninteresting, generic main character
aiming is awful due to laser on gun
it gives me motion sickness
Another former exclusive gone to microsoft that fails.
RE5 joins dmc4, gta4, tekken 6. Well done capcom and microsoft *claps hand*
MirrorSoul
Thursday, February 05, 2009 @ 4:59:48 PM
NiteKrawler
Thursday, February 05, 2009 @ 12:34:47 PM
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P.S. @bigrailer19: The knife is definitely not useless. You obviously just don't know how to use it. Try shooting the legs to make them fall, then slash them while they are on the ground. Saving ammo is the name of the game here. Also, stand at a window and slash them when they try to come through...they'll never make it. Plus it's just plain useful to get them to fall back so you can get a melee hit in.
Arvis
Thursday, February 05, 2009 @ 12:53:51 PM
NiteKrawler
Thursday, February 05, 2009 @ 1:06:18 PM
Arvis
Thursday, February 05, 2009 @ 1:46:44 PM
NiteKrawler
Thursday, February 05, 2009 @ 2:15:48 PM
cazzy07
Thursday, February 05, 2009 @ 12:35:26 PM
Reply
Aftab
Thursday, February 05, 2009 @ 12:46:41 PM
Highbird
Thursday, February 05, 2009 @ 12:40:24 PM
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Not being able to move does add strategy. Leaves the game unbalanced???? Leaves the player at a disadvantage???? What? How easy do you want the game to be? I'm 100% for the not being able to move and shoot concept. It ADDS to do the game, takes absolutely nothing away.
End of line
Thursday, February 05, 2009 @ 12:47:42 PM
Highbird
Thursday, February 05, 2009 @ 12:50:52 PM
Aftab
Thursday, February 05, 2009 @ 12:40:40 PM
Reply
NiteKrawler
Thursday, February 05, 2009 @ 12:43:31 PM
Highbird
Thursday, February 05, 2009 @ 12:46:51 PM
Highbird
Thursday, February 05, 2009 @ 12:47:57 PM
End of line
Thursday, February 05, 2009 @ 12:51:55 PM
Aftab
Thursday, February 05, 2009 @ 12:52:36 PM
Highbird
Thursday, February 05, 2009 @ 12:58:20 PM
Not everything has to be this or that. RE has been successful as hell with that same type of control scheme through all the games. It adds a challenge, yes it adds a handicap to those who play FPS all the time and don't know any better...but it has worked!
Aftab
Thursday, February 05, 2009 @ 1:06:01 PM
Highbird
Thursday, February 05, 2009 @ 1:11:24 PM
Aftab
Thursday, February 05, 2009 @ 1:53:49 PM
Highbird
Thursday, February 05, 2009 @ 1:58:30 PM
Aftab
Thursday, February 05, 2009 @ 2:23:14 PM
Highbird
Thursday, February 05, 2009 @ 2:33:19 PM
Aftab
Thursday, February 05, 2009 @ 3:21:59 PM
Tim Speed24
Thursday, February 05, 2009 @ 1:22:55 PM
Arvis
Thursday, February 05, 2009 @ 12:57:43 PM
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Either way, there had better be more control options in the finished version of the game. I went with control option "A" which was supposed to be like RE4, except they switched the functions of square and X! WHY!? I can't tell you how many times I was killed in the demo because I was needlessly reloading instead of shooting the enemy in the face.
