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Namco Pulls Splatterhouse From Developer Bottlerocket?

Big fish eating little fish. It's one of the harshest truths of both the animal and business kingdom.

According to Kotaku, the latest rumor is that Namco has yanked the currently incomplete Splatterhouse project from developer Bottlerocket, which would essentially put the California-based studio out of business. Apparently, some sources in the San Diego development community stated that Namco showed up at Bottlerocket HQ on Friday and simply took back all the dev kits and assets for the game. It seems they weren't too happy with the team's progress, and now Namco has supposedly handed it over to their internal team that handled Afro Samurai. Why would Namco wish to take down a developer that's contracted to create a game for them? Well, nobody really knows, but it has to be a colossal pain to remove a game that's nearly complete and be forced to finish it yourself; we're also not sure if Bottlerocket would receive partial credit on this project. Splatterhouse was set to go Gold in early March and it was a last-gasp for the developer. Now, some sources are saying the office has only three months left to operate, and all employees got their last paycheck yesterday.

In our estimation, we just figure that if you can't do the job you've been contracted to do, then the consequences are inevitable. But we certainly don't have the whole story and all of this is just a rumor, so we'll hold off on further speculation.

Related Game(s): Splatterhouse

2/9/2009 Ben Dutka

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Comments (16 posts)

ZubraZap
Monday, February 09, 2009 @ 1:00:23 PM
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Damn what did they do wrong?

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coverton341
Monday, February 09, 2009 @ 1:06:15 PM
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Hopefully this won't move on to the bone yard or get screwed up somehow with the transition of studios

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BigK0318
Monday, February 09, 2009 @ 1:43:38 PM
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Loved of the original! Now that its inhouse lets hope for a high quality game.

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Tim Speed24
Monday, February 09, 2009 @ 1:55:49 PM
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I was keeping my eye on this one. Looks like a promising PSN title. Gratuitous violence never gets old.

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Orvisman
Tuesday, February 10, 2009 @ 10:10:41 AM

This isn't a PSN title. It is a full retail, BD release.

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Vivi_Gamer
Monday, February 09, 2009 @ 2:04:06 PM
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hahaha DOMINANCE!!!!!

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Orvisman
Monday, February 09, 2009 @ 2:18:07 PM
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I loved their Mark of The Kri. They were a good developer.

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Tim Speed24
Monday, February 09, 2009 @ 3:01:05 PM

Yeah..Mark of Kri was a great game that was mostly overlooked on the PS2.

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Fenrir
Tuesday, February 10, 2009 @ 2:56:18 AM

The Mark of Kri - yeah sure a fantastic game. I loved it though it was never published in Germany, but I got it from UK. Ok, they did it?...mmmmh now I'm really asking myself: What the hack did they wrong to deserve this? Would be great if you guys can keep an eye on the story, maybe the real reason will be revealed in the next weeks.

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crapreviews
Monday, February 09, 2009 @ 3:06:00 PM
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so they gave the game to the DEVS of Afro Samurai. well consider the game crap now cuz from what ive read about afro samurai the game had a lot of flaws.

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Orvisman
Tuesday, February 10, 2009 @ 9:50:43 AM

From what I understand, the game was almost finsihed anyway; so I'm sure they can't ruin it entirely.

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Break_The_Mould
Monday, February 09, 2009 @ 3:43:50 PM
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Afro samurai DID have more than its fair share of gratuitous violence though... and isn't that what we all really want? :p

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karneli lll
Monday, February 09, 2009 @ 6:01:02 PM

I played afro samurai and died a little inside.no dev who made afro samurai should be allowed to make games.

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shaydey77
Monday, February 09, 2009 @ 4:13:31 PM
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If it was set to go gold in march wouldnt you think they would have been giving the time to work until march..then do the progress report before making any rash decisions??But as you said theres definitely more to that story..

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WorldEndsWithMe
Tuesday, February 10, 2009 @ 1:03:30 AM
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Wow, it sucks when anyone gets canned.

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vicious54
Tuesday, February 10, 2009 @ 2:07:08 PM

I couldn't imagine someone just snatching your work and say your done, that sucks.

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