Resident Evil 5: The Last Of Its Kind?
Resident Evil 5 is guaranteed to turn plenty of heads, even if some say it doesn't offer a next-gen upgrade because Capcom decided to stick with the "tank controls." This opposing side thought the RE series would've received another huge renovation this generation, but RE5 is still gonna be great...and RE6 will actually gives us that "reboot."
During a recent 1Up interview with Resident Evil 5 producer Jun Takeuchi, he confirmed that RE5 will probably be the very last of its kind. In other words, as RE4 reinvented the long-running survival/horror series, RE6 will do the same thing. We have no idea what kind of overhaul we can expect, but we get the feeling that it's going to include something more action-oriented; the fans appear to have spoken, right? Capcom likely had this plan in place long before the uprising that said they didn't want to see the tank controls again, but as Capcom is well known for listening to their fans, you never know what kind of impact they can have... We'll be very interested to hear more details on the next RE project, especially after Takeuchi's mini-announcement here. The question is, what would you want to see in the next installment? Something as simple as moving when you shoot? Or a more drastic change, one that might implement elements of other action/adventure titles like Uncharted or Gears of War? Or would you rather they just stick with the current formula?
We have little doubt that RE5 is a great game (we know it is), but it's always interesting to consider new possibilities for franchises, especially when we're talking about a total reinvention.
Related Game(s): Resident Evil 5
2/23/2009 Ben Dutka
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Comments (Beta)
bigrailer19
Monday, February 23, 2009 @ 9:56:37 PM
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Last edited by bigrailer19 on 2/23/2009 10:04:26 PM
ffrulez
Tuesday, February 24, 2009 @ 12:54:39 AM
ffrulez
Wednesday, February 25, 2009 @ 2:40:09 AM
BigTonesAUS
Monday, February 23, 2009 @ 10:08:20 PM
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GuernicaReborn
Tuesday, February 24, 2009 @ 9:24:27 AM
NiteKrawler
Tuesday, February 24, 2009 @ 7:45:16 PM
Monday, February 23, 2009 @ 10:12:29 PM
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DeadReaper
Monday, February 23, 2009 @ 10:30:27 PM
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LimitedVertigo
Monday, February 23, 2009 @ 10:44:45 PM
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-get rid of the daylight
-get rid of the forced co-op
-get rid of Chris' massive steroid arms
-relocate the franchise to a smaller setting with complex puzzles (we dont have to journey the length of a state to have an exciting game)
-Kill off Wesker, he's getting annoying
-Look at DeadSpace and realize where you've gone wrong with the RE series.
Last edited by LimitedVertigo on 2/23/2009 10:45:13 PM
Geobaldi
Monday, February 23, 2009 @ 10:59:27 PM
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King James
Tuesday, February 24, 2009 @ 3:00:34 PM
WorldEndsWithMe
Monday, February 23, 2009 @ 11:05:14 PM
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Last edited by WorldEndsWithMe on 2/23/2009 11:06:31 PM
Scarecrow
Monday, February 23, 2009 @ 11:07:30 PM
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And it's not that they blindly do whatever the fans want. They take the bests ideas/thoughts and try to understand why a different direction is important.
I agree, from here in RE needs to go in a different direction.
BTNwarrior
Monday, February 23, 2009 @ 11:08:54 PM
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Geobaldi
Monday, February 23, 2009 @ 11:13:23 PM
LimitedVertigo
Monday, February 23, 2009 @ 11:13:44 PM
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WorldEndsWithMe
Monday, February 23, 2009 @ 11:19:11 PM
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Geobaldi
Monday, February 23, 2009 @ 11:43:58 PM
WorldEndsWithMe
Monday, February 23, 2009 @ 11:51:47 PM
Geobaldi
Tuesday, February 24, 2009 @ 3:12:24 PM
somethingrandom
Monday, February 23, 2009 @ 11:20:27 PM
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Lord carlos
Tuesday, February 24, 2009 @ 5:52:04 AM
LegendaryWolfeh
Monday, February 23, 2009 @ 11:27:42 PM
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jdt1981
Monday, February 23, 2009 @ 11:46:18 PM
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Ultimadream
Tuesday, February 24, 2009 @ 4:10:34 AM
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OriginalSin
Tuesday, February 24, 2009 @ 5:13:51 AM
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Sure the run & gun mechanic might be cool but then they might as well change the name to Resident Action. the are no more T or G virus's,no more ZOMBIES,no more ''Lickers'' so they have already gone so far away from the Racoon City days that they might as well just use the same characters in a completely new ''crisis''. Might as well make it about war and nukes then.
I personally would love to see a remake of 1 (I know that will never happen) But mostly I would like to see a RE game that is between 1 and 2. Maybe where the city just gets over run by the virus. Make it REAL SURVIVAL HORROR....maybe even in an open end type of environment.
GuernicaReborn
Tuesday, February 24, 2009 @ 9:37:56 AM
Those who loved it said so because it made the game scarier, and those who hated it said so because they were too clunky and slow.
It bothers people now because they "improved" everything in the game. RE4 felt completely different from the last 4 games(I'm including RE: CV), but they still hadn't gotten rid of the tank controls. RE5 comes along, and they're STILL there.
I played almost every RE game(save for the FPS ones), and after I played a couple hours of RE4 I never picked it up again, it just doesn't feel like RE anymore. And now, in RE5, they make you babysit.