-Arvis
Last edited by Arvis on 2/5/2009 12:59:39 PM
NiteKrawler
Thursday, February 05, 2009 @ 1:04:13 PM
Aftab
Thursday, February 05, 2009 @ 1:07:31 PM
Aftab
Thursday, February 05, 2009 @ 1:08:18 PM
Highbird
Thursday, February 05, 2009 @ 1:14:07 PM
Aftab
Thursday, February 05, 2009 @ 1:57:19 PM
Highbird
Thursday, February 05, 2009 @ 1:15:13 PM
Highbird
Thursday, February 05, 2009 @ 1:15:52 PM
Aftab
Thursday, February 05, 2009 @ 2:04:35 PM
Last edited by Aftab on 2/5/2009 2:06:11 PM
Highbird
Thursday, February 05, 2009 @ 2:18:27 PM
NiteKrawler
Thursday, February 05, 2009 @ 2:21:36 PM
Aftab
Thursday, February 05, 2009 @ 2:30:42 PM
Highbird
Thursday, February 05, 2009 @ 2:35:24 PM
Aftab
Thursday, February 05, 2009 @ 2:47:05 PM
Aftab
Thursday, February 05, 2009 @ 3:31:09 PM
Tim Speed24
Thursday, February 05, 2009 @ 1:26:03 PM
Reply
NiteKrawler
Thursday, February 05, 2009 @ 1:39:38 PM
Lord carlos
Thursday, February 05, 2009 @ 1:40:19 PM
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I'm so pissed off with the noob comments,i'm posting this from a mates house.
'waa waa controls this or boo hoo controls that'
First off the area's in the demo were short and small because its a DEMO.
Secondly its a japanese demo & biohazard/resident evil have always been ALOT easier in japan.
Third,the knife is extremely useful in RE games ie.you LET the ganados group up on you then slash the lead enemy in the eye's,stunning him/her then u punch/kick them,knocking all in the vicinity to the ground and then using the knife or foot stomp u can take out 2-3 enemies without firing a single shot.Repeat 2 or 3 times no more bad guys left.
The same can be achieved with a few handgun rounds which is why RE is strategic survival,the newer games i'd call action survival & RE1-3 and code veronica are survival horror.
If ya think the control's are taking away from the game,look up youtube's RE4 mercenaries videos,there's one japanese guy using H.U.N.K (human unit never killed)he takes on The bella twins & dr salvador(chainsaw whielding subbosses)at the same time with JUST the KNIFE(keeping the ganados away with genades).
Dead space is not the first game in survival horror genre to use a slow walk while firing,that honor falls to Cold fear(released roughly at the same time as RE4)and no one cared because RE4 was the best game ever made at that point.
All the people complaining about the control's who never played RE4,go back & play that game now!!,i highly recommend it,and if ur a xbot unwillingly to experience this epic MASTERPIECE because its on the gamecube/wii or PS2 then shut your trap and don't play RE5 because you don't deserve to.
Arvis
Thursday, February 05, 2009 @ 1:52:02 PM
Highbird
Thursday, February 05, 2009 @ 2:00:11 PM
Joe_III
Thursday, February 05, 2009 @ 1:53:08 PM
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@cazzy:
As for us "n00bs" not understanding survival horror, you are an idiot. I understand that you can't necessarily run a sprint while sniping. But anyone who doesn't understand that the first part of combat is movement and doesn't allow for that in a game, is artificially inflating the enjoyment you are supposed to receive from playing hard and exciting games.
Highbird
Thursday, February 05, 2009 @ 2:03:58 PM
Last edited by Highbird on 2/5/2009 2:06:40 PM
Joe_III
Thursday, February 05, 2009 @ 2:32:24 PM
No one actually moves forward while a teammate is providing cover fire.
It is impossible for someone to run after you while trying to shoot/stab you.
There's no such thing as drive bys or run and guns.
Boxers do not move around the ring, they stand still and punch.
Everything that involves movement and combat is a lie.
Just goes to show that intelligent comments can't come from people who's pics have to be shot in the MySpace format.
Highbird
Thursday, February 05, 2009 @ 2:40:57 PM
Anyway, as I said. WHILE ----->SHOOTING<------...again WHILE SHOOOOOOOTING...did you get what I said? While shooting, people do not tend to move.
Boxers? Oh yeah, they're always packing heat while they fight. I'm sure they can shoot their guns quite easily wearing boxing gloves and all. You CAN move while doing all the combat moves, can you not? Save the knife of course, but with all the action moves, you can run at someone and do them.
Drive-bys? You are just reaching for some bullshit lol...
You can run after people and try to stab and shoot them. How effective is someone whos running and trying to shoot you? You hurt my brain.