Last edited by GuernicaReborn on 2/24/2009 9:39:24 AM
big6
Tuesday, February 24, 2009 @ 10:27:04 AM
So yeah, the "tank controls" worked back then.
But now that we've moved into more powerful systems, they're able to make more dynamic environments and, thus, the controls should reflect that - whilst maintaining the same scary atmosphere and mood.
migabyte
Tuesday, February 24, 2009 @ 5:45:24 AM
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Fenrir
Tuesday, February 24, 2009 @ 5:47:26 AM
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Lord carlos
Tuesday, February 24, 2009 @ 6:14:06 AM
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I trust capcom with whatever changes the see fit to make,and if it is as simple as changing the controls to run/walk 'n' gun,i'll deal with it but it will make the game retardedly simple.
I like my resi evil games to be a challenge.
Oh and RE4 & 5 have day and night periods just like reality.
I'd like RE6 to take place in tokyo with both zombies and parasites controlled enemies,with a fu**ed up entire city to explore.
Lord carlos
Tuesday, February 24, 2009 @ 8:31:52 AM
mastiffchild
Tuesday, February 24, 2009 @ 7:26:59 AM
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But having the forced co-op is a big issue for me(and what about people with a crappy internet connection?The games almost worthless to them as it only looks like shining in online co-op-splitscreen is pretty poor in theb demo tbh)and has turned this from the game I looked forward to most over the last couple of years into something I'll prolly just rent and play through the co-op with.
I've loved RE for ages but it doesn't feel like RE this time round. The co-op will be a good laugh, mind, but there's no replay there for me.
Maybe I'm getting too fussy as I also think SF4 isn't up to it's hype(prefer SF2THDR if I'm honest)either and people are loving that while I think Capcom are a little off form-sad for my favouirite dev, and one that usually listens to fans AND gets it right.
Lord carlos
Tuesday, February 24, 2009 @ 8:22:45 AM
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I trust capcom to make changes as they see fit,even if it is as simple as changing the controls to a run/walk'n'gun method,i'll deal with it instead of bitching about it,though if thats all they change it will make the game retartededly simple like Dead space or Cold fear before it(yes dead space is a complete rip off of cold fear with added dismemberment and a ship in space,not on the ocean)
As for the daytime setting in RE5,once a certain amount of time passes it will get dark(just like in RE4 & in the real world).
I would like to see a return to a modern city setting for RE6,maybe tokyo if they keep going with the current parasite plot.
A remake of RE2 with the RE5 engine would be sweet,play alone or co op but in different parts off the city/police station,could they make that work?
Frenchy17
Tuesday, February 24, 2009 @ 9:33:50 AM
Lord carlos
Tuesday, February 24, 2009 @ 11:30:11 AM
Fenrir
Wednesday, February 25, 2009 @ 4:06:38 AM
Fenrir
Wednesday, February 25, 2009 @ 4:09:17 AM
Oompa Loompa
Tuesday, February 24, 2009 @ 8:51:43 AM
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Lord carlos
Tuesday, February 24, 2009 @ 11:22:42 AM
Robochic
Tuesday, February 24, 2009 @ 9:23:44 AM
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I totally agree, if they make the next one a first person shooter than they are taking away the franchise.
I also agree with Lord carlos i don't know why people are complaining about the controls, these controls are in every RE game you've never been able to run and shoot thats what makes it awesome and RE, if they implement it they will loose the Fanbase for this game, they may gain new ones but i guarentee they'll loose the one who truly love resident evil.
The only thing i would like for RE6 bring it back to darker settings and into a town or city.
Ultimadream
Tuesday, February 24, 2009 @ 9:46:18 AM
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King James
Tuesday, February 24, 2009 @ 2:58:23 PM
karneli lll
Tuesday, February 24, 2009 @ 10:39:50 AM
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BeezleDrop
Tuesday, February 24, 2009 @ 11:30:59 AM
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LimitedVertigo
Tuesday, February 24, 2009 @ 11:42:40 AM
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King James
Tuesday, February 24, 2009 @ 2:56:33 PM
tlpn99
Tuesday, February 24, 2009 @ 2:03:39 PM
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@Arvis I agree
It is good to come up with new ideas yeah and try to improve but to change something totally different it could work it could go against them though.
Last edited by tlpn99 on 2/24/2009 2:05:08 PM
King James
Tuesday, February 24, 2009 @ 2:55:44 PM
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They have definitely taking the top Jap dev/publisher spot. Resident Evil, Street Fighter, a couple of downloadable games, Dead Rising, Lost Planet,...need I say more?
They're THE perfect example of how the East and stay competitive with the West.
Square, Tecmo, Namco-Bandai... GET YOUR BARS UP!
Oompa Loompa
Tuesday, February 24, 2009 @ 3:55:09 PM
King James
Tuesday, February 24, 2009 @ 4:41:50 PM
Arvis
Wednesday, February 25, 2009 @ 11:32:10 AM
BeezleDrop
Tuesday, February 24, 2009 @ 9:00:29 PM
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LimitedVertigo
Tuesday, February 24, 2009 @ 9:41:05 PM
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Arvis
Wednesday, February 25, 2009 @ 11:33:00 AM
LimitedVertigo
Wednesday, February 25, 2009 @ 1:39:10 PM
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Arvis
Wednesday, February 25, 2009 @ 2:16:00 PM
main_event05
Friday, March 06, 2009 @ 6:30:37 PM
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Resident Evil 5











Victor321
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Monday, February 23, 2009 @ 9:47:42 PM