King James
Thursday, February 05, 2009 @ 2:10:57 PM
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Im The Man
Thursday, February 05, 2009 @ 2:11:00 PM
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NiteKrawler
Thursday, February 05, 2009 @ 2:26:13 PM
TheUglyBassist
Thursday, February 05, 2009 @ 2:27:01 PM
Reply
Joe_III
Thursday, February 05, 2009 @ 2:33:56 PM
Im The Man
Thursday, February 05, 2009 @ 3:09:05 PM
MeXiCaNFiGhTeR
Thursday, February 05, 2009 @ 2:33:21 PM
Reply
Highbird
Thursday, February 05, 2009 @ 2:46:18 PM
Lord carlos
Thursday, February 05, 2009 @ 2:54:27 PM
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Thanks guys,glad to see i'm not alone.
@wizard
The zombies were last seen in resident evil code veronica,set in 2001(a bio organic wepon created by a pharmaceutical corporation called the t-virus,g-virus and then the t-veronica virus caues mutilations to dead and living matter)
As of RE4 (set in 2004) those virus have been supposedly wiped out,the enemies in that game are basically people who have been infected with a self aware parasitic organism,they retain language,use of wepons & flanking tactics & are faster and far more intelligent than zombies(DUH).A good eg, of this is they actually run away if u slaughter most of the group, if u understand south american spanish you can make out them saying stuff like 'shit lets get out of here' ect.
As for RE5 i'd say the enemies are close to the parasites in RE4!!!!!
@ARVIS
I do like me some RE backstory ;p
Last edited by Lord carlos on 2/5/2009 3:03:18 PM
NiteKrawler
Thursday, February 05, 2009 @ 4:30:48 PM
Lord carlos
Thursday, February 05, 2009 @ 5:05:22 PM
Ultimadream
Thursday, February 05, 2009 @ 2:56:25 PM
Reply
Arvis
Thursday, February 05, 2009 @ 3:50:29 PM
Besides, if an enemy can kill you with one hit, that one hit had better be easy to avoid. Nothing kills my interest in a game faster than repeated dying at the same part... well, nothing other than all my save data being wiped out.
-Arvis
NiteKrawler
Thursday, February 05, 2009 @ 4:34:00 PM
cazzy07
Thursday, February 05, 2009 @ 3:13:34 PM
mastiffchild
Thursday, February 05, 2009 @ 3:40:36 PM
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I'm no RE Noob and have been in from the very start of the series AND I have NO issue whatsoever with the controls. I never expected any different and never got the impression from anywhere that I should. No, in online co-op the game is just great. A potential 9/10 game with only the number of "invisible walls" to really get my goat.
Thing is, and I know Resi4 went for a bit more action flavoured gameplay, RE is still supposedly a survival horror game and I prefer to play them in the time honoured trad way-alone at the smallest hours, lights off, surround sound up and woth the chance of, y'know, being scared or at the very least made to jump now and again. however in RE5 the single player game is broken for me because the AI isn't half as good (on Sheva)as Capcom clearly thinks it is. She constantly gets in the way and seems to know exactly what to do to slow you down just when you get into things. The overall effect of this is that I end up feeling more frustrated than either immersed or, god forbid, scared.
I'm all for games movng on but shouldn't they have given more consideration to what made the series great(i.e the SP campaigns)? Honestly, and as a huge fan of the series I wouldn't even consider buying this game if I didn't have decent broadband and even then , while the co-ops great it doesn't feel like RE anymore-at least not to me.
NiteKrawler
Thursday, February 05, 2009 @ 4:38:23 PM
mastiffchild
Thursday, February 05, 2009 @ 7:52:03 PM
I can't see it though as, as I said the online co-op's been great(at least when I found someone who was at home with the controls, lol).Also having thought about it more after your comment I suppose it might depend on how I play the game(or more pertinently RE4 )that means Sheva gets in my way so often(always been a kneecap guy on RE4)if she isn't doing the same to other vets of the series.I've been told I play it weird a couple of times but just thought it was mates taking the pi55.
I let you convince me to have another go, with reservations(I still don't trust that woman and doubt I ever really can-she has some serious making up to do. Plus I don't like Chris being waaaay too buff-has Wesker been slipping him dirty 'roids via some complicated evil scheme in order to make male STARS ops unweildy in future RE's?), but another go nonetheless.
Dustinwp
Thursday, February 05, 2009 @ 4:01:09 PM
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keaton
Thursday, February 05, 2009 @ 4:29:26 PM
illegalprelude
Thursday, February 05, 2009 @ 4:37:39 PM
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Lord carlos
Thursday, February 05, 2009 @ 4:55:32 PM
Reply
cazzy07
Thursday, February 05, 2009 @ 5:10:31 PM
illegalprelude
Thursday, February 05, 2009 @ 11:45:57 PM
Lord carlos
Friday, February 06, 2009 @ 6:55:29 AM
Lord carlos
Friday, February 06, 2009 @ 7:21:19 AM
Of course the game plays differently,its a fully rendered 3D environment instead of prerendered 2D backdrops.
The only difference RE4 has to RE5 from what i can tell from playing the demo,is they changed back square to fire & X now runs with the added feature of O as partner action.
If your letting something like camera perspective get in the way of playing one of the greatest games ever made(RE4) i really don't know what to say...your loss i guess.
ps.i retract my troll comment,it was silly of me and i apologise ;)
ec0li
Thursday, February 05, 2009 @ 4:56:35 PM
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cazzy07
Thursday, February 05, 2009 @ 5:05:13 PM
Fabi
Thursday, February 05, 2009 @ 5:33:41 PM
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Hell, I even miss the days of 20-30 posts.
Like I said before, I'm so glad the site has turned into the best Playstation news site around, but MAN there are too many worthless posts.
If you wanna argue in the fashion you guys are arguing then go to the forums or something.
I don't mind disagreeing, but it seems like there are a lot of name calling battles that have no real point.
It makes me not wanna post anymore, because I feel like I'm wasting my time, and my post is getting lost in between all that childish s*it.
Last edited by Fabi on 2/5/2009 5:37:13 PM
www
Thursday, February 05, 2009 @ 7:32:31 PM
NiteKrawler
Thursday, February 05, 2009 @ 5:53:50 PM
cazzy07
Thursday, February 05, 2009 @ 6:06:45 PM
www
Thursday, February 05, 2009 @ 7:34:01 PM
bigrailer19
Thursday, February 05, 2009 @ 6:41:05 PM
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lol im a little late on this but i understand what the knife is for but all i was trying to get at was the point of not being able to move, make it a worthy choice of weaponry make it so its not a weilded weapon if ur gonna put the player in a stay still position or as an example use it like COD uses it as a melee. the fact your stuck in one position with a knife in hand doesnt do it for me and makes it useless to me in combat situations, as long as i got ammo i wouldnt be using it, thats just how i feel im not trying to belittle it cus i think they could have done great things with the knife! I can see why u like it and/or others though and i understand its uses.
Last edited by bigrailer19 on 2/5/2009 6:49:36 PM
NiteKrawler
Thursday, February 05, 2009 @ 11:45:18 PM
AceTatsujin
Thursday, February 05, 2009 @ 6:50:04 PM
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I discussed this to my brother and we're giving this a hard thought; to buy or to put our money on a different game. Gameplay IS important and they LACK this feature. I regret this so much, but these developers certainly don't know how to freaking upgrade these game mechanices and it sucks for them.
Moving on.
Lord carlos
Thursday, February 05, 2009 @ 7:08:13 PM
RE is not a run'n'gun game,its a tactical survival game.
run'n'gun would take away the sense of tension that builds when the enemies are gathering right in front of you & all u have is 10 handgun rounds and a knife to deal with them.
Also it would change RE into generic shooter NO.10089.
Joe_III
Thursday, February 05, 2009 @ 10:41:15 PM
bigrailer19
Thursday, February 05, 2009 @ 6:52:40 PM
Reply
Last edited by bigrailer19 on 2/5/2009 6:55:31 PM
dveisalive
Thursday, February 05, 2009 @ 7:03:08 PM
Reply
Ben Dutka PSXE [Administrator]
Thursday, February 05, 2009 @ 7:39:32 PM
ec0li
Thursday, February 05, 2009 @ 8:13:50 PM
NiteKrawler
Thursday, February 05, 2009 @ 11:46:22 PM
ec0li
Thursday, February 05, 2009 @ 11:50:57 PM
Last edited by ec0li on 2/5/2009 11:51:47 PM
Ben Dutka PSXE [Administrator]
Friday, February 06, 2009 @ 12:47:02 AM
www
Friday, February 06, 2009 @ 5:22:20 AM
dveisalive
Thursday, February 05, 2009 @ 7:46:42 PM
Reply
Fabi
Thursday, February 05, 2009 @ 7:53:09 PM
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It's more like I don't like weeding through all the BS posts.
I know I'm off topic, but it's not like I can add a topic. It just came to mind when I was reading the back and forth arguments that went over the line and have no place in our community.
Once again, welcome to all the new comers. I also like the amount of posts, it gives me something to read while I'm installing software at work. I shoulda been clearer, it's more the amount of useless posts.
Last edited by Fabi on 2/5/2009 7:53:51 PM
dveisalive
Thursday, February 05, 2009 @ 8:24:03 PM
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Sol
Friday, February 06, 2009 @ 1:00:30 AM
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Sol
Friday, February 06, 2009 @ 1:00:34 AM
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migabyte
Friday, February 06, 2009 @ 1:16:04 AM
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Jamaican_Heat
Friday, February 06, 2009 @ 1:28:05 AM
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Ok I guess what Im not understanding is the whole concept on the difficulty in the controls. I find the controls very VERY easy with some practice. You need to utilize the quick turn....QUICK TURN! I bet everyone is holding the left or right to try to turn around, yeah I could see that being frustrating but 2 words...QUICK TURN lol I hope they never change the control, running and shooting dosent belong in Resident Evil and it wouldn't be Resident Evil with that mechanic. No all games are going to play the same people...you need to be a true gamer ..pick up the controller and learn to play..giving a game with the calibur of RE5 an 8.5 - 9 is just not right for the controls being exactly the same as they were before and nobody had an issue with them then. Now all of a sudden all of these people are saying how they loved RE4 but the controls in RE5 are unacceptable. THEY ARE THE SAME lol This really makes no sence to me at all. But Im hoping all the skeptics out there will give this game a shot after all the Res Evil controls never really went through any drastic changes, you figure people would be used to it by now.
Fenrir
Friday, February 06, 2009 @ 2:17:42 AM
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NiteKrawler
Friday, February 06, 2009 @ 10:51:49 AM
Fenrir
Friday, February 06, 2009 @ 2:19:31 AM
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Nerull
Friday, February 06, 2009 @ 3:43:11 AM
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I loved RE4 (my 1rst) DESPITE the muddy controls because of the places and situations it put you in but really it just gets in the way of suspension of disbelief when you can't possibly miss how robotic "you" are. You're practically begging to be eaten.
I also accepted it more because at the time a lot of games were still clunky as hell, its reminding me a lot of gta2.
But the schemes seemed even worse this time, all of them had unnecessary combos of buttons for single actions where they could have just used a single button since there were a few wasted ones not being mapped to anything anyway. Plus it just feels wrong to have no option to fire with L2/R2 now that they're more trigger like, it's like walking with x,o etc and using the analog for inv. and reload.
Maybe I'd be more willing to take what they give me if there weren't a slew of other games to watch out for now. Just like I haven't bought a wwe game in several years since they seem to be moving more sideways than forwards.
OriginalSin
Friday, February 06, 2009 @ 5:10:43 AM
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Joe_III
Friday, February 06, 2009 @ 4:52:30 PM
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RE series has a great story, and it is one I want to see to its conclusion, I'm just saying that standing still while a bunch of people bumrush you is never a good strategy.
NiteKrawler
Friday, February 06, 2009 @ 5:56:07 PM
Joe_III
Friday, February 06, 2009 @ 6:07:09 PM
NiteKrawler
Friday, February 06, 2009 @ 7:24:09 PM

Resident Evil 5









Sir Shak
Reply
Thursday, February 05, 2009 @ 11:28:58 AM